Player Matchup

Izanami
Izanami
DarkWizard66
Izanami
Level 68
God Stats
2W - 0L
1,267 SR
Queue Stats
44W - 44L
1,517 Elo+
Party 2
Ah Puch
Ah Puch
HUGH_JACKEDMAN
Ah Puch
Level 106
God Stats
1W - 3L
1,277 SR
Queue Stats
187W - 180L
1,590 Elo+
Solo
Jormungandr
Jormungandr
Stahlfakt
Jormungandr
Level 101
God Stats
6W - 2L
1,969 SR
Queue Stats
45W - 43L
1,517 Elo+
Party 2
Team Averages
Level 92
1,504 SR
1,541 Elo+

VS

Team Averages
Level 87
1,580 SR
1,487 Elo+
Sobek
Sobek
Fenrirthatgamez
Sobek
Level 69
God Stats
6W - 4L
1,469 SR
Queue Stats
159W - 195L
1,474 Elo+
Party 1
Zhong Kui
Zhong Kui
Throne Wolves
Zhong Kui
Level 67
God Stats
3W - 1L
1,772 SR
Queue Stats
189W - 230L
1,486 Elo+
Party 1
Fenrir
Fenrir
xXLilCaliXx
Fenrir
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
18W - 19L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarkWizard66
Izanami
15
9 / 5 / 8
11,692
779
11,483
9,110
3,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

15
5 / 1 / 8
10,815
721
9,792
3,605
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Stahlfakt
Jormungandr
14
3 / 1 / 14
11,571
771
11,294
9,802
6,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
9,070
605
6,404
15,474
12,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Throne Wolves
Zhong Kui
14
4 / 5 / 1
10,115
674
8,522
14,368
9,667
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
12
2 / 6 / 2
9,614
641
3,137
11,417
4,237
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
17
Kills
7
7
Deaths
17
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
DarkWizard66
Izanami
9
5
8
2.6
L
1
6
3
0.42
W
5
1
8
9
W
Jormungandr
Stahlfakt
Jormungandr
3
1
14
10
L
Zhong Kui
Throne Wolves
Zhong Kui
4
5
1
0.9
L
Fenrir
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,569
Damage
18,063
22,517
Taken
41,259
10,648
Mitigated
26,578
5,718
Healing
10,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DarkWizard66
Izanami
11,483
6,402
0
1,211
9,110
3,357
1,346
5,466
3,644
0
47,730
L
6,404
656
536
3,510
15,474
12,674
0
6,370
8,836
16,378
0
W
9,792
288
0
809
3,605
1,197
398
977
2,628
49,976
0
W
Jormungandr
Stahlfakt
Jormungandr
11,294
3,038
758
2,940
9,802
6,094
0
8,547
1,255
38,636
0
L
Zhong Kui
Throne Wolves
Zhong Kui
8,522
1,641
0
3,892
14,368
9,667
0
6,668
7,422
56,744
0
L
Fenrir
3,137
199
0
2,183
11,417
4,237
0
7,289
3,798
0
34,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,078
Gold Earned
28,799
200
Minions Killed
175
0
Camps Cleared
0
827,761
Distance Traveled
770,757
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,692
779
68
5
0
273,967
0
L
Sobek
9,070
605
18
1
0
257,449
3
W
Ah Puch
10,815
721
94
6
0
267,926
2
W
Jormungandr
11,571
771
38
3
0
285,868
3
L
Zhong Kui
10,115
674
105
7
0
224,464
2
L
Fenrir
9,614
641
52
3
0
288,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role