Player Matchup

Artemis
Artemis
LauVLM
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,626 Elo+
Solo
Odin
Odin
SuckTheDog
Odin
Level 23
God Stats
12W - 9L
1,636 SR
Queue Stats
60W - 80L
1,497 Elo+
Party 1
Anubis
Anubis
SuckTheDog45
Anubis
Level 35
God Stats
19W - 18L
1,527 SR
Queue Stats
78W - 96L
1,490 Elo+
Party 1
Ymir
Ymir
themerwew
Ymir
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
172W - 159L
1,481 Elo+
Party 2
Awilix
Awilix
xMadeInHeavenx
Awilix
Level 8
God Stats
4W - 4L
1,458 SR
Queue Stats
178W - 194L
1,553 Elo+
Party 2
Team Averages
Level 30
1,524 SR
1,529 Elo+

VS

Team Averages
Level 21
1,534 SR
1,367 Elo+
Apollo
Apollo
Khabalistic
Apollo
Level 27
God Stats
9W - 2L
1,802 SR
Queue Stats
64W - 64L
1,494 Elo+
Party 3
Sun Wukong
Sun Wukong
SunWudias
Sun Wukong
Level 4
God Stats
5W - 7L
1,067 SR
Queue Stats
6W - 9L
1,253 Elo+
Solo
Amaterasu
Amaterasu
V1n1RORT
Amaterasu
Level 28
God Stats
9W - 4L
1,689 SR
Queue Stats
209W - 242L
1,453 Elo+
Solo
Kukulkan
Kukulkan
iTzMillenium
Kukulkan
Level 16
God Stats
3W - 2L
1,647 SR
Queue Stats
61W - 71L
1,331 Elo+
Party 3
Khepri
Khepri
jnfsofse
Khepri
Level 28
God Stats
18W - 17L
1,463 SR
Queue Stats
75W - 103L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LauVLM
Artemis
11
4 / 6 / 1
7,474
440
6,388
11,163
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 3 / 0
7,577
446
2,345
6,522
3,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
13
1 / 4 / 4
8,465
498
4,898
9,571
5,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
12
0 / 5 / 7
7,777
457
6,615
19,088
11,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
6 / 4 / 2
9,279
546
9,736
14,002
5,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
13 / 2 / 3
11,322
666
17,577
11,426
4,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
SunWudias
Sun Wukong
13
1 / 2 / 8
8,642
508
5,735
14,651
6,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
V1n1RORT
Amaterasu
16
6 / 0 / 3
10,300
606
8,866
9,897
7,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
iTzMillenium
Kukulkan
14
1 / 3 / 3
8,846
520
4,819
8,181
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
jnfsofse
Khepri
12
1 / 4 / 9
8,718
513
4,229
13,280
11,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
11
Kills
22
22
Deaths
11
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Apollo
13
2
3
7.25
L
Artemis
LauVLM
Artemis
4
6
1
0.75
L
0
3
0
0
L
Anubis
1
4
4
0.75
W
Sun Wukong
SunWudias
Sun Wukong
1
2
8
2.5
W
Amaterasu
V1n1RORT
Amaterasu
6
0
3
7.5
W
Kukulkan
iTzMillenium
Kukulkan
1
3
3
0.83
W
Khepri
jnfsofse
Khepri
1
4
9
1.38
L
Ymir
0
5
7
0.7
L
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,982
Damage
41,226
60,346
Taken
57,435
29,244
Mitigated
33,069
13,697
Healing
17,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
17,577
11,179
0
4,490
11,426
4,601
5,103
2,961
8,465
0
68,610
L
Artemis
LauVLM
Artemis
6,388
3,168
282
3,397
11,163
3,541
180
2,162
9,001
0
23,534
L
2,345
531
0
225
6,522
3,892
831
957
5,565
0
31,529
L
Anubis
4,898
334
0
3,337
9,571
5,533
0
2,569
7,002
44,936
0
W
Sun Wukong
SunWudias
Sun Wukong
5,735
897
0
4,144
14,651
6,584
261
1,871
12,780
0
46,482
W
Amaterasu
V1n1RORT
Amaterasu
8,866
4,392
0
5,597
9,897
7,916
2,662
969
8,686
4,744
38,019
W
Kukulkan
iTzMillenium
Kukulkan
4,819
167
0
1,040
8,181
2,798
54
1,952
6,229
53,466
0
W
Khepri
jnfsofse
Khepri
4,229
632
0
2,645
13,280
11,170
609
3,760
9,520
13,943
0
L
Ymir
6,615
1,389
0
3,820
19,088
11,161
420
3,063
16,025
34,070
0
L
9,736
4,298
0
2,636
14,002
5,117
0
872
13,130
0
63,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,572
Gold Earned
47,828
354
Minions Killed
418
0
Camps Cleared
0
1,522,273
Distance Traveled
1,613,327
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,322
666
116
7
0
309,456
1
L
Artemis
7,474
440
41
2
0
243,070
3
L
Odin
7,577
446
71
4
0
333,471
1
L
Anubis
8,465
498
89
5
0
285,886
0
W
Sun Wukong
8,642
508
69
4
0
348,306
2
W
Amaterasu
10,300
606
108
6
0
331,734
2
W
Kukulkan
8,846
520
110
6
0
317,491
0
W
Khepri
8,718
513
15
1
0
306,340
5
L
Ymir
7,777
457
58
3
0
301,899
1
L
Awilix
9,279
546
95
6
0
357,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role