Player Matchup

Thanatos
Thanatos
Hecatesson
Thanatos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 121L
1,446 Elo+
Solo
Bellona
Bellona
Lethal_wetdik
Bellona
Level 63
God Stats
2W - 4L
1,687 SR
Queue Stats
45W - 54L
1,719 Elo+
Solo
Zeus
Zeus
TheKwoleJr
Zeus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,567 Elo+
Solo
Team Averages
Level 62
1,562 SR
1,577 Elo+

VS

Team Averages
Level 85
1,428 SR
1,397 Elo+
Chang'e
Chang'e
TheRedDragonS16
Chang'e
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 31L
1,378 Elo+
Solo
Loki
Loki
guantanamobooty
Loki
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 9L
1,529 Elo+
Solo
Chaac
Chaac
wilson2084
Chaac
Level 142
God Stats
2W - 4L
1,285 SR
Queue Stats
45W - 67L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hecatesson
Thanatos
9
0 / 2 / 2
6,272
627
3,244
5,232
2,294
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
10
1 / 1 / 1
7,081
708
4,843
7,226
4,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 3 / 1
6,580
658
5,783
4,373
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
6,996
700
3,808
7,231
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 1 / 4
6,776
678
2,640
4,187
1,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
10
4 / 0 / 2
7,596
760
7,081
7,140
4,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
6
6
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Hecatesson
Thanatos
0
2
2
0.5
L
Bellona
1
1
1
1.5
L
1
3
1
0.5
W
1
1
5
3.5
W
1
1
4
3
W
Chaac
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,870
Damage
13,529
16,831
Taken
18,558
7,837
Mitigated
8,175
2,566
Healing
7,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Hecatesson
Thanatos
3,244
417
0
1,768
5,232
2,294
0
830
4,402
0
15,112
L
Bellona
4,843
773
0
232
7,226
4,135
0
2,337
4,889
0
11,932
L
5,783
211
0
566
4,373
1,408
0
784
3,589
31,366
0
W
3,808
323
1,533
3,322
7,231
2,084
0
2,043
5,101
27,015
0
W
2,640
446
0
194
4,187
1,866
0
1,531
2,576
1,206
12,585
W
Chaac
7,081
967
0
2,879
7,140
4,225
0
1,913
5,058
0
23,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,933
Gold Earned
21,368
108
Minions Killed
112
0
Camps Cleared
0
539,555
Distance Traveled
565,656
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,272
627
19
2
0
180,134
3
L
Bellona
7,081
708
18
2
0
201,186
4
L
Zeus
6,580
658
71
7
0
158,235
2
W
Chang'e
6,996
700
62
6
0
175,673
4
W
Loki
6,776
678
16
2
0
199,427
3
W
Chaac
7,596
760
34
3
0
190,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role