Player Matchup

Cu Chulainn
Cu Chulainn
KingOfFist
Cu Chulainn
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 146L
1,733 Elo+
Solo
Ullr
Ullr
Luterox
Ullr
Level 136
God Stats
1W - 1L
1,237 SR
Queue Stats
11W - 5L
1,670 Elo+
Solo
Scylla
Scylla
Necromancer1304
Scylla
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 127
1,412 SR
1,634 Elo+

VS

Team Averages
Level 101
1,494 SR
1,639 Elo+
Tyr
Tyr
Texbi
Tyr
Level 87
God Stats
3W - 5L
1,563 SR
Queue Stats
138W - 151L
1,625 Elo+
Solo
Janus
Janus
VampireGT
Janus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 62L
1,638 Elo+
Solo
Danzaburou
Danzaburou
qipsy
Danzaburou
Level 55
God Stats
2W - 2L
1,420 SR
Queue Stats
9W - 7L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KingOfFist
Cu Chulainn
14
1 / 8 / 6
11,432
602
8,454
20,839
17,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
Luterox
Ullr
18
2 / 2 / 5
12,619
664
15,687
13,999
5,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 4 / 3
12,976
683
16,547
16,164
5,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Texbi
Tyr
16
5 / 2 / 9
12,350
650
12,934
20,084
18,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
VampireGT
Janus
15
3 / 3 / 11
11,900
626
11,497
12,478
3,749
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
qipsy
Danzaburou
16
6 / 2 / 7
13,189
694
17,672
16,819
8,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
7
Kills
14
14
Deaths
7
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
KingOfFist
Cu Chulainn
1
8
6
0.5
W
Ullr
Luterox
Ullr
2
2
5
2.25
W
4
4
3
1.38
L
Tyr
Texbi
Tyr
5
2
9
4.75
L
Janus
VampireGT
Janus
3
3
11
2.83
L
Danzaburou
qipsy
Danzaburou
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,688
Damage
42,103
51,002
Taken
49,381
28,627
Mitigated
30,846
11,310
Healing
12,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
KingOfFist
Cu Chulainn
8,454
1,101
0
3,357
20,839
17,518
406
5,165
15,674
4,061
26,802
W
Ullr
Luterox
Ullr
15,687
4,002
0
1,520
13,999
5,595
906
2,544
11,455
0
98,195
W
16,547
1,602
0
6,433
16,164
5,514
545
3,946
12,218
54,186
0
L
Tyr
Texbi
Tyr
12,934
1,288
0
3,540
20,084
18,289
237
7,905
11,697
0
39,277
L
Janus
VampireGT
Janus
11,497
148
158
5,257
12,478
3,749
270
3,522
8,768
60,014
0
L
Danzaburou
qipsy
Danzaburou
17,672
7,483
0
3,089
16,819
8,808
958
6,006
10,605
0
94,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,027
Gold Earned
37,439
274
Minions Killed
252
0
Camps Cleared
0
1,077,118
Distance Traveled
1,134,833
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,432
602
44
2
0
343,174
5
W
Ullr
12,619
664
142
7
0
374,087
2
W
Scylla
12,976
683
88
5
0
359,857
6
L
Tyr
12,350
650
45
2
0
415,139
0
L
Janus
11,900
626
86
5
0
357,477
5
L
Danzaburou
13,189
694
121
6
0
362,217
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role