Player Matchup

Ymir
Ymir
Ambulus
Ymir
Level 146
God Stats
0W - 3L
1,691 SR
Queue Stats
131W - 131L
1,478 Elo+
Solo
Ares
Ares
ConsolePlebs
Ares
Level 80
God Stats
0W - 1L
1,665 SR
Queue Stats
6W - 4L
1,575 Elo+
Solo
Anubis
Anubis
Creeper_0109
Anubis
Level 106
God Stats
6W - 4L
1,500 SR
Queue Stats
177W - 195L
1,500 Elo+
Solo
Medusa
Medusa
DAN13LTJ
Medusa
Level 129
God Stats
4W - 5L
1,500 SR
Queue Stats
477W - 510L
1,605 Elo+
Party 2
Nox
Nox
Eddyux
Nox
Level 108
God Stats
8W - 6L
1,715 SR
Queue Stats
703W - 733L
1,645 Elo+
Party 2
Team Averages
Level 114
1,614 SR
1,561 Elo+

VS

Team Averages
Level 112
1,482 SR
1,580 Elo+
Bellona
Bellona
DuckG
Bellona
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 24L
1,740 Elo+
Solo
Achilles
Achilles
EfEfEfEfEfEf
Achilles
Level 53
God Stats
7W - 7L
1,500 SR
Queue Stats
596W - 617L
1,471 Elo+
Solo
Medusa
Medusa
PPmuncher
Medusa
Level 103
God Stats
9W - 6L
1,718 SR
Queue Stats
469W - 478L
1,531 Elo+
Solo
Jormungandr
Jormungandr
WD Chief
Jormungandr
Level 156
God Stats
1W - 0L
1,192 SR
Queue Stats
27W - 31L
1,579 Elo+
Party 1
Kuzenbo
Kuzenbo
WD Spadez
Kuzenbo
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 19L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ambulus
Ymir
18
2 / 8 / 18
12,098
605
12,457
26,649
38,699
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
6 / 6 / 19
12,890
645
17,181
25,389
26,325
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
20
7 / 7 / 13
15,012
751
26,864
23,065
14,026
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
DAN13LTJ
Medusa
20
11 / 6 / 12
13,642
682
15,208
17,250
10,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
Eddyux
Nox
19
3 / 7 / 18
12,855
643
23,017
15,178
8,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DuckG
Bellona
20
9 / 5 / 17
14,486
724
18,083
20,071
22,071
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
EfEfEfEfEfEf
Achilles
20
4 / 5 / 21
14,448
722
11,058
26,099
38,210
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
PPmuncher
Medusa
20
4 / 8 / 16
13,518
676
18,923
19,632
9,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
WD Chief
Jormungandr
20
10 / 7 / 16
15,338
767
23,186
24,860
31,998
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kuzenbo
WD Spadez
Kuzenbo
20
6 / 4 / 24
13,954
698
19,012
33,608
41,539
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
127
29
Kills
33
34
Deaths
29
80
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Ymir
Ambulus
Ymir
2
8
18
1.38
L
6
6
19
2.58
L
Anubis
7
7
13
1.93
L
Medusa
DAN13LTJ
Medusa
11
6
12
2.83
W
Bellona
DuckG
Bellona
9
5
17
3.5
L
Nox
Eddyux
Nox
3
7
18
1.71
W
Achilles
EfEfEfEfEfEf
Achilles
4
5
21
2.9
W
Medusa
PPmuncher
Medusa
4
8
16
1.5
W
Jormungandr
WD Chief
Jormungandr
10
7
16
2.57
W
Kuzenbo
WD Spadez
Kuzenbo
6
4
24
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,727
Damage
90,262
107,531
Taken
124,270
97,249
Mitigated
143,246
27,347
Healing
38,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Ambulus
Ymir
12,457
991
3,283
1,352
26,649
38,699
706
9,328
17,321
34,784
0
L
17,181
436
1,292
4,718
25,389
26,325
936
8,617
16,772
24,018
0
L
Anubis
26,864
1,318
260
9,299
23,065
14,026
1,154
9,635
13,430
60,243
0
L
Medusa
DAN13LTJ
Medusa
15,208
5,641
864
3,331
17,250
10,058
3,411
7,029
10,221
0
27,205
W
Bellona
DuckG
Bellona
18,083
6,408
3,145
4,687
20,071
22,071
464
13,099
6,972
0
32,474
L
Nox
Eddyux
Nox
23,017
1,413
1,378
1,570
15,178
8,141
1,454
8,895
6,283
48,019
0
W
Achilles
EfEfEfEfEfEf
Achilles
11,058
2,324
342
3,255
26,099
38,210
453
13,855
12,244
2,342
19,877
W
Medusa
PPmuncher
Medusa
18,923
5,982
2,259
3,589
19,632
9,428
2,361
14,839
4,793
0
40,354
W
Jormungandr
WD Chief
Jormungandr
23,186
3,595
3,877
3,128
24,860
31,998
750
15,441
9,419
61,863
0
W
Kuzenbo
WD Spadez
Kuzenbo
19,012
6,827
1,458
12,406
33,608
41,539
827
22,285
11,323
30,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,497
Gold Earned
71,744
198
Minions Killed
171
0
Camps Cleared
0
1,596,035
Distance Traveled
1,617,227
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,098
605
42
2
0
296,315
1
L
Ares
12,890
645
10
1
0
362,654
1
L
Anubis
15,012
751
74
4
0
271,848
0
L
Medusa
13,642
682
16
1
0
334,058
1
W
Bellona
14,486
724
18
1
0
331,088
1
L
Nox
12,855
643
56
3
0
331,160
0
W
Achilles
14,448
722
11
1
0
313,365
0
W
Medusa
13,518
676
47
2
0
312,961
0
W
Jormungandr
15,338
767
69
3
0
311,537
0
W
Kuzenbo
13,954
698
26
1
0
348,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role