Player Matchup

Zeus
Zeus
JWickXcomucated
Zeus
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
9W - 8L
1,515 Elo+
Party 1
Neith
Neith
SilentWaffle
Neith
Level 128
God Stats
5W - 6L
1,500 SR
Queue Stats
84W - 81L
1,715 Elo+
Party 1
Cerberus
Cerberus
o_oSiLentWHALEo-
Cerberus
Level 157
God Stats
54W - 36L
2,069 SR
Queue Stats
124W - 120L
1,724 Elo+
Party 1
Team Averages
Level 97
1,690 SR
1,651 Elo+

VS

Team Averages
Level 65
1,575 SR
1,537 Elo+
Hercules
Hercules
Mythicalmoose178
Hercules
Level 101
God Stats
12W - 7L
1,500 SR
Queue Stats
243W - 234L
1,470 Elo+
Party 2
Pele
Pele
Pflugerguy02
Pele
Level 27
God Stats
16W - 13L
1,700 SR
Queue Stats
30W - 27L
1,660 Elo+
Party 2
Kukulkan
Kukulkan
d00ky_sta1n5
Kukulkan
Level 68
God Stats
56W - 55L
1,525 SR
Queue Stats
258W - 265L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 5 / 4
12,132
758
13,218
8,986
2,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 2 / 11
11,173
698
12,018
8,446
3,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
2 / 1 / 12
11,096
694
8,096
11,934
12,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 1
11,339
709
10,536
17,867
15,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 6 / 1
8,961
560
2,399
13,275
3,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
d00ky_sta1n5
Kukulkan
13
1 / 5 / 4
9,873
617
6,591
8,591
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
16
Kills
8
8
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
10
5
4
2.4
L
7
5
1
1.5
L
0
6
1
0.08
W
4
2
11
4.75
L
Kukulkan
d00ky_sta1n5
Kukulkan
1
5
4
0.6
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,332
Damage
19,526
29,366
Taken
39,733
18,233
Mitigated
22,381
8,618
Healing
7,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,218
749
0
2,455
8,986
2,876
282
2,536
6,176
38,274
0
L
10,536
3,074
657
3,823
17,867
15,606
452
7,030
10,837
0
34,972
L
2,399
477
0
2,925
13,275
3,951
165
8,273
5,002
0
29,177
W
12,018
6,641
0
2,223
8,446
3,079
2,338
2,073
6,032
0
61,131
L
Kukulkan
d00ky_sta1n5
Kukulkan
6,591
763
0
240
8,591
2,824
174
6,096
2,495
50,591
0
W
8,096
512
0
3,940
11,934
12,278
457
2,202
9,300
26,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,401
Gold Earned
30,173
174
Minions Killed
165
0
Camps Cleared
0
793,243
Distance Traveled
823,901
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,132
758
42
3
0
244,625
1
L
Hercules
11,339
709
30
2
0
299,981
2
L
Pele
8,961
560
34
2
0
261,188
0
W
Neith
11,173
698
81
5
0
272,295
2
L
Kukulkan
9,873
617
101
6
0
262,732
6
W
Cerberus
11,096
694
51
3
0
276,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role