Player Matchup

Ymir
Ymir
Fursan
Ymir
Level 8
God Stats
0W - 1L
1,228 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Rama
Rama
Sug-n-Fug
Rama
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,564 Elo+
Party 1
Da Ji
Da Ji
goldeneye757
Da Ji
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 88L
1,564 Elo+
Party 1
Team Averages
Level 94
1,409 SR
1,543 Elo+

VS

Team Averages
Level 105
1,508 SR
1,636 Elo+
Sol
Sol
HDY19990
Sol
Level 96
God Stats
6W - 9L
1,465 SR
Queue Stats
181W - 138L
1,728 Elo+
Party 2
King Arthur
King Arthur
Reich23
King Arthur
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Rhino717513
Yemoja
Level 119
God Stats
10W - 3L
1,561 SR
Queue Stats
211W - 170L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Fursan
Ymir
9
0 / 3 / 2
6,363
578
2,439
9,175
5,655
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rama
9
1 / 2 / 0
6,745
613
4,379
8,016
2,641
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 3 / 1
7,023
638
4,823
7,040
4,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 4
7,833
712
7,325
2,771
806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Reich23
King Arthur
11
1 / 1 / 6
7,426
675
4,265
8,513
6,368
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
11
4 / 1 / 4
7,952
723
8,276
6,952
4,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
8
8
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
Fursan
Ymir
0
3
2
0.33
W
3
0
4
5
W
King Arthur
Reich23
King Arthur
1
1
6
4
W
Yemoja
4
1
4
6
L
Rama
1
2
0
0.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,641
Damage
19,866
24,231
Taken
18,236
12,306
Mitigated
11,474
1,909
Healing
3,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Fursan
Ymir
2,439
328
0
0
9,175
5,655
0
5,375
3,520
9,168
0
W
7,325
1,688
0
1,352
2,771
806
549
607
2,164
33,001
0
W
King Arthur
Reich23
King Arthur
4,265
39
564
1,198
8,513
6,368
0
1,319
7,194
0
22,335
W
Yemoja
8,276
454
298
430
6,952
4,300
351
812
6,140
25,459
0
L
Rama
4,379
3,811
0
1,701
8,016
2,641
0
5,054
2,656
0
24,696
L
4,823
1,145
0
208
7,040
4,010
0
4,243
2,415
1,995
27,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,131
Gold Earned
23,211
107
Minions Killed
136
0
Camps Cleared
0
539,951
Distance Traveled
586,891
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,363
578
10
1
0
159,958
0
W
Sol
7,833
712
46
4
0
190,837
1
W
King Arthur
7,426
675
50
5
0
199,308
3
W
Yemoja
7,952
723
40
4
0
196,746
4
L
Rama
6,745
613
49
4
0
183,382
1
L
Da Ji
7,023
638
48
4
0
196,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role