Player Matchup

Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bacchus
Bacchus
Exalted3121
Bacchus
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 13L
1,282 Elo+
Party 4
Hades
Hades
FaZe_joaco2309
Hades
Level 48
God Stats
4W - 5L
1,554 SR
Queue Stats
58W - 64L
1,505 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TooDankToStank
Tsukuyomi
Level 139
God Stats
24W - 22L
1,347 SR
Queue Stats
545W - 569L
1,506 Elo+
Party 4
King Arthur
King Arthur
fraglad26_Yt
King Arthur
Level 62
God Stats
18W - 10L
1,541 SR
Queue Stats
58W - 43L
1,594 Elo+
Party 2
Team Averages
Level 76
1,489 SR
1,477 Elo+

VS

Team Averages
Level 43
1,475 SR
1,540 Elo+
Bellona
Bellona
ChesterMcD3
Bellona
Level 49
God Stats
1W - 5L
1,102 SR
Queue Stats
53W - 48L
1,519 Elo+
Party 1
Ra
Ra
MomFungus
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,393 Elo+
Party 1
Nemesis
Nemesis
Reaver033
Nemesis
Level 40
God Stats
24W - 18L
1,763 SR
Queue Stats
488W - 534L
1,611 Elo+
Party 3
Neith
Neith
Scorp1onRyder
Neith
Level 25
God Stats
5W - 5L
1,876 SR
Queue Stats
409W - 453L
1,667 Elo+
Party 3
Persephone
Persephone
i2Curly
Persephone
Level 93
God Stats
0W - 3L
1,132 SR
Queue Stats
82W - 76L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
5 / 2 / 3
6,756
614
4,929
6,195
1,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Exalted3121
Bacchus
9
4 / 2 / 5
6,326
575
3,727
7,736
5,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 1 / 1
6,679
607
4,494
5,837
2,863
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
TooDankToStank
Tsukuyomi
10
2 / 3 / 1
5,759
524
1,448
7,850
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
fraglad26_Yt
King Arthur
12
4 / 2 / 1
6,608
601
5,473
8,220
6,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChesterMcD3
Bellona
10
2 / 3 / 0
5,911
537
4,928
7,000
5,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 5 / 1
4,967
452
2,978
4,943
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Reaver033
Nemesis
10
3 / 2 / 1
6,055
550
3,757
4,756
2,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 4 / 2
5,462
497
3,102
5,579
1,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
i2Curly
Persephone
7
0 / 5 / 1
4,419
402
2,743
6,420
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
19
Kills
7
10
Deaths
19
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
2
3
3.25
L
Bellona
ChesterMcD3
Bellona
2
3
0
0.67
W
Bacchus
Exalted3121
Bacchus
4
2
5
3.25
W
4
1
1
4.5
L
1
5
1
0.3
L
Nemesis
Reaver033
Nemesis
3
2
1
1.75
L
1
4
2
0.5
W
Tsukuyomi
TooDankToStank
Tsukuyomi
2
3
1
0.83
W
King Arthur
fraglad26_Yt
King Arthur
4
2
1
2.25
L
Persephone
i2Curly
Persephone
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,071
Damage
17,508
35,838
Taken
28,698
19,674
Mitigated
12,374
11,799
Healing
3,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,929
2,464
0
2,165
6,195
1,942
765
1,667
4,528
0
47,100
L
Bellona
ChesterMcD3
Bellona
4,928
2,011
0
442
7,000
5,392
0
2,195
4,519
3,323
25,761
W
Bacchus
Exalted3121
Bacchus
3,727
960
0
1,674
7,736
5,836
135
1,879
5,857
9,743
0
W
4,494
186
59
2,371
5,837
2,863
408
1,635
4,202
30,457
0
L
2,978
1,083
22
381
4,943
1,508
0
3,099
1,819
12,812
0
L
Nemesis
Reaver033
Nemesis
3,757
1,429
0
635
4,756
2,833
0
952
3,738
3,267
20,341
L
3,102
1,813
0
435
5,579
1,392
0
979
4,600
0
15,657
W
Tsukuyomi
TooDankToStank
Tsukuyomi
1,448
245
0
2,706
7,850
2,450
0
348
7,502
0
30,509
W
King Arthur
fraglad26_Yt
King Arthur
5,473
828
0
2,824
8,220
6,583
0
926
7,294
0
33,158
L
Persephone
i2Curly
Persephone
2,743
163
44
1,493
6,420
1,249
0
995
5,398
17,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,128
Gold Earned
26,814
309
Minions Killed
175
0
Camps Cleared
0
1,015,057
Distance Traveled
945,751
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,756
614
98
9
0
173,391
3
L
Bellona
5,911
537
64
6
0
212,923
3
W
Bacchus
6,326
575
9
1
0
189,822
0
W
Hades
6,679
607
67
6
0
212,167
2
L
Ra
4,967
452
13
1
0
155,121
0
L
Nemesis
6,055
550
43
4
0
242,707
1
L
Neith
5,462
497
33
3
0
169,955
1
W
Tsukuyomi
5,759
524
69
6
0
209,588
1
W
King Arthur
6,608
601
66
6
0
230,089
3
L
Persephone
4,419
402
22
2
0
165,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role