Player Matchup

Nemesis
Nemesis
HighasBallz
Nemesis
Level 5
God Stats
0W - 2L
1,296 SR
Queue Stats
5W - 5L
1,253 Elo+
Solo
Danzaburou
Danzaburou
Marbio
Danzaburou
Level 21
God Stats
12W - 13L
1,493 SR
Queue Stats
82W - 93L
1,502 Elo+
Solo
Scylla
Scylla
Poseidon2112
Scylla
Level 29
God Stats
3W - 2L
1,729 SR
Queue Stats
84W - 72L
1,588 Elo+
Solo
Geb
Geb
getwetgary
Geb
Level 14
God Stats
8W - 5L
1,435 SR
Queue Stats
78W - 34L
1,480 Elo+
Solo
Fenrir
Fenrir
urtrolling
Fenrir
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
87W - 83L
1,577 Elo+
Solo
Team Averages
Level 17
1,491 SR
1,480 Elo+

VS

Team Averages
Level 19
1,599 SR
1,424 Elo+
The Morrigan
The Morrigan
Jinseng9
The Morrigan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,095 Elo+
Solo
Anhur
Anhur
TheCuhmLoader
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 24L
1,502 Elo+
Solo
Janus
Janus
beckygBaby
Janus
Level 27
God Stats
15W - 7L
1,987 SR
Queue Stats
35W - 12L
1,816 Elo+
Solo
Hades
Hades
plaz0211
Hades
Level 27
God Stats
1W - 2L
1,509 SR
Queue Stats
5W - 6L
1,205 Elo+
Solo
Nemesis
Nemesis
xGhostZer0z
Nemesis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HighasBallz
Nemesis
16
5 / 3 / 2
10,708
487
4,458
8,779
3,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Marbio
Danzaburou
16
3 / 4 / 4
10,482
476
7,927
14,306
4,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Scylla
18
0 / 2 / 5
10,825
492
7,663
10,554
3,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 6 / 3
9,148
416
5,621
18,503
13,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
urtrolling
Fenrir
16
4 / 3 / 4
9,934
452
5,427
16,477
5,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Jinseng9
The Morrigan
14
1 / 7 / 2
8,964
407
1,467
9,136
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
10 / 2 / 3
12,028
547
22,447
17,008
6,224
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
18
3 / 2 / 4
11,308
514
7,057
7,387
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
plaz0211
Hades
15
1 / 2 / 3
9,605
437
3,597
7,689
6,143
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
xGhostZer0z
Nemesis
16
3 / 2 / 4
10,159
462
7,620
10,263
6,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
15
Kills
18
18
Deaths
15
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
HighasBallz
Nemesis
5
3
2
2
W
The Morrigan
Jinseng9
The Morrigan
1
7
2
0.29
L
Danzaburou
Marbio
Danzaburou
3
4
4
1.25
L
Scylla
0
2
5
1.25
W
10
2
3
5.75
W
Janus
3
2
4
2.5
L
3
6
3
0.75
W
Hades
plaz0211
Hades
1
2
3
1.25
L
Fenrir
urtrolling
Fenrir
4
3
4
2
W
Nemesis
xGhostZer0z
Nemesis
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,096
Damage
42,188
68,619
Taken
51,483
31,033
Mitigated
24,816
17,834
Healing
15,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
HighasBallz
Nemesis
4,458
2,677
0
378
8,779
3,841
1,605
3,312
5,403
0
45,547
W
The Morrigan
Jinseng9
The Morrigan
1,467
638
0
959
9,136
2,947
1,279
1,779
7,285
30,664
250
L
Danzaburou
Marbio
Danzaburou
7,927
2,573
0
3,158
14,306
4,718
524
1,931
12,303
0
62,703
L
Scylla
7,663
662
0
3,379
10,554
3,484
0
1,723
8,697
87,344
0
W
22,447
14,016
0
10,263
17,008
6,224
1,067
4,853
12,079
0
103,682
W
Janus
7,057
79
0
600
7,387
2,802
174
2,081
5,144
78,702
0
L
5,621
1,062
0
2,351
18,503
13,244
0
3,363
15,094
18,013
0
W
Hades
plaz0211
Hades
3,597
292
173
1,783
7,689
6,143
512
2,308
5,315
35,236
0
L
Fenrir
urtrolling
Fenrir
5,427
1,047
0
8,568
16,477
5,746
175
1,938
14,499
0
59,035
W
Nemesis
xGhostZer0z
Nemesis
7,620
3,058
0
1,468
10,263
6,700
0
1,858
8,376
8,330
59,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,097
Gold Earned
52,064
501
Minions Killed
538
0
Camps Cleared
0
1,873,012
Distance Traveled
2,000,761
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,708
487
112
5
0
329,566
0
W
The Morrigan
8,964
407
62
3
0
372,411
0
L
Danzaburou
10,482
476
102
5
0
409,430
0
L
Scylla
10,825
492
172
8
0
372,066
5
W
Anhur
12,028
547
146
7
0
363,323
0
W
Janus
11,308
514
153
7
0
428,736
3
L
Geb
9,148
416
19
1
0
361,295
9
W
Hades
9,605
437
79
4
0
390,587
0
L
Fenrir
9,934
452
96
4
0
400,655
4
W
Nemesis
10,159
462
98
4
0
445,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role