Player Matchup

Ymir
Ymir
ActiveFaun12
Ymir
Level 97
God Stats
9W - 3L
1,730 SR
Queue Stats
124W - 114L
1,479 Elo+
Solo
Serqet
Serqet
Don DaNephilim
Serqet
Level 147
God Stats
40W - 39L
1,229 SR
Queue Stats
371W - 320L
1,417 Elo+
Solo
Anubis
Anubis
jokerswildcard53
Anubis
Level 121
God Stats
7W - 11L
1,278 SR
Queue Stats
328W - 384L
1,533 Elo+
Solo
Team Averages
Level 122
1,413 SR
1,476 Elo+

VS

Team Averages
Level 103
1,516 SR
1,595 Elo+
Izanami
Izanami
Azrael-TheOdious
Izanami
Level 141
God Stats
24W - 26L
1,445 SR
Queue Stats
326W - 343L
1,536 Elo+
Solo
Janus
Janus
TheDarkSun7
Janus
Level 84
God Stats
7W - 12L
1,505 SR
Queue Stats
169W - 203L
1,640 Elo+
Solo
Chaac
Chaac
got2Bhigh
Chaac
Level 84
God Stats
10W - 9L
1,599 SR
Queue Stats
17W - 14L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 13
9,301
715
8,030
10,943
9,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
9 / 3 / 4
10,283
791
8,777
8,701
4,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
6 / 1 / 6
9,940
765
8,681
6,827
3,238
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 0
8,942
688
5,139
11,576
2,827
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 3
7,720
594
5,416
7,584
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
got2Bhigh
Chaac
11
1 / 5 / 1
8,232
633
5,182
10,892
10,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
16
Kills
4
4
Deaths
16
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
13
7.5
L
3
6
0
0.5
W
9
3
4
3.67
L
0
5
3
0.3
L
Chaac
got2Bhigh
Chaac
1
5
1
0.3
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,488
Damage
15,737
26,471
Taken
30,052
17,041
Mitigated
15,181
7,280
Healing
5,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,030
1,127
0
1,570
10,943
9,291
510
3,175
7,333
24,602
0
L
5,139
3,020
0
990
11,576
2,827
66
5,183
5,368
0
41,101
W
8,777
1,560
0
2,510
8,701
4,512
632
268
7,328
0
29,852
L
5,416
142
0
1,150
7,584
1,897
0
5,492
1,703
18,467
0
L
Chaac
got2Bhigh
Chaac
5,182
377
516
2,858
10,892
10,457
0
5,517
4,601
0
11,715
W
8,681
300
588
2,612
6,827
3,238
1,140
1,900
4,627
55,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,524
Gold Earned
24,894
153
Minions Killed
126
0
Camps Cleared
0
690,565
Distance Traveled
596,223
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,301
715
32
2
0
257,588
1
L
Izanami
8,942
688
81
6
0
195,938
1
W
Serqet
10,283
791
31
2
0
234,568
0
L
Janus
7,720
594
33
3
0
182,221
1
L
Chaac
8,232
633
12
1
0
218,064
4
W
Anubis
9,940
765
90
7
0
198,409
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role