Player Matchup

Guan Yu
Guan Yu
DarkAwakenin
Guan Yu
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
177W - 196L
1,452 Elo+
Party 2
Kukulkan
Kukulkan
Eilif97
Kukulkan
Level 6
God Stats
12W - 16L
1,902 SR
Queue Stats
27W - 42L
1,581 Elo+
Solo
Kuzenbo
Kuzenbo
Fecalbender
Kuzenbo
Level 22
God Stats
2W - 3L
1,458 SR
Queue Stats
173W - 208L
1,452 Elo+
Party 2
Artemis
Artemis
RadiatedChain
Artemis
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
1,464 Elo+
Party 1
Thanatos
Thanatos
SaDxJinx
Thanatos
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,464 Elo+
Party 1
Team Averages
Level 32
1,572 SR
1,482 Elo+

VS

Team Averages
Level 26
1,524 SR
1,588 Elo+
Danzaburou
Danzaburou
Deekidy
Danzaburou
Level 21
God Stats
8W - 9L
1,378 SR
Queue Stats
66W - 78L
1,557 Elo+
Solo
Cthulhu
Cthulhu
LuckyHat11
Cthulhu
Level 27
God Stats
3W - 1L
1,569 SR
Queue Stats
4W - 2L
1,627 Elo+
Party 3
Terra
Terra
UrielLP6969
Terra
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
406W - 505L
1,412 Elo+
Solo
Scylla
Scylla
danieljml
Scylla
Level 25
God Stats
2W - 1L
1,574 SR
Queue Stats
33W - 33L
1,627 Elo+
Party 3
Kali
Kali
mercuryBlack17
Kali
Level 26
God Stats
6W - 2L
1,599 SR
Queue Stats
29W - 18L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DarkAwakenin
Guan Yu
16
1 / 8 / 2
10,302
412
2,668
18,213
11,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Eilif97
Kukulkan
6
0 / 1 / 1
7,113
285
460
2,343
646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kuzenbo
Fecalbender
Kuzenbo
16
0 / 3 / 4
10,371
415
6,539
14,104
13,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
18
2 / 4 / 4
11,096
444
16,987
17,587
6,092
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
SaDxJinx
Thanatos
17
9 / 11 / 2
11,564
463
16,655
27,312
9,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Deekidy
Danzaburou
18
2 / 3 / 3
12,512
500
10,776
15,078
5,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
LuckyHat11
Cthulhu
20
8 / 0 / 8
14,815
593
13,036
17,811
21,429
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
1 / 3 / 3
12,000
480
3,551
16,336
9,474
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
danieljml
Scylla
17
3 / 4 / 3
12,480
499
9,680
7,146
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 2 / 4
16,778
671
22,253
22,149
17,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
12
Kills
27
27
Deaths
12
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DarkAwakenin
Guan Yu
1
8
2
0.25
W
Danzaburou
Deekidy
Danzaburou
2
3
3
1.17
L
Kukulkan
Eilif97
Kukulkan
0
1
1
0.5
L
Kuzenbo
Fecalbender
Kuzenbo
0
3
4
0.67
W
Cthulhu
LuckyHat11
Cthulhu
8
0
8
12
L
Artemis
2
4
4
1
L
Thanatos
SaDxJinx
Thanatos
9
11
2
0.91
W
1
3
3
0.83
W
Scylla
danieljml
Scylla
3
4
3
1.13
W
13
2
4
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,309
Damage
59,296
79,559
Taken
78,520
42,328
Mitigated
56,654
28,134
Healing
32,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DarkAwakenin
Guan Yu
2,668
716
138
1,487
18,213
11,852
193
7,880
9,874
86
47,960
W
Danzaburou
Deekidy
Danzaburou
10,776
4,058
0
5,742
15,078
5,354
4,724
1,946
13,132
0
98,949
L
Kukulkan
Eilif97
Kukulkan
460
115
0
230
2,343
646
0
1,425
724
7,125
0
L
Kuzenbo
Fecalbender
Kuzenbo
6,539
2,069
0
3,503
14,104
13,991
46
5,403
8,487
23,196
0
W
Cthulhu
LuckyHat11
Cthulhu
13,036
1,038
172
3,680
17,811
21,429
0
2,008
15,803
84,544
0
L
Artemis
16,987
8,427
0
7,747
17,587
6,092
672
3,968
13,558
0
93,833
L
Thanatos
SaDxJinx
Thanatos
16,655
5,556
0
15,029
27,312
9,747
0
7,336
19,712
75
67,589
W
3,551
856
3,410
8,242
16,336
9,474
1,112
4,301
12,035
44,285
0
W
Scylla
danieljml
Scylla
9,680
808
180
1,122
7,146
2,542
1,130
746
6,400
53,055
0
W
22,253
10,144
0
9,775
22,149
17,855
3,117
1,621
20,528
16,911
136,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,446
Gold Earned
68,585
425
Minions Killed
628
0
Camps Cleared
0
1,864,737
Distance Traveled
2,251,883
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,302
412
110
4
0
445,966
1
W
Danzaburou
12,512
500
128
5
0
446,821
3
L
Kukulkan
7,113
285
17
1
0
96,610
0
L
Kuzenbo
10,371
415
28
1
0
475,026
11
W
Cthulhu
14,815
593
154
6
0
484,614
5
L
Artemis
11,096
444
170
7
0
400,840
2
L
Thanatos
11,564
463
100
4
0
446,295
2
W
Terra
12,000
480
75
3
0
357,919
3
W
Scylla
12,480
499
88
4
0
418,359
8
W
Kali
16,778
671
183
7
0
544,170
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role