Player Matchup

Janus
Janus
EliteDragon09
Janus
Level 27
God Stats
3W - 3L
1,405 SR
Queue Stats
24W - 30L
1,571 Elo+
Party 3
Danzaburou
Danzaburou
MissRonnie
Danzaburou
Level 23
God Stats
16W - 12L
1,535 SR
Queue Stats
58W - 65L
1,458 Elo+
Party 2
Loki
Loki
OverlordGoo
Loki
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 86L
1,477 Elo+
Party 2
Ymir
Ymir
PomBearK1ng
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
alextheshooter
Odin
Level 28
God Stats
2W - 5L
1,607 SR
Queue Stats
24W - 30L
1,571 Elo+
Party 3
Team Averages
Level 22
1,509 SR
1,515 Elo+

VS

Team Averages
Level 29
1,469 SR
1,416 Elo+
Nemesis
Nemesis
CyberSkiller7
Nemesis
Level 26
God Stats
2W - 3L
1,264 SR
Queue Stats
196W - 265L
1,402 Elo+
Solo
Jormungandr
Jormungandr
Marboy297
Jormungandr
Level 18
God Stats
2W - 2L
1,497 SR
Queue Stats
4W - 4L
1,417 Elo+
Party 1
Kukulkan
Kukulkan
WienyButt
Kukulkan
Level 29
God Stats
6W - 3L
1,586 SR
Queue Stats
34W - 49L
1,424 Elo+
Party 1
Odin
Odin
darkesbombast
Odin
Level 42
God Stats
2W - 1L
1,501 SR
Queue Stats
28W - 51L
1,426 Elo+
Party 1
Anhur
Anhur
karim20
Anhur
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 66L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 2
9,405
523
6,424
7,731
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
MissRonnie
Danzaburou
12
0 / 3 / 2
7,594
422
4,766
9,682
3,268
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 2 / 3
8,702
483
5,286
13,216
4,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 4 / 0
7,759
431
3,914
12,084
5,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 4 / 3
8,538
474
7,886
10,432
7,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
4 / 3 / 1
8,478
471
4,559
9,533
2,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Marboy297
Jormungandr
15
6 / 0 / 4
9,970
554
7,020
10,210
8,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
WienyButt
Kukulkan
14
0 / 1 / 5
8,793
489
9,341
4,396
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 4 / 4
9,311
517
6,388
12,148
7,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
karim20
Anhur
14
3 / 2 / 2
8,526
474
8,893
10,757
3,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
10
Kills
16
16
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
4
3
1
1.5
L
4
3
2
1.67
W
Jormungandr
Marboy297
Jormungandr
6
0
4
8
L
Danzaburou
MissRonnie
Danzaburou
0
3
2
0.33
L
2
2
3
1.75
L
2
4
0
0.5
W
Kukulkan
WienyButt
Kukulkan
0
1
5
2.5
L
2
4
3
0.88
W
3
4
4
1.25
W
Anhur
karim20
Anhur
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,276
Damage
36,201
53,145
Taken
47,044
22,686
Mitigated
24,096
12,811
Healing
8,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
4,559
2,562
0
1,026
9,533
2,917
0
934
8,499
0
40,181
L
6,424
252
0
991
7,731
2,774
165
4,988
2,743
57,301
0
W
Jormungandr
Marboy297
Jormungandr
7,020
1,061
0
1,227
10,210
8,025
45
2,390
7,741
33,527
0
L
Danzaburou
MissRonnie
Danzaburou
4,766
891
0
2,555
9,682
3,268
0
2,413
7,269
0
42,436
L
5,286
1,328
0
7,160
13,216
4,033
141
1,534
11,682
0
62,443
L
3,914
309
0
720
12,084
5,185
0
4,824
7,260
18,187
0
W
Kukulkan
WienyButt
Kukulkan
9,341
300
0
0
4,396
1,830
260
2,847
1,524
57,930
0
L
7,886
2,828
0
1,385
10,432
7,426
375
2,602
7,830
0
35,079
W
6,388
3,346
0
1,625
12,148
7,643
0
2,238
9,485
0
39,870
W
Anhur
karim20
Anhur
8,893
2,773
0
4,578
10,757
3,681
1,647
1,929
8,828
0
52,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,998
Gold Earned
45,078
410
Minions Killed
409
0
Camps Cleared
0
1,621,583
Distance Traveled
1,618,645
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,478
471
60
3
0
352,362
0
L
Janus
9,405
523
134
7
0
333,426
5
W
Jormungandr
9,970
554
46
3
0
359,205
3
L
Danzaburou
7,594
422
76
4
0
306,305
0
L
Loki
8,702
483
100
6
0
355,490
8
L
Ymir
7,759
431
30
2
0
321,680
5
W
Kukulkan
8,793
489
106
6
0
331,023
2
L
Odin
8,538
474
70
4
0
304,682
6
W
Odin
9,311
517
92
5
0
286,657
0
W
Anhur
8,526
474
105
6
0
289,398
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role