Player Matchup

Discordia
Discordia
Jana7296
Discordia
Level 29
God Stats
2W - 0L
1,611 SR
Queue Stats
3W - 1L
1,674 Elo+
Party 1
Danzaburou
Danzaburou
LovelsAIIWeNeed
Danzaburou
Level 87
God Stats
6W - 4L
1,539 SR
Queue Stats
111W - 80L
1,656 Elo+
Party 1
Cthulhu
Cthulhu
theNico47
Cthulhu
Level 154
God Stats
4W - 0L
1,740 SR
Queue Stats
115W - 85L
1,658 Elo+
Party 1
Team Averages
Level 90
1,630 SR
1,663 Elo+

VS

Team Averages
Level 75
1,500 SR
1,581 Elo+
Heimdallr
Heimdallr
Aymayn27
Heimdallr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,500 Elo+
Party 2
Vamana
Vamana
DrippyRoshii
Vamana
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
He Bo
He Bo
PuRe x FiGhTzZ
He Bo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,743 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jana7296
Discordia
15
1 / 3 / 10
11,968
570
9,131
9,289
3,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
LovelsAIIWeNeed
Danzaburou
18
8 / 2 / 5
14,782
704
15,440
18,459
9,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
theNico47
Cthulhu
17
4 / 3 / 9
13,989
666
18,904
20,857
26,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aymayn27
Heimdallr
15
1 / 7 / 3
11,654
555
10,664
15,440
8,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Vamana
17
4 / 1 / 3
13,335
635
13,617
18,418
20,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
3 / 5 / 4
12,914
615
13,746
18,641
7,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
13
Kills
8
8
Deaths
13
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Aymayn27
Heimdallr
1
7
3
0.36
L
Vamana
4
1
3
5.5
W
Discordia
Jana7296
Discordia
1
3
10
2
W
Danzaburou
LovelsAIIWeNeed
Danzaburou
8
2
5
5.25
L
3
5
4
1
W
Cthulhu
theNico47
Cthulhu
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,475
Damage
38,027
48,605
Taken
52,499
38,940
Mitigated
37,707
14,833
Healing
14,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Aymayn27
Heimdallr
10,664
2,621
0
1,311
15,440
8,907
42
8,276
7,164
0
46,910
L
Vamana
13,617
6,480
0
6,083
18,418
20,987
88
8,630
9,788
0
90,518
W
Discordia
Jana7296
Discordia
9,131
374
645
1,201
9,289
3,092
80
1,883
7,081
27,678
0
W
Danzaburou
LovelsAIIWeNeed
Danzaburou
15,440
6,671
0
8,907
18,459
9,358
2,111
5,813
12,196
0
96,922
L
13,746
393
0
7,352
18,641
7,813
910
11,188
7,453
52,754
0
W
Cthulhu
theNico47
Cthulhu
18,904
736
663
3,417
20,857
26,490
337
6,115
14,067
55,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,739
Gold Earned
37,903
238
Minions Killed
229
0
Camps Cleared
0
1,193,486
Distance Traveled
1,093,422
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,654
555
46
2
0
360,814
5
L
Vamana
13,335
635
116
6
0
388,056
4
W
Discordia
11,968
570
40
2
0
381,444
0
W
Danzaburou
14,782
704
121
6
0
370,314
14
L
He Bo
12,914
615
67
3
0
344,552
2
W
Cthulhu
13,989
666
77
4
0
441,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role