Player Matchup

Cthulhu
Cthulhu
AlliedWings53
Cthulhu
Level 27
God Stats
21W - 8L
1,589 SR
Queue Stats
31W - 21L
1,755 Elo+
Party 1
Kukulkan
Kukulkan
Az Hellhounds
Kukulkan
Level 140
God Stats
5W - 3L
1,527 SR
Queue Stats
176W - 176L
1,694 Elo+
Party 1
Tyr
Tyr
NYz xiR10T
Tyr
Level 145
God Stats
12W - 15L
1,621 SR
Queue Stats
291W - 278L
1,606 Elo+
Party 1
Anhur
Anhur
TheMuffinMan955
Anhur
Level 155
God Stats
4W - 1L
1,500 SR
Queue Stats
206W - 214L
1,444 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xCLAPMAN54x
Tsukuyomi
Level 153
God Stats
8W - 6L
1,703 SR
Queue Stats
226W - 231L
1,622 Elo+
Party 1
Team Averages
Level 124
1,588 SR
1,624 Elo+

VS

Team Averages
Level 43
1,510 SR
1,357 Elo+
Cu Chulainn
Cu Chulainn
I Stay Pilt
Cu Chulainn
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 125L
1,371 Elo+
Party 2
Medusa
Medusa
I Stay Pink
Medusa
Level 48
God Stats
1W - 4L
1,545 SR
Queue Stats
57W - 91L
1,487 Elo+
Party 2
Scylla
Scylla
Jecsk
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 143L
1,415 Elo+
Party 2
Sylvanus
Sylvanus
Sad Chad
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,146 Elo+
Party 2
Thor
Thor
swaveyting
Thor
Level 80
God Stats
1W - 8L
1,504 SR
Queue Stats
114W - 184L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
2 / 2 / 4
5,880
588
5,577
5,939
2,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Az Hellhounds
Kukulkan
12
5 / 0 / 1
6,853
685
2,871
3,633
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
1 / 2 / 2
5,819
582
3,050
7,871
5,684
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 1 / 2
5,991
599
4,305
5,099
2,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
xCLAPMAN54x
Tsukuyomi
11
5 / 1 / 5
6,703
670
4,879
5,166
1,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
I Stay Pilt
Cu Chulainn
10
2 / 2 / 0
5,692
569
4,521
6,391
5,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
9
3 / 3 / 1
5,493
549
5,632
7,063
1,770
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Jecsk
Scylla
8
0 / 5 / 0
4,635
464
1,310
4,256
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Sad Chad
Sylvanus
8
1 / 4 / 1
5,184
518
1,254
6,988
2,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 2 / 1
4,767
477
1,490
6,778
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
16
Kills
6
6
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
2
4
2
W
Kukulkan
Az Hellhounds
Kukulkan
5
0
1
5.5
L
Cu Chulainn
I Stay Pilt
Cu Chulainn
2
2
0
1
L
Medusa
3
3
1
1.17
L
Scylla
Jecsk
Scylla
0
5
0
0
W
1
2
2
1
L
Sylvanus
Sad Chad
Sylvanus
1
4
1
0.38
W
3
1
2
4
L
0
2
1
0.25
W
Tsukuyomi
xCLAPMAN54x
Tsukuyomi
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,682
Damage
14,207
27,708
Taken
31,476
13,220
Mitigated
13,124
9,217
Healing
6,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
5,577
325
0
612
5,939
2,441
308
1,091
4,848
22,094
0
W
Kukulkan
Az Hellhounds
Kukulkan
2,871
202
0
610
3,633
1,116
1,319
906
2,655
36,705
0
L
Cu Chulainn
I Stay Pilt
Cu Chulainn
4,521
1,185
0
1,414
6,391
5,901
134
85
6,306
0
25,921
L
Medusa
5,632
2,626
0
2,214
7,063
1,770
44
2,773
4,290
0
24,676
L
Scylla
Jecsk
Scylla
1,310
88
0
205
4,256
1,119
0
1,649
2,471
18,947
0
W
3,050
546
0
3,349
7,871
5,684
0
0
7,421
0
27,195
L
Sylvanus
Sad Chad
Sylvanus
1,254
755
321
1,080
6,988
2,364
260
3,026
3,962
12,071
0
W
4,305
1,464
0
2,277
5,099
2,487
985
285
4,793
4,349
23,104
L
1,490
118
0
1,756
6,778
1,970
0
987
5,765
0
17,830
W
Tsukuyomi
xCLAPMAN54x
Tsukuyomi
4,879
579
0
2,369
5,166
1,492
0
149
4,977
0
36,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,246
Gold Earned
25,771
307
Minions Killed
213
0
Camps Cleared
0
952,975
Distance Traveled
861,336
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,880
588
29
3
0
189,542
2
W
Kukulkan
6,853
685
80
8
0
190,436
1
L
Cu Chulainn
5,692
569
55
6
0
182,806
2
L
Medusa
5,493
549
48
5
0
156,921
2
L
Scylla
4,635
464
40
4
0
154,948
0
W
Tyr
5,819
582
63
6
0
193,258
4
L
Sylvanus
5,184
518
28
3
0
175,536
0
W
Anhur
5,991
599
57
6
0
157,043
1
L
Thor
4,767
477
42
4
0
191,125
0
W
Tsukuyomi
6,703
670
78
8
0
222,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role