Player Matchup

Neith
Neith
CUDDLINGTON
Neith
Level 87
God Stats
3W - 3L
1,483 SR
Queue Stats
11W - 9L
1,415 Elo+
Party 1
Jormungandr
Jormungandr
Damage
Jormungandr
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,491 Elo+
Party 1
Vulcan
Vulcan
JELLO FOOL
Vulcan
Level 140
God Stats
15W - 11L
1,165 SR
Queue Stats
177W - 183L
1,414 Elo+
Solo
Chaac
Chaac
Kuuhaku
Chaac
Level 143
God Stats
4W - 3L
1,869 SR
Queue Stats
15W - 10L
1,491 Elo+
Party 1
Ao Kuang
Ao Kuang
Unsolvable
Ao Kuang
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 7L
1,423 Elo+
Party 1
Team Averages
Level 115
1,503 SR
1,447 Elo+

VS

Team Averages
Level 108
1,500 SR
1,514 Elo+
Medusa
Medusa
CrazySteve6940
Medusa
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
MG714
Cthulhu
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
OnoBogenDruide
Thoth
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 46L
1,509 Elo+
Party 3
Scylla
Scylla
Syko Wyvern
Scylla
Level 139
God Stats
0W - 4L
1,500 SR
Queue Stats
16W - 20L
1,561 Elo+
Party 3
Cernunnos
Cernunnos
ngl97
Cernunnos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 10
9,825
819
7,601
8,312
3,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Damage
Jormungandr
18
7 / 1 / 14
10,937
911
12,403
11,126
12,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
JELLO FOOL
Vulcan
16
4 / 3 / 13
9,861
822
12,061
7,453
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Kuuhaku
Chaac
17
8 / 2 / 12
10,952
913
12,367
12,762
10,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ao Kuang
Unsolvable
Ao Kuang
14
2 / 2 / 6
8,346
696
4,108
8,607
3,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 2
8,021
668
5,677
12,292
5,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
MG714
Cthulhu
15
3 / 4 / 4
8,856
738
9,185
13,607
14,791
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
0 / 4 / 4
8,099
675
8,078
8,107
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
15
4 / 4 / 3
9,256
771
8,127
8,991
4,286
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
ngl97
Cernunnos
13
0 / 6 / 3
7,335
611
5,871
12,126
5,102
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
25
25
Kills
9
9
Deaths
25
55
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
L
2
7
2
0.43
W
Jormungandr
Damage
Jormungandr
7
1
14
14
W
Vulcan
JELLO FOOL
Vulcan
4
3
13
3.5
W
Chaac
Kuuhaku
Chaac
8
2
12
7
L
Cthulhu
MG714
Cthulhu
3
4
4
1.25
L
0
4
4
0.5
L
Scylla
4
4
3
1.38
W
Ao Kuang
Unsolvable
Ao Kuang
2
2
6
2.5
L
Cernunnos
ngl97
Cernunnos
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,540
Damage
36,938
48,260
Taken
55,123
32,582
Mitigated
32,343
11,534
Healing
5,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,601
1,981
0
2,174
8,312
3,222
2,051
6,199
1,955
0
42,612
L
5,677
3,050
0
622
12,292
5,002
0
6,412
5,447
0
14,482
W
Jormungandr
Damage
Jormungandr
12,403
1,977
0
1,316
11,126
12,564
189
4,327
6,689
40,993
0
W
Vulcan
JELLO FOOL
Vulcan
12,061
2,690
0
528
7,453
3,020
418
4,137
3,170
33,502
0
W
Chaac
Kuuhaku
Chaac
12,367
3,018
0
5,946
12,762
10,455
401
5,530
7,122
0
28,267
L
Cthulhu
MG714
Cthulhu
9,185
281
492
680
13,607
14,791
1
6,441
6,571
29,420
0
L
8,078
64
0
664
8,107
3,162
0
3,812
3,908
35,253
0
L
Scylla
8,127
635
0
957
8,991
4,286
1
4,577
4,269
22,923
0
W
Ao Kuang
Unsolvable
Ao Kuang
4,108
927
0
1,570
8,607
3,321
374
4,736
3,787
12,270
0
L
Cernunnos
ngl97
Cernunnos
5,871
1,896
0
2,393
12,126
5,102
12
5,978
5,785
0
19,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,921
Gold Earned
41,567
293
Minions Killed
241
11
Camps Cleared
2
1,156,675
Distance Traveled
1,030,006
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,825
819
89
7
1
223,023
0
L
Medusa
8,021
668
29
2
0
191,753
0
W
Jormungandr
10,937
911
74
6
4
226,713
1
W
Vulcan
9,861
822
65
5
1
215,560
3
W
Chaac
10,952
913
39
3
1
271,357
1
L
Cthulhu
8,856
738
47
4
0
227,195
0
L
Thoth
8,099
675
85
7
1
214,866
2
L
Scylla
9,256
771
39
3
1
202,054
1
W
Ao Kuang
8,346
696
26
2
4
220,022
0
L
Cernunnos
7,335
611
41
3
0
194,138
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role