Player Matchup

Scylla
Scylla
Rollerz95
Scylla
Level 82
God Stats
22W - 23L
1,419 SR
Queue Stats
80W - 107L
1,438 Elo+
Party 1
Mulan
Mulan
deathmachine317
Mulan
Level 77
God Stats
3W - 2L
1,575 SR
Queue Stats
8W - 10L
1,303 Elo+
Solo
Cupid
Cupid
itswoahhashley
Cupid
Level 52
God Stats
148W - 162L
1,320 SR
Queue Stats
161W - 184L
1,340 Elo+
Party 1
Team Averages
Level 70
1,438 SR
1,360 Elo+

VS

Team Averages
Level 83
1,302 SR
1,334 Elo+
Cthulhu
Cthulhu
Darth BaBaBooey
Cthulhu
Level 41
God Stats
11W - 22L
1,260 SR
Queue Stats
57W - 90L
1,241 Elo+
Party 2
Chang'e
Chang'e
ZombyGod23
Chang'e
Level 142
God Stats
27W - 31L
1,363 SR
Queue Stats
436W - 620L
1,383 Elo+
Solo
Izanami
Izanami
blue_NION
Izanami
Level 66
God Stats
7W - 3L
1,284 SR
Queue Stats
86W - 118L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Rollerz95
Scylla
19
11 / 1 / 8
14,279
714
36,777
10,393
4,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 1 / 7
12,062
603
3,946
6,681
2,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
7 / 3 / 11
13,270
664
10,739
15,760
6,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
10,647
532
5,260
23,052
14,123
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
ZombyGod23
Chang'e
15
1 / 9 / 2
11,906
595
10,759
22,009
6,187
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
blue_NION
Izanami
17
4 / 6 / 1
13,515
676
11,869
18,397
5,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
20
Kills
5
5
Deaths
21
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
6
1
0.08
L
Scylla
Rollerz95
Scylla
11
1
8
15
W
Chang'e
ZombyGod23
Chang'e
1
9
2
0.22
W
Izanami
blue_NION
Izanami
4
6
1
0.75
L
2
1
7
5.5
L
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,462
Damage
27,888
32,834
Taken
63,458
13,683
Mitigated
26,058
12,280
Healing
18,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,260
50
714
953
23,052
14,123
52
13,268
9,257
36,527
0
L
Scylla
Rollerz95
Scylla
36,777
2,371
0
1,285
10,393
4,145
92
6,069
4,324
99,405
0
W
Chang'e
ZombyGod23
Chang'e
10,759
301
2,627
9,446
22,009
6,187
0
10,624
11,023
59,704
0
W
Izanami
blue_NION
Izanami
11,869
6,054
843
3,536
18,397
5,748
2,619
11,574
6,229
0
66,847
L
3,946
131
0
1,077
6,681
2,958
110
2,891
3,790
0
12,968
L
10,739
6,113
2,802
7,116
15,760
6,580
350
7,211
8,549
0
40,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,611
Gold Earned
36,068
213
Minions Killed
220
0
Camps Cleared
0
921,379
Distance Traveled
956,346
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,647
532
40
2
0
330,170
4
L
Scylla
14,279
714
136
7
0
384,760
4
W
Chang'e
11,906
595
76
4
0
314,467
3
W
Izanami
13,515
676
104
5
0
311,709
3
L
Mulan
12,062
603
31
2
0
179,144
0
L
Cupid
13,270
664
46
2
0
357,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role