Player Matchup

Zeus
Zeus
CardSnail444249
Zeus
Level 28
God Stats
68W - 46L
1,654 SR
Queue Stats
99W - 86L
1,531 Elo+
Party 1
King Arthur
King Arthur
JudgeMagister214
King Arthur
Level 29
God Stats
7W - 2L
1,500 SR
Queue Stats
25W - 10L
1,750 Elo+
Party 4
Ymir
Ymir
King Messiah118
Ymir
Level 17
God Stats
47W - 23L
1,653 SR
Queue Stats
49W - 38L
1,481 Elo+
Party 1
Neith
Neith
SamoanJesus4435
Neith
Level 18
God Stats
51W - 27L
1,648 SR
Queue Stats
57W - 40L
1,543 Elo+
Party 1
Medusa
Medusa
SecretInEffect
Medusa
Level 27
God Stats
19W - 9L
1,500 SR
Queue Stats
30W - 15L
1,604 Elo+
Party 4
Team Averages
Level 24
1,591 SR
1,582 Elo+

VS

Team Averages
Level 7
1,452 SR
1,540 Elo+
Cerberus
Cerberus
Argentum52
Cerberus
Level 4
God Stats
2W - 2L
1,557 SR
Queue Stats
6W - 12L
1,761 Elo+
Party 3
Artemis
Artemis
CU2T_Z
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,629 Elo+
Party 2
Zeus
Zeus
Marina5442
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 58L
1,436 Elo+
Solo
Ares
Ares
Rifibecool
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Thanatos
Thanatos
farresgun
Thanatos
Level 14
God Stats
0W - 4L
1,205 SR
Queue Stats
6W - 8L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
19 / 1 / 13
12,548
1,394
23,324
7,812
2,683
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
JudgeMagister214
King Arthur
17
6 / 1 / 21
10,672
1,186
14,438
13,682
13,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 1 / 23
10,754
1,195
9,419
12,255
11,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
4 / 0 / 19
9,924
1,103
9,573
6,969
2,373
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
14 / 2 / 12
10,928
1,214
16,638
8,188
2,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

339

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Argentum52
Cerberus
14
0 / 10 / 3
8,054
895
4,948
18,765
14,437
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
CU2T_Z
Artemis
14
1 / 7 / 4
8,967
996
10,416
17,354
7,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 6 / 1
9,670
1,074
17,117
9,082
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 10 / 2
8,220
913
3,683
16,933
10,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
farresgun
Thanatos
14
1 / 12 / 4
9,101
1,011
7,520
16,286
6,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
19
45
Kills
5
5
Deaths
45
88
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Argentum52
Cerberus
0
10
3
0.15
L
Artemis
CU2T_Z
Artemis
1
7
4
0.43
W
19
1
13
25.5
W
King Arthur
JudgeMagister214
King Arthur
6
1
21
16.5
W
2
1
23
13.5
L
3
6
1
0.58
L
0
10
2
0.1
W
4
0
19
13.5
W
14
2
12
10
L
Thanatos
farresgun
Thanatos
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,392
Damage
43,684
48,906
Taken
78,420
32,505
Mitigated
42,344
8,770
Healing
8,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Argentum52
Cerberus
4,948
98
0
2,106
18,765
14,437
0
8,475
10,115
11,117
0
L
Artemis
CU2T_Z
Artemis
10,416
5,473
0
1,906
17,354
7,224
0
6,314
10,865
0
19,377
W
23,324
6,052
0
1,662
7,812
2,683
0
4,515
3,297
41,940
0
W
King Arthur
JudgeMagister214
King Arthur
14,438
2,356
819
3,887
13,682
13,364
0
5,773
7,909
0
22,830
W
9,419
2,687
0
779
12,255
11,108
0
5,656
6,599
26,213
0
L
17,117
1,797
0
0
9,082
3,494
0
2,556
6,424
47,605
0
L
3,683
1,157
0
444
16,933
10,697
0
7,834
9,024
6,985
0
W
9,573
5,464
0
301
6,969
2,373
0
3,919
3,050
0
19,578
W
16,638
10,659
0
1,322
8,188
2,977
0
5,885
2,303
0
27,636
L
Thanatos
farresgun
Thanatos
7,520
1,835
0
3,781
16,286
6,492
0
7,564
8,522
0
26,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,826
Gold Earned
44,012
168
Minions Killed
125
3
Camps Cleared
3
825,844
Distance Traveled
789,264
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,054
895
8
1
1
151,338
3
L
Artemis
8,967
996
11
1
0
150,031
0
W
Zeus
12,548
1,394
58
6
0
164,166
0
W
King Arthur
10,672
1,186
15
2
1
188,213
0
W
Ymir
10,754
1,195
45
5
0
184,374
0
L
Zeus
9,670
1,074
86
10
1
153,142
0
L
Ares
8,220
913
1
0
1
163,041
0
W
Neith
9,924
1,103
22
2
1
147,182
0
W
Medusa
10,928
1,214
28
3
1
141,909
1
L
Thanatos
9,101
1,011
19
2
0
171,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role