Player Matchup

Medusa
Medusa
 
Medusa
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
FlipNutella2
King Arthur
Level 69
God Stats
3W - 3L
1,549 SR
Queue Stats
37W - 40L
1,222 Elo+
Solo
Ah Puch
Ah Puch
stevenjcsu
Ah Puch
Level 98
God Stats
19W - 15L
1,326 SR
Queue Stats
127W - 148L
1,437 Elo+
Party 2
Team Averages
Level 86
1,458 SR
1,386 Elo+

VS

Team Averages
Level 66
1,438 SR
1,552 Elo+
Hun Batz
Hun Batz
ElimirRo
Hun Batz
Level 53
God Stats
4W - 5L
1,299 SR
Queue Stats
19W - 29L
1,500 Elo+
Party 1
Scylla
Scylla
ThatCaptainAce2
Scylla
Level 43
God Stats
17W - 16L
1,515 SR
Queue Stats
456W - 317L
1,656 Elo+
Party 1
Ah Puch
Ah Puch
uwuwhatsthis
Ah Puch
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
4 / 0 / 6
7,471
747
5,502
2,652
782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
FlipNutella2
King Arthur
10
3 / 1 / 6
7,380
738
2,094
6,713
4,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
stevenjcsu
Ah Puch
12
7 / 2 / 7
8,355
836
7,606
7,964
2,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ElimirRo
Hun Batz
9
0 / 6 / 2
6,273
627
1,548
7,729
2,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 0
6,355
636
5,351
5,741
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
uwuwhatsthis
Ah Puch
6
0 / 6 / 0
5,461
546
890
4,817
1,341

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
14
Kills
1
3
Deaths
14
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
6
7
L
Hun Batz
ElimirRo
Hun Batz
0
6
2
0.17
W
King Arthur
FlipNutella2
King Arthur
3
1
6
6
L
1
2
0
0.5
W
Ah Puch
stevenjcsu
Ah Puch
7
2
7
5.25
L
Ah Puch
uwuwhatsthis
Ah Puch
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,202
Damage
7,789
17,329
Taken
18,287
7,771
Mitigated
5,638
4,400
Healing
1,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,502
1,589
463
159
2,652
782
1,179
964
1,588
0
27,259
L
Hun Batz
ElimirRo
Hun Batz
1,548
108
0
0
7,729
2,486
172
3,199
4,430
0
11,544
W
King Arthur
FlipNutella2
King Arthur
2,094
354
0
1,154
6,713
4,465
0
1,433
5,234
0
17,802
L
5,351
217
135
1,148
5,741
1,811
25
2,503
3,138
21,886
0
W
Ah Puch
stevenjcsu
Ah Puch
7,606
577
0
2,624
7,964
2,524
279
3,528
4,160
32,257
0
L
Ah Puch
uwuwhatsthis
Ah Puch
890
165
0
258
4,817
1,341
38
1,904
2,863
4,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,206
Gold Earned
18,089
137
Minions Killed
74
0
Camps Cleared
0
580,650
Distance Traveled
385,430
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,471
747
53
5
0
217,290
2
L
Hun Batz
6,273
627
24
2
0
159,775
0
W
King Arthur
7,380
738
25
3
0
188,140
2
L
Scylla
6,355
636
43
4
0
151,135
0
W
Ah Puch
8,355
836
59
6
0
175,220
2
L
Ah Puch
5,461
546
7
1
0
74,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role