Player Matchup

Kukulkan
Kukulkan
CaptianSkittles
Kukulkan
Level 24
God Stats
3W - 0L
1,834 SR
Queue Stats
30W - 34L
1,575 Elo+
Party 1
Neith
Neith
MNCBadger
Neith
Level 7
God Stats
3W - 1L
1,389 SR
Queue Stats
4W - 4L
1,359 Elo+
Party 3
Bacchus
Bacchus
TarsAI
Bacchus
Level 11
God Stats
2W - 0L
1,715 SR
Queue Stats
13W - 6L
1,495 Elo+
Party 3
Cu Chulainn
Cu Chulainn
eppz8
Cu Chulainn
Level 21
God Stats
7W - 5L
1,744 SR
Queue Stats
58W - 42L
1,649 Elo+
Party 1
Ratatoskr
Ratatoskr
pyledriver97
Ratatoskr
Level 27
God Stats
5W - 2L
1,468 SR
Queue Stats
47W - 50L
1,575 Elo+
Party 1
Team Averages
Level 18
1,630 SR
1,531 Elo+

VS

Team Averages
Level 25
1,470 SR
1,446 Elo+
Ares
Ares
DodaModa
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,437 Elo+
Party 2
Anhur
Anhur
Garen1010
Anhur
Level 36
God Stats
7W - 9L
1,508 SR
Queue Stats
36W - 50L
1,446 Elo+
Party 2
Baron Samedi
Baron Samedi
Jackyboi94
Baron Samedi
Level 23
God Stats
0W - 1L
1,337 SR
Queue Stats
16W - 29L
1,454 Elo+
Party 2
Merlin
Merlin
PatrickB8
Merlin
Level 35
God Stats
14W - 26L
1,559 SR
Queue Stats
16W - 31L
1,467 Elo+
Party 2
Cthulhu
Cthulhu
Sev109
Cthulhu
Level 8
God Stats
6W - 10L
1,446 SR
Queue Stats
6W - 10L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
10 / 6 / 7
13,619
567
19,264
14,523
6,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
MNCBadger
Neith
18
6 / 2 / 9
12,417
517
13,235
17,255
6,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
TarsAI
Bacchus
16
4 / 1 / 14
11,898
496
8,169
15,906
21,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
eppz8
Cu Chulainn
20
12 / 3 / 5
14,365
599
19,308
19,182
20,370
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
pyledriver97
Ratatoskr
17
5 / 4 / 12
11,751
490
9,326
12,654
7,235
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
2 / 5 / 8
10,706
446
7,757
21,505
21,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
Garen1010
Anhur
15
0 / 7 / 1
9,645
402
4,171
12,425
3,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Jackyboi94
Baron Samedi
16
4 / 9 / 5
10,911
455
11,804
17,504
9,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
PatrickB8
Merlin
16
7 / 6 / 5
11,304
471
15,170
16,107
7,839
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Sev109
Cthulhu
14
2 / 10 / 2
10,001
417
6,656
21,529
15,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
36
37
Kills
15
16
Deaths
37
47
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
10
6
7
2.25
L
Ares
2
5
8
1.2
L
Anhur
Garen1010
Anhur
0
7
1
0.07
L
Baron Samedi
Jackyboi94
Baron Samedi
4
9
5
0.72
W
Neith
MNCBadger
Neith
6
2
9
5.25
L
Merlin
PatrickB8
Merlin
7
6
5
1.58
L
Cthulhu
Sev109
Cthulhu
2
10
2
0.3
W
Bacchus
TarsAI
Bacchus
4
1
14
11
W
Cu Chulainn
eppz8
Cu Chulainn
12
3
5
4.83
W
Ratatoskr
pyledriver97
Ratatoskr
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,302
Damage
45,558
79,520
Taken
89,070
62,393
Mitigated
58,337
19,020
Healing
11,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
19,264
2,011
0
1,744
14,523
6,241
2,401
7,583
6,940
117,781
0
L
Ares
7,757
820
0
1,595
21,505
21,500
0
8,002
13,503
30,805
0
L
Anhur
Garen1010
Anhur
4,171
1,634
0
105
12,425
3,777
1,303
3,456
8,969
0
48,749
L
Baron Samedi
Jackyboi94
Baron Samedi
11,804
1,782
1,658
2,570
17,504
9,350
0
4,357
13,147
59,108
0
W
Neith
MNCBadger
Neith
13,235
8,293
0
10,496
17,255
6,636
1,171
10,912
6,343
0
90,900
L
Merlin
PatrickB8
Merlin
15,170
2,038
0
5,062
16,107
7,839
0
7,472
8,635
56,279
0
L
Cthulhu
Sev109
Cthulhu
6,656
330
0
660
21,529
15,871
254
7,687
13,842
24,213
0
W
Bacchus
TarsAI
Bacchus
8,169
1,059
0
2,848
15,906
21,911
130
7,136
8,770
32,808
0
W
Cu Chulainn
eppz8
Cu Chulainn
19,308
3,724
0
3,879
19,182
20,370
1,399
11,330
7,852
15,781
83,260
W
Ratatoskr
pyledriver97
Ratatoskr
9,326
2,637
0
53
12,654
7,235
1,300
6,701
5,953
6,639
50,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,050
Gold Earned
52,567
564
Minions Killed
353
0
Camps Cleared
0
2,267,798
Distance Traveled
2,035,064
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,619
567
167
7
0
445,067
1
L
Ares
10,706
446
41
2
0
373,657
7
L
Anhur
9,645
402
100
4
0
396,964
3
L
Baron Samedi
10,911
455
96
4
0
383,249
2
W
Neith
12,417
517
131
5
0
377,197
2
L
Merlin
11,304
471
89
4
0
420,369
2
L
Cthulhu
10,001
417
27
1
0
460,825
5
W
Bacchus
11,898
496
35
1
0
475,399
10
W
Cu Chulainn
14,365
599
157
7
0
466,812
0
W
Ratatoskr
11,751
490
74
3
0
503,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role