Player Matchup

Hercules
Hercules
Brno0
Hercules
Level 13
God Stats
13W - 6L
1,500 SR
Queue Stats
122W - 106L
1,538 Elo+
Party 2
Zeus
Zeus
GODOYxRGG
Zeus
Level 33
God Stats
5W - 3L
1,621 SR
Queue Stats
111W - 134L
1,452 Elo+
Party 1
Kuzenbo
Kuzenbo
Jessyck
Kuzenbo
Level 13
God Stats
11W - 9L
1,507 SR
Queue Stats
67W - 62L
1,538 Elo+
Party 2
Apollo
Apollo
WELLxOFS
Apollo
Level 27
God Stats
9W - 4L
1,442 SR
Queue Stats
37W - 41L
1,382 Elo+
Party 1
Pele
Pele
lorde_e_gordo
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,529 Elo+
Party 1
Team Averages
Level 23
1,514 SR
1,488 Elo+

VS

Team Averages
Level 12
1,516 SR
1,618 Elo+
Olorun
Olorun
AnjoJason
Olorun
Level 22
God Stats
1W - 3L
1,692 SR
Queue Stats
2W - 3L
1,786 Elo+
Party 3
Rama
Rama
EDuZze
Rama
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 33L
1,715 Elo+
Solo
Neith
Neith
HBLapis
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,887 Elo+
Party 3
Nu Wa
Nu Wa
Iguuuur
Nu Wa
Level 14
God Stats
1W - 4L
1,386 SR
Queue Stats
12W - 11L
1,389 Elo+
Solo
Odin
Odin
Madarauchiha_sa
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Brno0
Hercules
10
2 / 0 / 3
6,157
616
2,332
2,560
1,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
10
2 / 0 / 1
5,986
599
2,609
3,374
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

Kuzenbo
Jessyck
Kuzenbo
9
2 / 1 / 5
5,678
568
2,802
6,356
3,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
WELLxOFS
Apollo
9
2 / 2 / 2
5,533
553
3,128
5,117
1,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 1 / 4
6,394
639
2,622
7,788
2,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AnjoJason
Olorun
7
1 / 4 / 2
4,584
458
2,022
4,429
1,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
EDuZze
Rama
8
2 / 1 / 1
4,899
490
3,511
4,401
1,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
HBLapis
Neith
4
0 / 1 / 0
3,951
395
216
1,107
325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Iguuuur
Nu Wa
8
1 / 2 / 1
4,528
453
4,913
4,530
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

2
0 / 4 / 0
3,583
358
569
2,763
683

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
11
Kills
4
4
Deaths
12
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Olorun
AnjoJason
Olorun
1
4
2
0.5
W
Hercules
Brno0
Hercules
2
0
3
3.5
L
Rama
EDuZze
Rama
2
1
1
2.5
W
Zeus
2
0
1
2.5
L
Neith
HBLapis
Neith
0
1
0
0
L
Nu Wa
Iguuuur
Nu Wa
1
2
1
0.75
W
Kuzenbo
Jessyck
Kuzenbo
2
1
5
4.5
L
0
4
0
0
W
Apollo
WELLxOFS
Apollo
2
2
2
1.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,493
Damage
11,231
25,195
Taken
17,230
10,296
Mitigated
4,813
9,721
Healing
1,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AnjoJason
Olorun
2,022
1,310
35
255
4,429
1,226
0
817
3,562
13,278
0
W
Hercules
Brno0
Hercules
2,332
458
0
820
2,560
1,936
368
606
1,954
0
23,953
L
Rama
EDuZze
Rama
3,511
3,117
0
634
4,401
1,268
0
1,361
3,015
0
14,861
W
Zeus
2,609
802
0
660
3,374
848
746
1,230
2,144
33,678
0
L
Neith
HBLapis
Neith
216
57
0
216
1,107
325
116
744
363
0
6,814
L
Nu Wa
Iguuuur
Nu Wa
4,913
2,100
0
807
4,530
1,311
66
1,808
2,722
14,951
0
W
Kuzenbo
Jessyck
Kuzenbo
2,802
1,436
5
2,278
6,356
3,699
112
1,881
4,475
12,733
0
L
569
168
0
0
2,763
683
0
681
2,060
0
2,293
W
Apollo
WELLxOFS
Apollo
3,128
2,013
0
2,076
5,117
1,502
856
1,619
3,498
0
28,242
W
2,622
664
0
3,882
7,788
2,311
0
1,599
6,189
0
37,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,748
Gold Earned
21,545
272
Minions Killed
104
0
Camps Cleared
0
929,983
Distance Traveled
681,074
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,584
458
26
3
0
172,281
3
W
Hercules
6,157
616
49
5
0
175,233
0
L
Rama
4,899
490
33
3
0
181,721
1
W
Zeus
5,986
599
65
7
0
175,690
0
L
Neith
3,951
395
19
2
0
54,603
0
L
Nu Wa
4,528
453
22
2
0
176,929
2
W
Kuzenbo
5,678
568
15
2
0
202,116
1
L
Odin
3,583
358
4
0
0
95,540
0
W
Apollo
5,533
553
64
6
0
173,459
1
W
Pele
6,394
639
79
8
0
203,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role