Player Matchup

Chaac
Chaac
BubblyJubblies
Chaac
Level 68
God Stats
2W - 2L
1,315 SR
Queue Stats
33W - 29L
1,469 Elo+
Party 2
Neith
Neith
ChungusOohNahNah
Neith
Level 13
God Stats
16W - 11L
1,443 SR
Queue Stats
154W - 132L
1,513 Elo+
Party 2
Persephone
Persephone
RamsThighs
Persephone
Level 105
God Stats
5W - 8L
1,500 SR
Queue Stats
139W - 109L
1,449 Elo+
Party 2
Team Averages
Level 62
1,419 SR
1,477 Elo+

VS

Team Averages
Level 18
1,426 SR
1,383 Elo+
Fenrir
Fenrir
MoldyPoptaRt
Fenrir
Level 28
God Stats
0W - 1L
1,168 SR
Queue Stats
5W - 9L
1,423 Elo+
Party 1
Jormungandr
Jormungandr
RACity
Jormungandr
Level 21
God Stats
6W - 6L
1,611 SR
Queue Stats
12W - 16L
1,497 Elo+
Party 1
Chang'e
Chang'e
Travis tha Goat
Chang'e
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 6
11,882
625
9,194
11,761
13,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
0 / 1 / 11
11,389
599
7,610
6,223
2,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
RamsThighs
Persephone
17
8 / 1 / 3
13,038
686
21,838
6,394
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
1 / 2 / 2
10,592
557
4,016
12,906
5,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
RACity
Jormungandr
14
1 / 3 / 2
10,838
570
8,461
17,933
17,628
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 7 / 2
11,167
588
5,390
17,406
7,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
12
Kills
4
4
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
W
0
1
11
5.5
L
Fenrir
1
2
2
1
L
Jormungandr
RACity
Jormungandr
1
3
2
0.67
W
Persephone
RamsThighs
Persephone
8
1
3
9.5
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,642
Damage
17,867
24,378
Taken
48,245
18,555
Mitigated
30,657
6,780
Healing
11,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,194
791
462
4,234
11,761
13,585
402
4,734
7,027
0
41,851
W
7,610
2,785
0
686
6,223
2,342
1,343
4,058
2,165
0
43,975
L
Fenrir
4,016
608
0
1,969
12,906
5,473
0
5,512
6,654
0
28,338
L
Jormungandr
RACity
Jormungandr
8,461
1,352
0
1,586
17,933
17,628
0
7,785
9,391
63,669
0
W
Persephone
RamsThighs
Persephone
21,838
1,619
130
1,268
6,394
2,628
1,079
5,070
1,323
65,946
0
L
5,390
629
3,982
4,258
17,406
7,556
0
7,237
9,309
47,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,309
Gold Earned
32,597
201
Minions Killed
205
0
Camps Cleared
0
1,045,629
Distance Traveled
1,011,909
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,882
625
46
2
0
362,856
2
W
Neith
11,389
599
53
3
0
363,230
5
L
Fenrir
10,592
557
50
3
0
349,949
1
L
Jormungandr
10,838
570
86
5
0
350,309
0
W
Persephone
13,038
686
102
5
0
319,543
0
L
Chang'e
11,167
588
69
4
0
311,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role