Player Matchup

Hachiman
Hachiman
HomelessHoboXx
Hachiman
Level 109
God Stats
5W - 6L
1,500 SR
Queue Stats
78W - 82L
1,601 Elo+
Party 2
Ymir
Ymir
TheWashSquad
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,601 Elo+
Party 2
Baron Samedi
Baron Samedi
XCredinX
Baron Samedi
Level 97
God Stats
3W - 4L
1,500 SR
Queue Stats
83W - 95L
1,601 Elo+
Party 2
Team Averages
Level 78
1,500 SR
1,601 Elo+

VS

Team Averages
Level 39
1,467 SR
1,489 Elo+
Mulan
Mulan
Mísomi
Mulan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,458 Elo+
Party 1
Kukulkan
Kukulkan
kiiloo
Kukulkan
Level 104
God Stats
3W - 8L
1,390 SR
Queue Stats
81W - 104L
1,551 Elo+
Party 1
Jing Wei
Jing Wei
ƒeii
Jing Wei
Level 7
God Stats
4W - 6L
1,511 SR
Queue Stats
13W - 13L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
12 / 5 / 9
14,105
784
16,700
18,289
7,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 6 / 18
13,809
767
9,796
25,237
27,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
XCredinX
Baron Samedi
16
8 / 5 / 12
13,239
736
16,356
16,349
8,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Mísomi
Mulan
14
2 / 9 / 9
11,760
653
12,028
17,475
13,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
kiiloo
Kukulkan
16
3 / 5 / 12
12,113
673
17,828
12,391
4,495
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
ƒeii
Jing Wei
15
11 / 11 / 3
13,224
735
18,401
20,307
6,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
40
24
Kills
16
16
Deaths
25
39
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hachiman
12
5
9
3.3
L
Mulan
Mísomi
Mulan
2
9
9
0.72
W
4
6
18
2.17
W
Baron Samedi
XCredinX
Baron Samedi
8
5
12
2.8
L
Kukulkan
kiiloo
Kukulkan
3
5
12
1.8
L
Jing Wei
ƒeii
Jing Wei
11
11
3
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,852
Damage
48,257
59,875
Taken
50,173
42,803
Mitigated
24,522
18,521
Healing
5,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
16,700
7,187
1,497
5,114
18,289
7,378
2,503
4,521
13,522
0
60,673
L
Mulan
Mísomi
Mulan
12,028
3,126
0
2,633
17,475
13,102
200
9,833
7,642
0
19,063
W
9,796
1,162
963
2,316
25,237
27,166
293
7,878
17,042
47,736
0
W
Baron Samedi
XCredinX
Baron Samedi
16,356
508
3,501
5,130
16,349
8,259
661
5,500
10,767
44,565
0
L
Kukulkan
kiiloo
Kukulkan
17,828
2,111
0
1,904
12,391
4,495
557
6,468
5,923
63,406
0
L
Jing Wei
ƒeii
Jing Wei
18,401
16,157
0
1,026
20,307
6,925
926
10,786
9,521
0
50,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,153
Gold Earned
37,097
178
Minions Killed
141
0
Camps Cleared
0
827,554
Distance Traveled
886,667
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,105
784
80
4
0
277,627
1
L
Mulan
11,760
653
17
1
0
285,210
4
W
Ymir
13,809
767
60
3
0
286,781
4
W
Baron Samedi
13,239
736
38
2
0
263,146
1
L
Kukulkan
12,113
673
80
4
0
308,093
2
L
Jing Wei
13,224
735
44
2
0
293,364
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role