Player Matchup

Nox
Nox
Hera Asian Boi
Nox
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
151W - 107L
1,440 Elo+
Party 1
Apollo
Apollo
RogueJF
Apollo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,234 Elo+
Party 1
Sol
Sol
imdeadweightx
Sol
Level 112
God Stats
4W - 2L
1,715 SR
Queue Stats
170W - 114L
1,542 Elo+
Party 1
Amaterasu
Amaterasu
lPookstir
Amaterasu
Level 126
God Stats
2W - 3L
1,464 SR
Queue Stats
394W - 318L
1,548 Elo+
Party 1
Sun Wukong
Sun Wukong
lRandumb
Sun Wukong
Level 109
God Stats
2W - 5L
1,500 SR
Queue Stats
414W - 360L
1,572 Elo+
Party 1
Team Averages
Level 89
1,536 SR
1,467 Elo+

VS

Team Averages
Level 33
1,500 SR
1,436 Elo+
Artio
Artio
 
Artio
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ApolloAtepomarus
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,569 Elo+
Party 2
Odin
Odin
AppIe_MnMz
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,525 Elo+
Solo
Ullr
Ullr
CuiicHaaS
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 31L
1,337 Elo+
Solo
Rama
Rama
JusT_OB1
Rama
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 13
11,908
794
12,501
10,942
4,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
RogueJF
Apollo
15
1 / 2 / 12
10,002
667
3,955
7,499
3,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
11 / 3 / 13
12,525
835
24,569
18,814
9,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
lPookstir
Amaterasu
18
8 / 3 / 12
11,226
748
15,139
15,147
15,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
lRandumb
Sun Wukong
17
5 / 1 / 17
10,633
709
12,680
18,247
21,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
1 / 4 / 3
8,971
598
8,267
20,009
19,476
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
4 / 3 / 4
11,281
752
21,155
13,407
6,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 9 / 4
9,641
643
8,454
18,085
14,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
13
0 / 9 / 4
8,552
570
4,347
12,543
5,167
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rama
17
2 / 7 / 3
10,252
683
10,715
14,276
7,035
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
27
32
Kills
9
10
Deaths
32
67
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
4
3
0.63
L
4
3
4
2
L
2
9
4
0.44
L
Ullr
0
9
4
0.22
W
7
1
13
13.5
L
Rama
2
7
3
0.5
W
Apollo
RogueJF
Apollo
1
2
12
3.5
W
11
3
13
5.83
W
Amaterasu
lPookstir
Amaterasu
8
3
12
4.67
W
Sun Wukong
lRandumb
Sun Wukong
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,844
Damage
52,938
70,649
Taken
78,320
55,044
Mitigated
52,010
29,806
Healing
20,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
8,267
81
2,632
5,915
20,009
19,476
0
7,966
11,643
14,936
0
L
21,155
638
3,792
3,687
13,407
6,212
475
4,748
8,384
55,308
0
L
8,454
2,376
233
583
18,085
14,120
80
9,506
8,256
0
14,036
L
Ullr
4,347
1,369
816
518
12,543
5,167
680
7,065
5,250
0
9,979
W
12,501
927
1,943
1,323
10,942
4,955
974
6,929
3,747
29,976
0
L
Rama
10,715
7,304
988
1,174
14,276
7,035
765
7,785
6,266
0
20,214
W
Apollo
RogueJF
Apollo
3,955
2,070
221
573
7,499
3,953
635
3,455
3,910
0
11,977
W
24,569
6,492
2,688
8,399
18,814
9,180
2,963
6,285
12,267
60,321
0
W
Amaterasu
lPookstir
Amaterasu
15,139
6,845
2,288
3,970
15,147
15,927
824
3,746
11,176
0
20,596
W
Sun Wukong
lRandumb
Sun Wukong
12,680
1,378
2,767
5,634
18,247
21,029
344
7,822
10,127
0
26,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,294
Gold Earned
48,697
165
Minions Killed
127
0
Camps Cleared
0
1,255,734
Distance Traveled
1,198,102
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,971
598
6
0
0
253,015
0
L
Janus
11,281
752
78
5
0
320,406
4
L
Odin
9,641
643
9
1
0
235,864
0
L
Ullr
8,552
570
11
1
0
185,192
0
W
Nox
11,908
794
53
4
0
278,874
0
L
Rama
10,252
683
23
2
0
203,625
0
W
Apollo
10,002
667
22
1
0
238,845
2
W
Sol
12,525
835
65
4
0
242,014
1
W
Amaterasu
11,226
748
8
1
0
226,368
1
W
Sun Wukong
10,633
709
17
1
0
269,633
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role