Player Matchup

Danzaburou
Danzaburou
IAmJHam
Danzaburou
Level 26
God Stats
22W - 13L
1,667 SR
Queue Stats
81W - 70L
1,598 Elo+
Solo
Ymir
Ymir
MonhemJM
Ymir
Level 15
God Stats
1W - 0L
1,745 SR
Queue Stats
22W - 15L
1,501 Elo+
Solo
Nemesis
Nemesis
ObamasRock
Nemesis
Level 29
God Stats
3W - 0L
1,733 SR
Queue Stats
122W - 102L
1,650 Elo+
Solo
Discordia
Discordia
ThaShiniest
Discordia
Level 28
God Stats
14W - 9L
1,653 SR
Queue Stats
144W - 140L
1,524 Elo+
Solo
Olorun
Olorun
rioancho
Olorun
Level 9
God Stats
1W - 0L
1,833 SR
Queue Stats
20W - 16L
1,508 Elo+
Solo
Team Averages
Level 21
1,726 SR
1,556 Elo+

VS

Team Averages
Level 58
1,553 SR
1,546 Elo+
Baba Yaga
Baba Yaga
Kaldrplz
Baba Yaga
Level 27
God Stats
6W - 5L
1,279 SR
Queue Stats
307W - 296L
1,394 Elo+
Solo
Zhong Kui
Zhong Kui
MGMT25
Zhong Kui
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Mísomi
Ganesha
Level 6
God Stats
1W - 1L
1,724 SR
Queue Stats
4W - 4L
1,598 Elo+
Party 1
Loki
Loki
kiiloo
Loki
Level 104
God Stats
1W - 3L
1,824 SR
Queue Stats
24W - 28L
1,642 Elo+
Party 1
Izanami
Izanami
ƒeii
Izanami
Level 6
God Stats
0W - 2L
1,436 SR
Queue Stats
4W - 4L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IAmJHam
Danzaburou
20
9 / 0 / 7
12,261
645
11,264
9,638
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
16
4 / 5 / 15
10,642
560
7,183
14,211
8,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
ObamasRock
Nemesis
18
12 / 3 / 6
12,190
642
16,246
13,084
9,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
ThaShiniest
Discordia
15
2 / 5 / 6
10,329
544
5,726
9,566
3,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
rioancho
Olorun
16
3 / 6 / 9
10,366
546
3,984
12,788
6,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Kaldrplz
Baba Yaga
2
0 / 1 / 0
5,327
280
634
1,208
250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Zhong Kui
MGMT25
Zhong Kui
15
7 / 7 / 5
9,741
513
12,772
15,860
10,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Mísomi
Ganesha
12
0 / 8 / 6
8,086
426
9,649
16,870
11,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
kiiloo
Loki
16
9 / 7 / 5
10,285
541
11,126
14,709
5,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
ƒeii
Izanami
16
3 / 7 / 3
9,241
486
6,303
14,244
4,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
38
30
Kills
19
19
Deaths
30
43
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
IAmJHam
Danzaburou
9
0
7
12.5
L
Baba Yaga
Kaldrplz
Baba Yaga
0
1
0
0
L
Zhong Kui
MGMT25
Zhong Kui
7
7
5
1.36
W
Ymir
4
5
15
2.3
L
Ganesha
Mísomi
Ganesha
0
8
6
0.38
W
Nemesis
ObamasRock
Nemesis
12
3
6
5
W
Discordia
ThaShiniest
Discordia
2
5
6
1
L
Loki
kiiloo
Loki
9
7
5
1.64
W
Olorun
rioancho
Olorun
3
6
9
1.25
L
Izanami
ƒeii
Izanami
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,403
Damage
40,484
59,287
Taken
62,891
30,545
Mitigated
32,102
18,277
Healing
14,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
IAmJHam
Danzaburou
11,264
4,070
0
7,926
9,638
3,584
4,596
2,124
7,497
0
101,800
L
Baba Yaga
Kaldrplz
Baba Yaga
634
74
0
545
1,208
250
0
243
925
1,914
0
L
Zhong Kui
MGMT25
Zhong Kui
12,772
832
0
3,727
15,860
10,575
512
4,224
11,564
41,340
0
W
Ymir
7,183
1,734
0
1,268
14,211
8,204
675
7,391
6,735
32,114
0
L
Ganesha
Mísomi
Ganesha
9,649
991
0
3,432
16,870
11,851
236
5,815
10,985
23,075
0
W
Nemesis
ObamasRock
Nemesis
16,246
10,098
0
3,080
13,084
9,426
0
3,592
9,226
8,112
70,058
W
Discordia
ThaShiniest
Discordia
5,726
339
0
1,499
9,566
3,045
927
3,063
6,285
45,494
0
L
Loki
kiiloo
Loki
11,126
2,996
0
2,492
14,709
5,251
45
4,364
10,166
0
56,597
W
Olorun
rioancho
Olorun
3,984
1,112
678
3,826
12,788
6,286
628
5,882
6,489
54,679
0
L
Izanami
ƒeii
Izanami
6,303
4,938
0
4,283
14,244
4,175
962
2,594
11,606
0
66,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,788
Gold Earned
42,680
463
Minions Killed
329
0
Camps Cleared
0
1,735,652
Distance Traveled
1,371,047
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,261
645
145
8
0
361,411
4
L
Baba Yaga
5,327
280
5
0
0
35,103
0
L
Zhong Kui
9,741
513
79
4
0
316,428
2
W
Ymir
10,642
560
41
2
0
349,317
2
L
Ganesha
8,086
426
15
1
0
338,401
5
W
Nemesis
12,190
642
99
5
0
394,659
11
W
Discordia
10,329
544
101
5
0
300,483
5
L
Loki
10,285
541
96
5
0
373,829
2
W
Olorun
10,366
546
77
4
0
329,782
1
L
Izanami
9,241
486
134
7
0
307,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role