Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
LastKing1312
Tsukuyomi
Level 75
God Stats
3W - 4L
1,530 SR
Queue Stats
11W - 8L
1,574 Elo+
Party 2
Poseidon
Poseidon
Snusfanaat
Poseidon
Level 77
God Stats
3W - 5L
1,406 SR
Queue Stats
11W - 12L
1,505 Elo+
Party 2
Camazotz
Camazotz
WEGGONELOESOE-_-
Camazotz
Level 108
God Stats
0W - 1L
1,733 SR
Queue Stats
13W - 9L
1,732 Elo+
Party 2
Danzaburou
Danzaburou
riyadds
Danzaburou
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 7L
1,602 Elo+
Party 2
Team Averages
Level 82
1,534 SR
1,583 Elo+

VS

Team Averages
Level 68
1,498 SR
1,561 Elo+
Sobek
Sobek
DarkArchaos
Sobek
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 150L
1,558 Elo+
Party 1
Merlin
Merlin
HOTSOUPDADDY
Merlin
Level 28
God Stats
3W - 0L
1,709 SR
Queue Stats
57W - 25L
1,868 Elo+
Party 1
Pele
Pele
Xxassasinox
Pele
Level 99
God Stats
23W - 27L
1,348 SR
Queue Stats
343W - 409L
1,439 Elo+
Solo
King Arthur
King Arthur
arrow69xx
King Arthur
Level 48
God Stats
22W - 23L
1,432 SR
Queue Stats
127W - 138L
1,437 Elo+
Solo
Chiron
Chiron
xCrimsonWidowx
Chiron
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
3 / 1 / 2
7,273
520
7,565
11,114
6,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
LastKing1312
Tsukuyomi
10
2 / 5 / 3
6,395
457
6,909
9,595
3,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
Snusfanaat
Poseidon
13
2 / 4 / 1
7,409
529
6,487
8,591
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 5 / 0
6,946
496
8,904
13,719
8,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
riyadds
Danzaburou
9
1 / 6 / 2
5,906
422
4,598
8,802
2,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 8
7,003
500
4,272
13,279
9,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
14
6 / 2 / 3
8,380
599
9,348
6,320
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 3 / 7
7,612
544
4,902
10,729
3,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
arrow69xx
King Arthur
13
7 / 2 / 1
8,421
602
10,580
13,849
7,482
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
4 / 1 / 6
6,868
491
6,317
6,922
3,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
10
Kills
21
21
Deaths
10
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
1
2
4
W
1
2
8
2.5
W
Merlin
6
2
3
3.75
L
Tsukuyomi
LastKing1312
Tsukuyomi
2
5
3
0.7
L
Poseidon
Snusfanaat
Poseidon
2
4
1
0.63
L
2
5
0
0.4
W
3
3
7
2.17
W
King Arthur
arrow69xx
King Arthur
7
2
1
3.75
L
Danzaburou
riyadds
Danzaburou
1
6
2
0.33
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,463
Damage
35,419
51,821
Taken
51,099
23,067
Mitigated
26,300
18,280
Healing
18,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,565
233
417
5,352
11,114
6,578
0
3,517
7,457
36,364
0
W
4,272
412
0
5,855
13,279
9,671
210
5,471
7,722
17,407
0
W
Merlin
9,348
808
0
711
6,320
2,124
652
2,767
3,389
56,166
0
L
Tsukuyomi
LastKing1312
Tsukuyomi
6,909
1,218
429
1,817
9,595
3,508
46
1,698
7,685
0
28,801
L
Poseidon
Snusfanaat
Poseidon
6,487
734
0
2,105
8,591
2,357
0
3,184
5,123
48,572
0
L
8,904
3,087
0
6,755
13,719
8,151
46
0
13,719
0
38,506
W
4,902
723
0
3,115
10,729
3,535
0
2,814
7,732
0
40,779
W
King Arthur
arrow69xx
King Arthur
10,580
1,279
0
4,239
13,849
7,482
0
0
13,257
0
41,428
L
Danzaburou
riyadds
Danzaburou
4,598
1,707
0
1,405
8,802
2,473
0
4,987
3,661
0
18,336
W
6,317
2,578
675
3,807
6,922
3,488
924
2,600
4,280
4,291
27,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,929
Gold Earned
38,284
347
Minions Killed
340
0
Camps Cleared
0
1,242,894
Distance Traveled
1,298,668
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,273
520
67
5
0
249,651
6
W
Sobek
7,003
500
19
1
0
283,418
7
W
Merlin
8,380
599
106
8
0
229,900
0
L
Tsukuyomi
6,395
457
52
4
0
274,204
4
L
Poseidon
7,409
529
108
8
0
247,242
6
L
Camazotz
6,946
496
85
6
0
252,947
5
W
Pele
7,612
544
74
5
0
271,128
0
W
King Arthur
8,421
602
83
6
0
283,239
1
L
Danzaburou
5,906
422
35
3
0
218,850
0
W
Chiron
6,868
491
58
4
0
230,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role