Player Matchup

Danzaburou
Danzaburou
Colton20o7
Danzaburou
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 19L
1,685 Elo+
Solo
Da Ji
Da Ji
GunnerGoddess24
Da Ji
Level 7
God Stats
13W - 11L
1,407 SR
Queue Stats
31W - 37L
1,267 Elo+
Party 2
Neith
Neith
LTLSD
Neith
Level 41
God Stats
6W - 6L
1,408 SR
Queue Stats
70W - 74L
1,348 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VELIOUS7
Tsukuyomi
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 49L
1,372 Elo+
Solo
Susano
Susano
XSoledByPedroX
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,463 SR
1,434 Elo+

VS

Team Averages
Level 16
1,523 SR
1,397 Elo+
Hades
Hades
I_bad_cuz_1234
Hades
Level 19
God Stats
7W - 8L
1,601 SR
Queue Stats
87W - 101L
1,346 Elo+
Party 1
Neith
Neith
ZambA1ssass1n
Neith
Level 28
God Stats
4W - 2L
1,577 SR
Queue Stats
25W - 28L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
ZokLeore
Baron Samedi
Level 14
God Stats
11W - 10L
1,436 SR
Queue Stats
58W - 63L
1,306 Elo+
Solo
Cerberus
Cerberus
dragongod243899
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,410 Elo+
Solo
Fenrir
Fenrir
thundery_tank4
Fenrir
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Colton20o7
Danzaburou
18
1 / 13 / 15
11,531
1,048
11,815
23,960
11,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

18
10 / 9 / 7
13,585
1,235
14,119
20,248
6,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
LTLSD
Neith
19
10 / 7 / 8
13,090
1,190
22,858
16,798
5,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
VELIOUS7
Tsukuyomi
18
3 / 16 / 8
11,763
1,069
18,555
31,599
9,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
1 / 2 / 0
8,775
798
1,136
1,710
418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 21
11,177
1,016
6,954
10,566
6,595
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
24 / 3 / 17
16,076
1,461
37,260
17,816
9,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
ZokLeore
Baron Samedi
20
12 / 8 / 23
13,582
1,235
19,114
15,139
7,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
20
7 / 3 / 33
14,334
1,303
17,638
19,160
22,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 10 / 15
10,524
957
4,325
15,189
6,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
156
25
Kills
47
47
Deaths
25
38
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Colton20o7
Danzaburou
1
13
15
0.65
L
10
9
7
1.5
W
2
1
21
12.5
L
Neith
LTLSD
Neith
10
7
8
2
L
Tsukuyomi
VELIOUS7
Tsukuyomi
3
16
8
0.44
L
1
2
0
0.5
W
24
3
17
10.83
W
Baron Samedi
ZokLeore
Baron Samedi
12
8
23
2.94
W
Cerberus
7
3
33
7.83
W
2
10
15
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,483
Damage
85,291
94,315
Taken
77,870
34,187
Mitigated
52,051
11,463
Healing
20,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Colton20o7
Danzaburou
11,815
3,490
195
1,593
23,960
11,902
0
11,107
12,853
0
18,846
L
14,119
3,760
0
540
20,248
6,867
0
6,982
13,266
0
25,193
W
6,954
2,658
145
729
10,566
6,595
0
0
10,466
13,066
0
L
Neith
LTLSD
Neith
22,858
15,386
0
3,269
16,798
5,262
0
9,628
7,170
0
47,414
L
Tsukuyomi
VELIOUS7
Tsukuyomi
18,555
5,511
0
5,833
31,599
9,738
0
14,949
16,650
0
50,035
L
1,136
183
0
33
1,710
418
0
1,040
670
0
1,180
W
37,260
21,529
893
9,011
17,816
9,055
0
0
17,666
0
64,299
W
Baron Samedi
ZokLeore
Baron Samedi
19,114
4,999
1,609
2,246
15,139
7,716
0
0
15,039
36,167
0
W
Cerberus
17,638
722
0
4,627
19,160
22,315
0
0
18,885
31,293
0
W
4,325
2,839
0
1,143
15,189
6,370
0
0
14,579
0
19,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,744
Gold Earned
65,693
142
Minions Killed
174
5
Camps Cleared
3
690,923
Distance Traveled
893,761
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,531
1,048
18
2
0
144,621
0
L
Da Ji
13,585
1,235
23
2
2
180,710
0
W
Hades
11,177
1,016
15
1
0
207,546
0
L
Neith
13,090
1,190
45
4
2
143,123
0
L
Tsukuyomi
11,763
1,069
56
5
1
191,339
1
L
Susano
8,775
798
0
0
0
31,130
0
W
Neith
16,076
1,461
64
6
1
161,321
1
W
Baron Samedi
13,582
1,235
31
3
0
168,106
0
W
Cerberus
14,334
1,303
34
3
0
232,048
1
W
Fenrir
10,524
957
30
3
2
124,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role