Player Matchup

Nu Wa
Nu Wa
ANONIMUS365
Nu Wa
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BebeS2
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 10L
1,673 Elo+
Party 3
Horus
Horus
Dollynaldoo
Horus
Level 30
God Stats
4W - 2L
1,763 SR
Queue Stats
31W - 32L
1,490 Elo+
Solo
Artemis
Artemis
Jujuliana
Artemis
Level 68
God Stats
4W - 2L
1,723 SR
Queue Stats
21W - 13L
1,767 Elo+
Party 3
Cerberus
Cerberus
Tlupe6545
Cerberus
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
50W - 48L
1,531 Elo+
Solo
Team Averages
Level 29
1,597 SR
1,592 Elo+

VS

Team Averages
Level 10
1,607 SR
1,470 Elo+
Awilix
Awilix
CornelioCuck
Awilix
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Paulisxs
Bellona
Level 6
God Stats
11W - 2L
1,708 SR
Queue Stats
33W - 18L
1,564 Elo+
Party 1
Anhur
Anhur
Tioo_Choripan
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 2
Anubis
Anubis
TproNofusT_1k
Anubis
Level 5
God Stats
5W - 2L
1,828 SR
Queue Stats
15W - 24L
1,540 Elo+
Party 2
Ares
Ares
marvicente1115
Ares
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 56L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
7,243
517
5,857
4,393
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
BebeS2
Thor
12
1 / 2 / 4
6,919
494
811
7,179
4,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
3 / 3 / 1
7,011
501
2,918
7,228
2,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Jujuliana
Artemis
12
4 / 1 / 3
7,153
511
7,915
7,038
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Tlupe6545
Cerberus
12
2 / 0 / 6
7,992
571
5,016
5,544
2,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
8 / 2 / 0
8,338
596
8,749
10,458
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Paulisxs
Bellona
10
0 / 2 / 3
6,568
469
1,467
8,156
6,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 2 / 0
5,163
369
793
4,228
946
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 1
5,854
418
1,775
6,613
2,174
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 2
6,387
456
910
7,745
4,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
13
Kills
8
8
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
W
Thor
BebeS2
Thor
1
2
4
1.5
L
Awilix
8
2
0
4
W
3
3
1
1.17
W
Artemis
Jujuliana
Artemis
4
1
3
5.5
L
Bellona
Paulisxs
Bellona
0
2
3
0.75
L
0
2
0
0
W
Cerberus
Tlupe6545
Cerberus
2
0
6
5
L
0
5
1
0.1
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,517
Damage
13,694
31,382
Taken
37,200
13,174
Mitigated
16,995
8,377
Healing
6,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,857
642
0
847
4,393
1,163
53
643
3,750
36,663
0
W
Thor
BebeS2
Thor
811
251
0
370
7,179
4,331
0
396
6,783
4,315
31,077
L
Awilix
8,749
3,020
0
2,554
10,458
3,285
0
2,323
7,989
0
52,604
W
2,918
938
261
922
7,228
2,973
0
63
7,165
0
29,233
W
Artemis
Jujuliana
Artemis
7,915
4,498
0
4,150
7,038
1,910
562
815
6,223
0
34,690
L
Bellona
Paulisxs
Bellona
1,467
263
0
1,914
8,156
6,204
1,252
1,920
6,121
1,990
22,430
L
793
518
0
250
4,228
946
0
1,606
2,492
0
7,892
W
Cerberus
Tlupe6545
Cerberus
5,016
538
0
1,827
5,544
2,797
170
831
4,713
24,577
0
L
1,775
99
0
815
6,613
2,174
258
2,415
3,876
21,122
0
L
910
105
0
1,324
7,745
4,386
0
1,780
5,843
23,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,318
Gold Earned
32,310
299
Minions Killed
240
0
Camps Cleared
0
1,229,806
Distance Traveled
1,226,638
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,243
517
71
5
0
196,469
1
W
Thor
6,919
494
68
5
0
241,285
1
L
Awilix
8,338
596
84
6
0
311,453
1
W
Horus
7,011
501
50
4
0
275,410
5
W
Artemis
7,153
511
80
6
0
224,020
5
L
Bellona
6,568
469
60
4
0
235,773
2
L
Anhur
5,163
369
19
1
0
198,521
0
W
Cerberus
7,992
571
30
2
0
292,622
5
L
Anubis
5,854
418
37
3
0
216,198
0
L
Ares
6,387
456
40
3
0
264,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role