Player Matchup

Anhur
Anhur
TinTheClown
Anhur
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 48L
1,957 Elo+
Party 1
Kukulkan
Kukulkan
Tyler_Koester
Kukulkan
Level 24
God Stats
1W - 3L
1,314 SR
Queue Stats
99W - 120L
1,485 Elo+
Solo
Nemesis
Nemesis
UD uNLiimii7eD
Nemesis
Level 29
God Stats
19W - 24L
1,642 SR
Queue Stats
61W - 69L
1,637 Elo+
Solo
Neith
Neith
W-T-FU-K
Neith
Level 7
God Stats
1W - 2L
1,648 SR
Queue Stats
5W - 8L
1,780 Elo+
Solo
Cerberus
Cerberus
xxLL TUG Jxx
Cerberus
Level 5
God Stats
10W - 5L
1,500 SR
Queue Stats
35W - 14L
1,957 Elo+
Party 1
Team Averages
Level 14
1,521 SR
1,763 Elo+

VS

Team Averages
Level 50
1,649 SR
1,649 Elo+
Ao Kuang
Ao Kuang
A HELPLESSS ANT
Ao Kuang
Level 153
God Stats
8W - 4L
1,732 SR
Queue Stats
353W - 289L
1,644 Elo+
Party 3
Chaac
Chaac
BRNDANIEL
Chaac
Level 59
God Stats
19W - 20L
1,572 SR
Queue Stats
101W - 140L
1,426 Elo+
Party 2
Artemis
Artemis
Bigbad booty300
Artemis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,592 Elo+
Party 3
Freya
Freya
BooSaul
Freya
Level 25
God Stats
3W - 1L
1,940 SR
Queue Stats
27W - 17L
1,840 Elo+
Solo
Odin
Odin
lMeninoNey
Odin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,741 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 7
9,702
571
14,019
15,430
8,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Tyler_Koester
Kukulkan
12
2 / 7 / 2
7,936
467
5,662
8,008
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 5 / 2
7,733
455
4,837
12,239
4,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
W-T-FU-K
Neith
10
1 / 8 / 0
6,849
403
1,642
8,311
2,843
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
xxLL TUG Jxx
Cerberus
14
5 / 6 / 8
8,761
515
8,904
15,491
9,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
19
12 / 0 / 5
11,695
688
11,468
13,200
5,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
BRNDANIEL
Chaac
14
3 / 6 / 6
8,951
527
6,997
13,517
8,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
7 / 6 / 5
9,331
549
9,955
12,034
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
BooSaul
Freya
14
6 / 4 / 5
9,361
551
7,084
13,105
6,041
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 2 / 4
8,852
521
4,066
8,762
6,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
57
17
Kills
32
33
Deaths
18
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
12
0
5
14.5
W
Chaac
BRNDANIEL
Chaac
3
6
6
1
W
7
6
5
1.58
W
Freya
BooSaul
Freya
6
4
5
2.13
L
6
7
7
1.36
L
Kukulkan
Tyler_Koester
Kukulkan
2
7
2
0.43
L
3
5
2
0.8
L
Neith
W-T-FU-K
Neith
1
8
0
0.13
W
4
2
4
3
L
Cerberus
xxLL TUG Jxx
Cerberus
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,064
Damage
39,570
59,479
Taken
60,618
28,674
Mitigated
30,387
13,545
Healing
23,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
11,468
2,768
0
8,788
13,200
5,165
0
2,121
11,079
85,688
0
W
Chaac
BRNDANIEL
Chaac
6,997
1,679
0
4,080
13,517
8,965
1,060
4,386
9,131
0
35,877
W
9,955
5,610
0
2,984
12,034
3,282
2,006
3,686
8,348
0
42,529
W
Freya
BooSaul
Freya
7,084
2,930
0
7,318
13,105
6,041
2,664
3,873
9,232
40,710
0
L
14,019
6,121
0
4,280
15,430
8,615
1,277
4,016
11,392
4,723
63,291
L
Kukulkan
Tyler_Koester
Kukulkan
5,662
1,655
0
325
8,008
3,300
270
3,790
4,193
29,943
0
L
4,837
1,754
0
2,175
12,239
4,179
0
4,522
7,667
0
37,181
L
Neith
W-T-FU-K
Neith
1,642
1,287
0
158
8,311
2,843
0
2,192
5,969
0
25,321
W
4,066
1,664
0
217
8,762
6,934
1,414
1,515
7,247
0
30,665
L
Cerberus
xxLL TUG Jxx
Cerberus
8,904
547
723
5,884
15,491
9,737
762
4,032
11,409
30,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,981
Gold Earned
48,190
336
Minions Killed
413
0
Camps Cleared
0
1,407,674
Distance Traveled
1,570,336
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,695
688
140
8
0
370,498
0
W
Chaac
8,951
527
58
3
0
325,701
1
W
Artemis
9,331
549
72
4
0
302,023
2
W
Freya
9,361
551
60
4
0
251,020
2
L
Anhur
9,702
571
123
7
0
295,042
0
L
Kukulkan
7,936
467
56
3
0
250,406
3
L
Nemesis
7,733
455
49
3
0
367,827
0
L
Neith
6,849
403
49
3
0
191,654
0
W
Odin
8,852
521
83
5
0
321,094
0
L
Cerberus
8,761
515
59
3
0
302,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role