Player Matchup

Osiris
Osiris
A4ronius
Osiris
Level 8
God Stats
14W - 9L
1,500 SR
Queue Stats
127W - 133L
1,411 Elo+
Party 3
Olorun
Olorun
abelgarcia51
Olorun
Level 6
God Stats
1W - 2L
1,241 SR
Queue Stats
70W - 90L
1,317 Elo+
Solo
Scylla
Scylla
bestmagever
Scylla
Level 2
God Stats
2W - 1L
1,799 SR
Queue Stats
2W - 1L
1,733 Elo+
Party 3
Erlang Shen
Erlang Shen
rubio__17
Erlang Shen
Level 80
God Stats
1W - 5L
1,371 SR
Queue Stats
37W - 37L
1,406 Elo+
Party 1
Cerberus
Cerberus
taxiparado9
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,580 Elo+
Party 1
Team Averages
Level 20
1,482 SR
1,489 Elo+

VS

Team Averages
Level 24
1,431 SR
1,493 Elo+
Merlin
Merlin
Cylo420
Merlin
Level 27
God Stats
19W - 22L
1,526 SR
Queue Stats
66W - 73L
1,491 Elo+
Solo
Tsukuyomi
Tsukuyomi
Evan_t04
Tsukuyomi
Level 17
God Stats
5W - 5L
1,397 SR
Queue Stats
26W - 22L
1,456 Elo+
Party 2
Izanami
Izanami
Ty1e7b03
Izanami
Level 10
God Stats
8W - 8L
1,483 SR
Queue Stats
23W - 24L
1,436 Elo+
Party 2
Ymir
Ymir
UR_TRASH_KID16
Ymir
Level 4
God Stats
1W - 3L
1,226 SR
Queue Stats
3W - 4L
1,541 Elo+
Party 2
Mulan
Mulan
vwvSynvwv
Mulan
Level 62
God Stats
8W - 9L
1,524 SR
Queue Stats
30W - 30L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
A4ronius
Osiris
20
4 / 5 / 6
13,907
535
14,379
24,748
27,609
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
17
3 / 8 / 4
11,394
438
7,255
21,403
8,491
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
20
10 / 8 / 7
14,331
551
13,242
14,931
5,695
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
rubio__17
Erlang Shen
20
18 / 2 / 10
16,441
632
23,222
19,915
18,093
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
taxiparado9
Cerberus
20
11 / 3 / 16
15,648
602
27,400
28,432
33,904
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cylo420
Merlin
20
8 / 10 / 4
13,625
524
19,894
18,587
5,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
Evan_t04
Tsukuyomi
20
8 / 6 / 3
13,523
520
18,416
24,459
9,548
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Ty1e7b03
Izanami
19
9 / 12 / 1
13,201
508
17,718
21,750
7,941
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 9 / 8
9,408
362
3,016
20,326
10,225
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
vwvSynvwv
Mulan
18
1 / 9 / 3
11,390
438
10,040
26,096
16,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
45
46
Kills
26
26
Deaths
46
43
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Osiris
A4ronius
Osiris
4
5
6
1.4
L
Merlin
Cylo420
Merlin
8
10
4
1
L
Tsukuyomi
Evan_t04
Tsukuyomi
8
6
3
1.58
L
Izanami
Ty1e7b03
Izanami
9
12
1
0.79
L
0
9
8
0.44
W
Olorun
3
8
4
0.63
W
Scylla
10
8
7
1.69
W
Erlang Shen
rubio__17
Erlang Shen
18
2
10
11.5
W
Cerberus
taxiparado9
Cerberus
11
3
16
6.33
L
Mulan
vwvSynvwv
Mulan
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,498
Damage
69,084
109,429
Taken
111,218
93,792
Mitigated
49,632
32,292
Healing
17,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
A4ronius
Osiris
14,379
5,482
0
8,040
24,748
27,609
320
4,792
19,856
6,504
84,309
L
Merlin
Cylo420
Merlin
19,894
1,524
194
1,998
18,587
5,858
957
12,689
5,505
81,988
0
L
Tsukuyomi
Evan_t04
Tsukuyomi
18,416
5,246
0
7,692
24,459
9,548
0
6,921
17,376
0
106,372
L
Izanami
Ty1e7b03
Izanami
17,718
13,524
238
2,143
21,750
7,941
871
11,540
10,146
0
90,168
L
3,016
1,745
763
924
20,326
10,225
235
13,103
7,131
13,250
0
W
Olorun
7,255
4,541
817
8,025
21,403
8,491
1,288
4,380
16,943
66,398
0
W
Scylla
13,242
436
0
284
14,931
5,695
2,020
5,981
8,950
82,443
0
W
Erlang Shen
rubio__17
Erlang Shen
23,222
12,707
0
3,611
19,915
18,093
2,662
2,339
17,432
10,795
120,310
W
Cerberus
taxiparado9
Cerberus
27,400
3,837
0
11,515
28,432
33,904
660
5,915
22,517
118,168
0
L
Mulan
vwvSynvwv
Mulan
10,040
2,069
0
3,355
26,096
16,060
710
5,960
19,630
677
52,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,721
Gold Earned
61,147
743
Minions Killed
567
0
Camps Cleared
0
2,350,717
Distance Traveled
2,044,217
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,907
535
138
5
0
461,440
1
L
Merlin
13,625
524
146
6
0
407,287
0
L
Tsukuyomi
13,523
520
160
6
0
468,824
1
L
Izanami
13,201
508
146
6
0
400,592
5
L
Ymir
9,408
362
23
1
0
341,514
5
W
Olorun
11,394
438
92
4
0
366,191
3
W
Scylla
14,331
551
139
5
0
457,540
0
W
Erlang Shen
16,441
632
163
6
0
581,907
2
W
Cerberus
15,648
602
211
8
0
483,639
0
L
Mulan
11,390
438
92
4
0
426,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role