Player Matchup

Achilles
Achilles
RogerByam
Achilles
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
111W - 90L
1,457 Elo+
Party 1
Bellona
Bellona
SPRAY-N-PRAY20
Bellona
Level 66
God Stats
0W - 1L
1,297 SR
Queue Stats
53W - 81L
1,502 Elo+
Party 1
Freya
Freya
Stormbl3ssd
Freya
Level 37
God Stats
1W - 2L
1,507 SR
Queue Stats
15W - 11L
1,387 Elo+
Solo
Team Averages
Level 71
1,435 SR
1,448 Elo+

VS

Team Averages
Level 72
1,825 SR
1,580 Elo+
Hou Yi
Hou Yi
Anitta27
Hou Yi
Level 12
God Stats
2W - 0L
1,771 SR
Queue Stats
26W - 8L
1,770 Elo+
Party 2
Chaac
Chaac
BluEagle8
Chaac
Level 113
God Stats
3W - 1L
1,862 SR
Queue Stats
57W - 32L
1,607 Elo+
Party 2
Anubis
Anubis
kachamagod
Anubis
Level 90
God Stats
17W - 19L
1,843 SR
Queue Stats
66W - 109L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
RogerByam
Achilles
11
2 / 3 / 4
7,838
653
6,200
9,914
6,791
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 3 / 5
7,664
639
3,400
8,388
7,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 4 / 0
7,918
660
5,923
10,455
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Anitta27
Hou Yi
13
4 / 1 / 5
9,119
760
9,198
5,721
3,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
BluEagle8
Chaac
13
4 / 1 / 6
8,948
746
10,475
7,805
3,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
kachamagod
Anubis
10
2 / 5 / 3
8,070
673
3,969
7,718
3,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
7
Kills
10
10
Deaths
7
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Anitta27
Hou Yi
4
1
5
6.5
W
Chaac
BluEagle8
Chaac
4
1
6
7
L
Achilles
RogerByam
Achilles
2
3
4
1.33
L
1
3
5
1.17
L
4
4
0
1
W
Anubis
kachamagod
Anubis
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,523
Damage
23,642
28,757
Taken
21,244
17,792
Mitigated
10,441
4,639
Healing
7,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Anitta27
Hou Yi
9,198
5,149
0
1,703
5,721
3,101
1,521
1,611
4,110
3,815
32,467
W
Chaac
BluEagle8
Chaac
10,475
1,353
0
3,107
7,805
3,934
556
2,344
5,461
0
28,816
L
Achilles
RogerByam
Achilles
6,200
1,757
462
1,060
9,914
6,791
0
1,520
8,394
0
26,348
L
3,400
235
0
18
8,388
7,243
0
1,339
7,049
868
17,389
L
5,923
1,893
0
3,099
10,455
3,758
0
2,014
8,441
27,657
0
W
Anubis
kachamagod
Anubis
3,969
440
206
2,277
7,718
3,406
68
2,048
5,670
34,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,420
Gold Earned
26,137
112
Minions Killed
153
0
Camps Cleared
0
683,498
Distance Traveled
628,291
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,119
760
46
4
0
214,078
3
W
Chaac
8,948
746
51
4
0
248,510
3
L
Achilles
7,838
653
28
2
0
240,711
1
L
Bellona
7,664
639
39
3
0
236,480
0
L
Freya
7,918
660
45
4
0
206,307
3
W
Anubis
8,070
673
56
5
0
165,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role