Player Matchup

Fenrir
Fenrir
Grandball
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
KronicTheHemphog
Sun Wukong
Level 29
God Stats
5W - 4L
1,693 SR
Queue Stats
33W - 29L
1,681 Elo+
Party 2
Danzaburou
Danzaburou
OkButWhoAsked
Danzaburou
Level 22
God Stats
40W - 11L
1,896 SR
Queue Stats
116W - 53L
1,757 Elo+
Solo
Ganesha
Ganesha
ParisEX
Ganesha
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 15L
1,564 Elo+
Solo
Vulcan
Vulcan
Trolerized
Vulcan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 43L
1,681 Elo+
Party 2
Team Averages
Level 24
1,618 SR
1,637 Elo+

VS

Team Averages
Level 15
1,694 SR
1,557 Elo+
Erlang Shen
Erlang Shen
BierZeltBoxer
Erlang Shen
Level 28
God Stats
4W - 2L
1,843 SR
Queue Stats
47W - 53L
1,784 Elo+
Solo
Anubis
Anubis
Davester2000
Anubis
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 10L
1,748 Elo+
Party 1
Fenrir
Fenrir
FoughtCleric2
Fenrir
Level 24
God Stats
1W - 2L
1,766 SR
Queue Stats
18W - 24L
1,347 Elo+
Party 1
Apollo
Apollo
Pisoglentiss
Apollo
Level 14
God Stats
8W - 7L
1,500 SR
Queue Stats
140W - 121L
1,398 Elo+
Solo
Yemoja
Yemoja
nyanbina
Yemoja
Level 4
God Stats
4W - 3L
1,864 SR
Queue Stats
11W - 16L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Grandball
Fenrir
10
7 / 1 / 2
6,306
631
4,132
5,086
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
KronicTheHemphog
Sun Wukong
11
3 / 0 / 2
6,093
609
3,152
6,799
2,844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
OkButWhoAsked
Danzaburou
11
9 / 0 / 2
6,768
677
6,925
6,626
2,106
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
ParisEX
Ganesha
8
0 / 0 / 9
5,023
502
1,693
5,089
2,018
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
Trolerized
Vulcan
9
1 / 3 / 6
5,745
575
3,946
4,575
2,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BierZeltBoxer
Erlang Shen
10
0 / 3 / 0
5,526
553
3,938
7,760
3,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
9
1 / 6 / 0
5,443
544
2,783
5,329
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
3 / 4 / 0
5,349
535
3,383
8,194
2,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
4
0 / 2 / 0
3,828
383
1,390
2,844
531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
nyanbina
Yemoja
7
0 / 6 / 0
4,537
454
1,786
6,745
2,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
20
Kills
4
4
Deaths
21
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BierZeltBoxer
Erlang Shen
0
3
0
0
L
Anubis
1
6
0
0.17
L
3
4
0
0.75
W
Fenrir
Grandball
Fenrir
7
1
2
8
W
Sun Wukong
KronicTheHemphog
Sun Wukong
3
0
2
4
W
Danzaburou
OkButWhoAsked
Danzaburou
9
0
2
10
W
Ganesha
ParisEX
Ganesha
0
0
9
4.5
L
Apollo
0
2
0
0
W
Vulcan
Trolerized
Vulcan
1
3
6
1.33
L
Yemoja
nyanbina
Yemoja
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,848
Damage
13,280
28,175
Taken
30,872
10,592
Mitigated
10,183
11,847
Healing
7,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BierZeltBoxer
Erlang Shen
3,938
1,997
0
3,248
7,760
3,075
0
58
7,702
0
29,855
L
Anubis
2,783
757
0
656
5,329
1,882
170
1,374
3,955
27,259
0
L
3,383
1,167
0
2,560
8,194
2,455
0
1,701
6,493
0
17,771
W
Fenrir
Grandball
Fenrir
4,132
837
0
2,696
5,086
1,542
0
641
4,445
0
25,946
W
Sun Wukong
KronicTheHemphog
Sun Wukong
3,152
1,043
0
1,994
6,799
2,844
231
0
6,799
0
24,240
W
Danzaburou
OkButWhoAsked
Danzaburou
6,925
3,816
0
3,785
6,626
2,106
1,022
466
6,160
0
42,059
W
Ganesha
ParisEX
Ganesha
1,693
385
699
1,974
5,089
2,018
14
1,015
4,074
8,781
0
L
Apollo
1,390
1,103
0
862
2,844
531
0
380
2,464
0
9,264
W
Vulcan
Trolerized
Vulcan
3,946
2,223
0
699
4,575
2,082
241
2,447
2,128
26,201
0
L
Yemoja
nyanbina
Yemoja
1,786
580
172
255
6,745
2,240
406
2,126
4,619
10,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,935
Gold Earned
24,683
248
Minions Killed
210
0
Camps Cleared
0
977,911
Distance Traveled
751,108
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,526
553
70
7
0
176,048
3
L
Anubis
5,443
544
60
6
0
150,131
0
L
Fenrir
5,349
535
40
4
0
181,144
1
W
Fenrir
6,306
631
50
5
0
217,278
0
W
Sun Wukong
6,093
609
62
6
0
196,732
0
W
Danzaburou
6,768
677
84
8
0
190,622
5
W
Ganesha
5,023
502
6
1
0
210,987
6
L
Apollo
3,828
383
24
2
0
83,890
0
W
Vulcan
5,745
575
46
5
0
162,292
0
L
Yemoja
4,537
454
16
2
0
159,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role