Player Matchup

Ymir
Ymir
BarãoBento
Ymir
Level 26
God Stats
9W - 8L
1,503 SR
Queue Stats
58W - 72L
1,438 Elo+
Party 1
Ullr
Ullr
KOMEDOR_DECASADA
Ullr
Level 43
God Stats
1W - 1L
1,702 SR
Queue Stats
100W - 115L
1,573 Elo+
Solo
Da Ji
Da Ji
Lucidit
Da Ji
Level 29
God Stats
3W - 5L
1,610 SR
Queue Stats
12W - 13L
1,349 Elo+
Party 1
Janus
Janus
XKzin
Janus
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 16L
1,370 Elo+
Party 1
Ra
Ra
zEuMermu
Ra
Level 29
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 3L
1,736 Elo+
Party 1
Team Averages
Level 34
1,606 SR
1,493 Elo+

VS

Team Averages
Level 113
1,662 SR
1,661 Elo+
Nu Wa
Nu Wa
Gabochax3
Nu Wa
Level 147
God Stats
7W - 1L
1,959 SR
Queue Stats
52W - 18L
1,906 Elo+
Party 3
Odin
Odin
GranKhan
Odin
Level 124
God Stats
8W - 9L
1,715 SR
Queue Stats
132W - 79L
1,856 Elo+
Party 3
Geb
Geb
HoF TankMan
Geb
Level 106
God Stats
3W - 0L
1,723 SR
Queue Stats
21W - 24L
1,474 Elo+
Party 2
Danzaburou
Danzaburou
XsanMacaco
Danzaburou
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 25L
1,411 Elo+
Party 2
Hel
Hel
xRugby
Hel
Level 160
God Stats
61W - 31L
1,414 SR
Queue Stats
1,123W - 702L
1,658 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
9,648
877
1,655
8,457
4,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 11 / 5
9,528
866
10,010
29,584
7,555
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
Lucidit
Da Ji
15
3 / 8 / 4
9,932
903
5,879
19,278
8,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
XKzin
Janus
16
0 / 10 / 5
10,000
909
15,697
21,301
5,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 11 / 4
11,707
1,064
24,384
34,644
11,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Gabochax3
Nu Wa
19
10 / 4 / 22
12,481
1,135
35,891
15,866
6,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
19
12 / 1 / 21
12,908
1,173
12,042
10,022
12,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
3 / 1 / 23
11,897
1,082
12,693
12,766
5,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
XsanMacaco
Danzaburou
19
11 / 0 / 22
13,337
1,212
31,783
15,049
6,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
xRugby
Hel
19
8 / 4 / 21
12,147
1,104
17,253
14,427
6,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
153
10
Kills
44
44
Deaths
10
21
Assists
109
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Nu Wa
Gabochax3
Nu Wa
10
4
22
5.25
W
Odin
12
1
21
22.5
W
3
1
23
14.5
L
0
11
5
0.23
L
Da Ji
Lucidit
Da Ji
3
8
4
0.63
L
Janus
XKzin
Janus
0
10
5
0.25
W
Danzaburou
XsanMacaco
Danzaburou
11
0
22
22
W
Hel
xRugby
Hel
8
4
21
4.63
L
6
11
4
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,625
Damage
109,662
113,264
Taken
68,130
37,236
Mitigated
37,806
6,289
Healing
29,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,655
689
0
144
8,457
4,274
0
4,492
3,740
8,255
0
W
Nu Wa
Gabochax3
Nu Wa
35,891
8,882
0
1,352
15,866
6,543
0
10,079
5,309
54,054
0
W
Odin
12,042
2,242
0
610
10,022
12,467
0
4,860
4,887
0
24,728
W
12,693
1,225
0
967
12,766
5,457
0
7,085
5,333
25,962
0
L
10,010
5,445
0
84
29,584
7,555
0
16,759
12,026
0
26,227
L
Da Ji
Lucidit
Da Ji
5,879
795
0
895
19,278
8,195
0
11,685
6,966
0
8,744
L
Janus
XKzin
Janus
15,697
558
0
181
21,301
5,487
0
10,273
10,508
40,962
0
W
Danzaburou
XsanMacaco
Danzaburou
31,783
20,150
0
5,095
15,049
6,487
0
10,173
4,575
0
54,670
W
Hel
xRugby
Hel
17,253
710
12,673
8,989
14,427
6,852
0
8,269
5,796
38,055
0
L
24,384
885
677
4,308
34,644
11,725
0
20,379
13,463
55,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,815
Gold Earned
62,770
173
Minions Killed
199
3
Camps Cleared
11
855,432
Distance Traveled
1,105,178
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,648
877
8
1
0
67,156
0
W
Nu Wa
12,481
1,135
48
4
1
185,148
0
W
Odin
12,908
1,173
18
2
1
240,457
0
W
Geb
11,897
1,082
38
3
3
243,188
1
L
Ullr
9,528
866
28
3
1
177,456
0
L
Da Ji
9,932
903
1
0
1
204,879
0
L
Janus
10,000
909
70
6
0
187,165
0
W
Danzaburou
13,337
1,212
54
5
4
199,304
0
W
Hel
12,147
1,104
41
4
2
237,081
1
L
Ra
11,707
1,064
66
6
1
218,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role