Player Matchup

Neith
Neith
Boblacampouse
Neith
Level 15
God Stats
2W - 3L
1,900 SR
Queue Stats
5W - 3L
1,914 Elo+
Party 2
Poseidon
Poseidon
Fredericrivard
Poseidon
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,520 Elo+
Party 2
Kumbhakarna
Kumbhakarna
GabrielRouleau
Kumbhakarna
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 37L
1,840 Elo+
Party 2
Hun Batz
Hun Batz
SirMystical
Hun Batz
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Supporteur
Chiron
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
145W - 94L
1,887 Elo+
Party 2
Team Averages
Level 81
1,580 SR
1,732 Elo+

VS

Team Averages
Level 70
1,666 SR
1,638 Elo+
Bellona
Bellona
Crilefo
Bellona
Level 87
God Stats
34W - 23L
1,730 SR
Queue Stats
355W - 349L
1,549 Elo+
Party 1
Hou Yi
Hou Yi
Edwin41
Hou Yi
Level 17
God Stats
9W - 6L
1,709 SR
Queue Stats
57W - 33L
1,741 Elo+
Party 1
Scylla
Scylla
Mex_acekyase
Scylla
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
428W - 422L
1,633 Elo+
Party 1
Susano
Susano
balalaika82
Susano
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
272W - 262L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
raayrooy
Cthulhu
Level 18
God Stats
13W - 8L
1,889 SR
Queue Stats
46W - 32L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,556
397
3,870
8,190
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
11
2 / 8 / 2
7,205
515
7,640
9,230
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
GabrielRouleau
Kumbhakarna
9
0 / 5 / 1
5,923
423
4,739
12,562
6,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
SirMystical
Hun Batz
15
5 / 2 / 1
8,566
612
7,583
11,248
4,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
Supporteur
Chiron
14
2 / 2 / 1
8,127
581
6,383
8,057
4,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Crilefo
Bellona
14
4 / 2 / 5
8,338
596
4,216
10,825
8,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Hou Yi
Edwin41
Hou Yi
14
8 / 1 / 4
8,591
614
13,075
12,558
4,811
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
13
1 / 3 / 2
7,981
570
5,224
7,063
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
14
7 / 2 / 3
8,566
612
4,502
10,031
3,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
raayrooy
Cthulhu
10
1 / 1 / 6
6,868
491
6,555
9,274
6,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
9
Kills
21
22
Deaths
9
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Bellona
Crilefo
Bellona
4
2
5
3.25
W
Hou Yi
Edwin41
Hou Yi
8
1
4
10
L
Poseidon
2
8
2
0.38
L
Kumbhakarna
GabrielRouleau
Kumbhakarna
0
5
1
0.1
W
Scylla
1
3
2
0.67
L
Hun Batz
SirMystical
Hun Batz
5
2
1
2.75
L
Chiron
Supporteur
Chiron
2
2
1
1.25
W
Susano
7
2
3
4.25
W
Cthulhu
raayrooy
Cthulhu
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,215
Damage
33,572
49,287
Taken
49,751
18,827
Mitigated
25,431
11,384
Healing
14,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,870
674
0
1,770
8,190
1,831
0
1,279
6,911
0
22,813
W
Bellona
Crilefo
Bellona
4,216
970
0
3,198
10,825
8,663
208
5,517
5,308
4,349
41,208
W
Hou Yi
Edwin41
Hou Yi
13,075
8,423
0
5,699
12,558
4,811
952
2,771
9,787
0
53,399
L
Poseidon
7,640
1,576
0
912
9,230
2,541
266
753
8,477
34,325
0
L
Kumbhakarna
GabrielRouleau
Kumbhakarna
4,739
432
0
1,053
12,562
6,295
0
3,632
8,930
16,544
0
W
Scylla
5,224
499
0
1,788
7,063
2,177
0
412
6,651
50,188
0
L
Hun Batz
SirMystical
Hun Batz
7,583
2,559
0
4,424
11,248
4,070
0
2,640
8,504
0
58,422
L
Chiron
Supporteur
Chiron
6,383
1,217
166
3,059
8,057
4,090
826
3,667
4,162
2,380
56,624
W
Susano
4,502
695
0
1,439
10,031
3,766
620
2,090
7,941
0
49,659
W
Cthulhu
raayrooy
Cthulhu
6,555
465
141
2,342
9,274
6,014
128
1,927
7,347
15,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,377
Gold Earned
40,344
382
Minions Killed
398
0
Camps Cleared
0
1,371,246
Distance Traveled
1,346,835
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,556
397
48
3
0
271,821
0
W
Bellona
8,338
596
97
7
0
274,208
3
W
Hou Yi
8,591
614
91
7
0
239,067
2
L
Poseidon
7,205
515
76
5
0
239,674
0
L
Kumbhakarna
5,923
423
15
1
0
281,096
4
W
Scylla
7,981
570
96
7
0
239,942
4
L
Hun Batz
8,566
612
111
8
0
305,117
4
L
Chiron
8,127
581
132
9
0
273,538
3
W
Susano
8,566
612
92
7
0
294,013
3
W
Cthulhu
6,868
491
22
2
0
299,605
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role