Player Matchup

Ymir
Ymir
ChrisNaru01
Ymir
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
220W - 196L
1,621 Elo+
Solo
Horus
Horus
ToneCapone_89
Horus
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
131W - 146L
1,442 Elo+
Solo
Geb
Geb
l cocuzzi l
Geb
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 26L
1,498 Elo+
Party 3
Kukulkan
Kukulkan
maplewise
Kukulkan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,507 Elo+
Solo
He Bo
He Bo
shoppas
He Bo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 22L
1,594 Elo+
Party 3
Team Averages
Level 102
1,500 SR
1,533 Elo+

VS

Team Averages
Level 141
1,490 SR
1,577 Elo+
Skadi
Skadi
 
Skadi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Assassin000117
Cerberus
Level 156
God Stats
5W - 2L
1,462 SR
Queue Stats
223W - 182L
1,588 Elo+
Party 2
Arachne
Arachne
DaChickenAlfredo
Arachne
Level 138
God Stats
6W - 13L
1,285 SR
Queue Stats
526W - 559L
1,567 Elo+
Party 1
Horus
Horus
FITZ813
Horus
Level 119
God Stats
1W - 2L
1,702 SR
Queue Stats
46W - 36L
1,591 Elo+
Party 1
Pele
Pele
KawaiiBakaPally
Pele
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 7
6,505
1,301
4,669
9,038
5,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 0 / 6
6,250
1,250
4,452
6,000
4,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 1 / 7
5,445
1,089
1,857
4,153
4,451
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
maplewise
Kukulkan
11
1 / 0 / 7
6,525
1,305
8,874
1,182
521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
shoppas
He Bo
12
4 / 0 / 4
6,493
1,299
7,610
3,618
1,304
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
1
0 / 0 / 0
1,320
264
0
0
0
Cerberus
11
0 / 1 / 1
5,002
1,000
4,413
11,287
6,049
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 3 / 0
4,785
957
2,455
5,624
2,106
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Horus
FITZ813
Horus
10
0 / 1 / 1
5,058
1,012
2,799
7,762
7,811
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 3 / 1
4,836
967
4,906
6,777
2,353
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
8
Kills
1
1
Deaths
8
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
0
0
0
L
Cerberus
0
1
1
0.5
W
1
0
7
4.5
L
1
3
0
0.33
L
Horus
FITZ813
Horus
0
1
1
0.5
L
0
3
1
0.17
W
2
0
6
5
W
0
1
7
3.5
W
Kukulkan
maplewise
Kukulkan
1
0
7
4.5
W
He Bo
shoppas
He Bo
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,462
Damage
14,573
23,991
Taken
31,450
16,638
Mitigated
18,319
14,033
Healing
15,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
4,413
236
636
5,402
11,287
6,049
0
8,530
2,289
10,863
0
W
4,669
1,024
1,001
4,242
9,038
5,475
56
1,288
7,650
9,424
0
L
2,455
1,386
1,195
1,442
5,624
2,106
0
4,005
1,367
0
3,522
L
Horus
FITZ813
Horus
2,799
1,588
2,516
4,121
7,762
7,811
0
4,845
2,623
0
4,843
L
4,906
322
0
253
6,777
2,353
0
4,542
1,898
0
13,044
W
4,452
2,787
2,693
2,898
6,000
4,887
377
1,027
4,927
0
6,417
W
1,857
493
0
93
4,153
4,451
485
707
3,375
3,644
0
W
Kukulkan
maplewise
Kukulkan
8,874
1,373
812
448
1,182
521
1,004
254
928
22,573
0
W
He Bo
shoppas
He Bo
7,610
1,361
613
1,233
3,618
1,304
555
799
2,698
10,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,218
Gold Earned
21,001
72
Minions Killed
43
0
Camps Cleared
0
499,899
Distance Traveled
395,276
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
1,320
264
0
0
0
0
0
L
Cerberus
5,002
1,000
27
5
0
96,989
0
W
Ymir
6,505
1,301
14
3
0
95,273
2
L
Arachne
4,785
957
2
0
0
92,848
1
L
Horus
5,058
1,012
3
1
0
108,104
0
L
Pele
4,836
967
11
2
0
97,335
0
W
Horus
6,250
1,250
10
2
0
123,846
0
W
Geb
5,445
1,089
2
0
0
63,361
0
W
Kukulkan
6,525
1,305
36
7
0
119,424
0
W
He Bo
6,493
1,299
10
2
0
97,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role