Player Matchup

Serqet
Serqet
Chaccolate
Serqet
Level 25
God Stats
2W - 1L
1,781 SR
Queue Stats
52W - 30L
1,619 Elo+
Party 1
Ullr
Ullr
DANIELSEB
Ullr
Level 27
God Stats
9W - 11L
1,785 SR
Queue Stats
311W - 323L
1,579 Elo+
Solo
Hun Batz
Hun Batz
Jonatancolos
Hun Batz
Level 26
God Stats
1W - 2L
1,838 SR
Queue Stats
4W - 3L
1,806 Elo+
Solo
Janus
Janus
Poisemn
Janus
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 43L
1,513 Elo+
Party 1
Cthulhu
Cthulhu
TheTemperance
Cthulhu
Level 29
God Stats
21W - 24L
1,574 SR
Queue Stats
177W - 216L
1,473 Elo+
Solo
Team Averages
Level 27
1,695 SR
1,598 Elo+

VS

Team Averages
Level 25
1,560 SR
1,523 Elo+
Chiron
Chiron
Bromati
Chiron
Level 25
God Stats
5W - 1L
1,585 SR
Queue Stats
46W - 32L
1,375 Elo+
Solo
Baron Samedi
Baron Samedi
Chesster
Baron Samedi
Level 29
God Stats
15W - 4L
1,809 SR
Queue Stats
36W - 34L
1,610 Elo+
Solo
Apollo
Apollo
MattGod9737
Apollo
Level 28
God Stats
15W - 19L
1,386 SR
Queue Stats
25W - 25L
1,421 Elo+
Solo
Nox
Nox
TedLegendYT
Nox
Level 17
God Stats
2W - 0L
1,755 SR
Queue Stats
65W - 64L
1,579 Elo+
Solo
Mercury
Mercury
rokenperren
Mercury
Level 24
God Stats
30W - 23L
1,265 SR
Queue Stats
172W - 155L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Chaccolate
Serqet
9
1 / 3 / 2
5,519
502
2,504
7,816
2,854
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ullr
10
1 / 3 / 2
5,786
526
4,359
7,082
1,948
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hun Batz
Jonatancolos
Hun Batz
9
0 / 2 / 2
5,047
459
1,919
4,769
1,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Poisemn
Janus
8
3 / 5 / 1
5,219
474
5,739
7,446
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
9
1 / 4 / 0
5,429
494
3,869
7,256
4,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bromati
Chiron
10
2 / 4 / 3
6,197
563
4,695
7,115
2,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Chesster
Baron Samedi
12
7 / 0 / 3
7,218
656
6,558
6,708
4,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
11
5 / 1 / 1
6,511
592
3,771
5,594
1,577
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 0 / 3
5,856
532
3,573
4,603
1,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Mercury
rokenperren
Mercury
9
1 / 2 / 6
5,959
542
4,138
7,317
2,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
17
17
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chiron
Bromati
Chiron
2
4
3
0.88
L
Serqet
Chaccolate
Serqet
1
3
2
0.67
W
Baron Samedi
Chesster
Baron Samedi
7
0
3
8.5
L
Ullr
1
3
2
0.67
L
Hun Batz
Jonatancolos
Hun Batz
0
2
2
0.5
W
Apollo
5
1
1
5.5
L
Janus
Poisemn
Janus
3
5
1
0.7
W
2
0
3
3.5
L
Cthulhu
1
4
0
0.25
W
Mercury
rokenperren
Mercury
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,390
Damage
22,735
34,369
Taken
31,337
12,176
Mitigated
13,107
3,559
Healing
13,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Bromati
Chiron
4,695
2,004
0
1,382
7,115
2,231
372
2,645
4,222
0
23,956
L
Serqet
Chaccolate
Serqet
2,504
1,067
0
410
7,816
2,854
0
1,447
6,294
0
24,522
W
Baron Samedi
Chesster
Baron Samedi
6,558
1,377
486
4,392
6,708
4,930
1,144
2,761
3,723
30,279
0
L
Ullr
4,359
2,033
0
80
7,082
1,948
0
1,013
6,069
0
30,295
L
Hun Batz
Jonatancolos
Hun Batz
1,919
920
0
1,142
4,769
1,292
612
776
3,968
0
19,711
W
Apollo
3,771
2,253
0
2,224
5,594
1,577
2,355
1,028
4,476
0
32,297
L
Janus
Poisemn
Janus
5,739
686
0
1,000
7,446
1,783
0
1,957
5,439
16,200
0
W
3,573
1,057
198
2,286
4,603
1,993
521
1,574
2,959
12,480
0
L
Cthulhu
3,869
492
67
860
7,256
4,299
705
4,553
2,468
22,145
1,540
W
Mercury
rokenperren
Mercury
4,138
2,383
0
2,295
7,317
2,376
0
1,004
6,121
0
29,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,000
Gold Earned
31,741
232
Minions Killed
254
0
Camps Cleared
0
1,048,711
Distance Traveled
991,186
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,197
563
53
5
0
187,750
0
L
Serqet
5,519
502
55
5
0
230,282
5
W
Baron Samedi
7,218
656
68
6
0
184,748
4
L
Ullr
5,786
526
64
6
0
201,842
0
L
Hun Batz
5,047
459
42
4
0
222,056
0
W
Apollo
6,511
592
56
5
0
197,383
3
L
Janus
5,219
474
29
3
0
207,401
0
W
Nox
5,856
532
15
1
0
195,475
3
L
Cthulhu
5,429
494
42
4
0
187,130
1
W
Mercury
5,959
542
62
6
0
225,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role