Player Matchup

Ullr
Ullr
Nerf Gem
Ullr
Level 25
God Stats
7W - 2L
1,705 SR
Queue Stats
108W - 26L
1,996 Elo+
Party 2
Ratatoskr
Ratatoskr
PepeHandos
Ratatoskr
Level 28
God Stats
53W - 21L
1,799 SR
Queue Stats
284W - 115L
1,798 Elo+
Solo
Danzaburou
Danzaburou
Ronmirezer1
Danzaburou
Level 26
God Stats
13W - 4L
1,849 SR
Queue Stats
27W - 11L
1,766 Elo+
Solo
Raijin
Raijin
Tanjuiko
Raijin
Level 19
God Stats
17W - 4L
1,924 SR
Queue Stats
437W - 131L
1,902 Elo+
Party 2
Ares
Ares
你真的还好吗
Ares
Level 13
God Stats
2W - 0L
1,701 SR
Queue Stats
17W - 12L
1,600 Elo+
Solo
Team Averages
Level 22
1,796 SR
1,812 Elo+

VS

Team Averages
Level 16
1,522 SR
1,668 Elo+
Janus
Janus
AnEvilWaffl
Janus
Level 24
God Stats
1W - 1L
1,326 SR
Queue Stats
43W - 37L
1,859 Elo+
Party 1
Mercury
Mercury
DavioAlva
Mercury
Level 14
God Stats
7W - 8L
1,500 SR
Queue Stats
51W - 46L
1,707 Elo+
Solo
Yemoja
Yemoja
ItsAdamBtw
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,500 Elo+
Party 1
Hachiman
Hachiman
Zaharkazan
Hachiman
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,774 Elo+
Party 1
King Arthur
King Arthur
Zirconiade
King Arthur
Level 17
God Stats
0W - 2L
1,782 SR
Queue Stats
24W - 21L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
3 / 1 / 1
5,774
577
2,538
4,811
1,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
PepeHandos
Ratatoskr
12
5 / 0 / 1
6,806
681
5,101
5,847
3,406
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Ronmirezer1
Danzaburou
12
10 / 0 / 0
7,430
743
7,565
6,177
2,138
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
Tanjuiko
Raijin
12
3 / 1 / 1
6,686
669
4,487
3,748
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 1 / 7
5,845
585
2,805
6,685
4,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
4,776
478
1,363
6,127
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
DavioAlva
Mercury
11
2 / 1 / 0
6,072
607
2,880
5,567
3,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
ItsAdamBtw
Yemoja
6
0 / 3 / 1
4,117
412
1,217
4,137
1,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Zaharkazan
Hachiman
6
1 / 7 / 0
4,144
414
1,448
7,077
1,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Zirconiade
King Arthur
9
0 / 4 / 0
4,719
472
4,166
8,239
3,894
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
22
Kills
3
3
Deaths
22
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Mercury
DavioAlva
Mercury
2
1
0
2
L
Yemoja
ItsAdamBtw
Yemoja
0
3
1
0.17
W
Ullr
3
1
1
3.5
W
Ratatoskr
PepeHandos
Ratatoskr
5
0
1
5.5
W
Danzaburou
Ronmirezer1
Danzaburou
10
0
0
10
W
Raijin
Tanjuiko
Raijin
3
1
1
3.5
L
Hachiman
Zaharkazan
Hachiman
1
7
0
0.14
L
King Arthur
Zirconiade
King Arthur
0
4
0
0
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,496
Damage
11,074
27,268
Taken
31,147
12,709
Mitigated
10,935
13,261
Healing
4,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,363
387
0
431
6,127
1,587
0
2,436
3,528
20,657
0
L
Mercury
DavioAlva
Mercury
2,880
1,560
0
768
5,567
3,063
0
2,557
2,901
4,790
31,972
L
Yemoja
ItsAdamBtw
Yemoja
1,217
449
175
336
4,137
1,302
0
702
3,435
6,218
0
W
Ullr
2,538
1,377
0
2,782
4,811
1,485
0
232
4,551
0
25,222
W
Ratatoskr
PepeHandos
Ratatoskr
5,101
1,289
0
4,012
5,847
3,406
0
532
5,301
0
36,379
W
Danzaburou
Ronmirezer1
Danzaburou
7,565
4,261
0
4,513
6,177
2,138
890
486
5,691
0
46,586
W
Raijin
Tanjuiko
Raijin
4,487
416
0
389
3,748
1,242
40
369
3,351
42,182
0
L
Hachiman
Zaharkazan
Hachiman
1,448
1,063
0
819
7,077
1,089
0
554
6,523
0
8,185
L
King Arthur
Zirconiade
King Arthur
4,166
741
0
2,063
8,239
3,894
0
796
7,075
0
20,460
W
2,805
171
395
1,170
6,685
4,438
190
1,103
5,562
9,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,541
Gold Earned
23,828
327
Minions Killed
191
0
Camps Cleared
0
864,863
Distance Traveled
915,590
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,776
478
46
5
0
159,457
0
L
Mercury
6,072
607
73
7
0
215,389
3
L
Yemoja
4,117
412
6
1
0
179,260
2
W
Ullr
5,774
577
50
5
0
143,352
0
W
Ratatoskr
6,806
681
85
9
0
186,291
1
W
Danzaburou
7,430
743
88
9
0
173,163
2
W
Raijin
6,686
669
94
9
0
177,563
3
L
Hachiman
4,144
414
18
2
0
162,068
3
L
King Arthur
4,719
472
48
5
0
199,416
1
W
Ares
5,845
585
10
1
0
184,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role