Player Matchup

Scylla
Scylla
Gelth42
Scylla
Level 49
God Stats
2W - 1L
1,397 SR
Queue Stats
71W - 74L
1,542 Elo+
Solo
Izanami
Izanami
SFManhuah
Izanami
Level 125
God Stats
27W - 29L
1,500 SR
Queue Stats
460W - 618L
1,439 Elo+
Solo
Hercules
Hercules
xAdoice
Hercules
Level 75
God Stats
8W - 8L
1,729 SR
Queue Stats
63W - 55L
1,620 Elo+
Solo
Team Averages
Level 83
1,542 SR
1,534 Elo+

VS

Team Averages
Level 27
1,418 SR
1,499 Elo+
Jormungandr
Jormungandr
G0D_0F_WYRMS
Jormungandr
Level 13
God Stats
87W - 52L
1,480 SR
Queue Stats
183W - 195L
1,491 Elo+
Party 1
Jing Wei
Jing Wei
genocidalhippy
Jing Wei
Level 62
God Stats
2W - 9L
1,275 SR
Queue Stats
420W - 432L
1,506 Elo+
Party 1
Ymir
Ymir
taoø
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gelth42
Scylla
19
15 / 3 / 10
16,079
731
30,016
11,258
4,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
SFManhuah
Izanami
18
8 / 4 / 18
15,442
702
24,917
20,381
8,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
xAdoice
Hercules
18
8 / 2 / 19
15,313
696
20,432
28,355
29,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
G0D_0F_WYRMS
Jormungandr
17
3 / 5 / 5
13,910
632
17,206
28,871
27,974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
18
5 / 10 / 3
14,041
638
17,304
25,266
10,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
taoø
Ymir
13
1 / 18 / 5
12,172
553
5,590
35,393
35,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
22
31
Kills
9
9
Deaths
33
47
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
G0D_0F_WYRMS
Jormungandr
3
5
5
1.1
W
Scylla
Gelth42
Scylla
15
3
10
6.67
W
Izanami
SFManhuah
Izanami
8
4
18
4.25
L
Jing Wei
5
10
3
0.65
L
Ymir
taoø
Ymir
1
18
5
0.19
W
Hercules
xAdoice
Hercules
8
2
19
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,365
Damage
40,100
59,994
Taken
89,530
42,315
Mitigated
74,014
19,963
Healing
5,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
G0D_0F_WYRMS
Jormungandr
17,206
2,350
223
1,050
28,871
27,974
0
11,722
16,358
60,622
0
W
Scylla
Gelth42
Scylla
30,016
2,779
0
1,610
11,258
4,274
418
5,607
5,651
88,663
0
W
Izanami
SFManhuah
Izanami
24,917
16,996
0
8,496
20,381
8,652
2,614
8,988
11,393
0
91,232
L
Jing Wei
17,304
14,610
0
4,352
25,266
10,943
0
7,151
17,637
0
71,971
L
Ymir
taoø
Ymir
5,590
1,593
0
0
35,393
35,097
11
10,512
24,034
14,534
0
W
Hercules
xAdoice
Hercules
20,432
6,753
0
9,857
28,355
29,389
781
8,528
19,827
338
72,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,834
Gold Earned
40,123
258
Minions Killed
169
0
Camps Cleared
0
1,170,252
Distance Traveled
988,719
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,910
632
81
4
0
326,720
0
W
Scylla
16,079
731
88
4
0
394,325
1
W
Izanami
15,442
702
95
4
0
344,721
3
L
Jing Wei
14,041
638
78
4
0
360,249
0
L
Ymir
12,172
553
10
0
0
301,750
0
W
Hercules
15,313
696
75
3
0
431,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role