Player Matchup

Loki
Loki
Silver II
Konstinjo
Loki
Silver II
Level 103
God Stats
42W - 35L
1,573 SR
Queue Stats
54W - 48L
1,465 MMR
Party 1
Raijin
Raijin
Bronze III
MRSS_2007
Raijin
Bronze III
Level 46
God Stats
0W - 2L
1,484 SR
Queue Stats
2W - 5L
1,492 MMR
Solo
Rama
Rama
Silver II
XxDiBaDuxX
Rama
Silver II
Level 87
God Stats
24W - 30L
1,583 SR
Queue Stats
50W - 50L
1,517 MMR
Party 1
Amaterasu
Amaterasu
Bronze III
Yenkesly
Amaterasu
Bronze III
Level 110
God Stats
0W - 1L
1,232 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
l KRXNT EU l530
Bacchus
Bronze III
Level 49
God Stats
3W - 4L
1,500 SR
Queue Stats
114W - 110L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 79
1,474 SR
1,495 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 84
1,529 SR
1,495 MMR
Ymir
Ymir
Bronze III
CrazyGamerG13
Ymir
Bronze III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
Flamedog670
Erlang Shen
Gold V
Level 118
God Stats
3W - 1L
1,923 SR
Queue Stats
257W - 240L
1,487 MMR
Party 2
Set
Set
Bronze III
JoKeR_NaThaN
Set
Bronze III
Level 88
God Stats
1W - 0L
1,223 SR
Queue Stats
40W - 35L
1,504 MMR
Party 2
Chang'e
Chang'e
Bronze III
SSUndead
Chang'e
Bronze III
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
72W - 80L
1,500 MMR
Solo
Ullr
Ullr
Silver II
WINNIE TH3 POOH
Ullr
Silver II
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
6 / 1 / 2
11,405
475
10,182
11,045
4,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Raijin
MRSS_2007
Raijin
14
0 / 5 / 2
9,501
396
4,008
10,815
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 3 / 2
9,718
405
1,503
12,568
4,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Yenkesly
Amaterasu
20
1 / 3 / 0
11,545
481
5,543
20,604
14,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 5 / 3
9,308
388
6,214
17,447
16,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
Sun WukongScyllaZeusNemesisNu Wa

VS

Bans
CthulhuFenrirCu ChulainnTsukuyomiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 12
11,708
488
5,870
11,145
8,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
Flamedog670
Erlang Shen
20
5 / 0 / 5
15,733
656
14,207
13,695
15,127
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
11 / 0 / 1
14,127
589
13,818
12,721
10,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
SSUndead
Chang'e
18
0 / 3 / 6
11,757
490
6,576
10,057
4,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
1 / 5 / 2
12,435
518
7,802
14,970
5,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
9
Kills
17
17
Deaths
9
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
0
1
12
6
W
Erlang Shen
Flamedog670
Erlang Shen
5
0
5
7.5
W
11
0
1
11.5
L
Loki
6
1
2
7
L
Raijin
MRSS_2007
Raijin
0
5
2
0.2
W
Chang'e
SSUndead
Chang'e
0
3
6
1
W
1
5
2
0.4
L
1
3
2
0.67
L
Amaterasu
Yenkesly
Amaterasu
1
3
0
0.33
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,450
Damage
48,273
72,479
Taken
62,588
42,865
Mitigated
44,053
21,514
Healing
18,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,870
1,123
0
2,910
11,145
8,205
869
3,296
7,698
29,876
0
W
Erlang Shen
Flamedog670
Erlang Shen
14,207
7,079
0
7,177
13,695
15,127
4,609
2,094
11,556
10,787
122,016
W
13,818
8,174
0
1,872
12,721
10,770
0
2,291
10,322
8,196
107,809
L
Loki
10,182
2,444
0
5,976
11,045
4,141
0
1,398
9,647
0
91,781
L
Raijin
MRSS_2007
Raijin
4,008
428
0
1,468
10,815
3,934
310
2,512
8,303
43,979
0
W
Chang'e
SSUndead
Chang'e
6,576
623
1,283
4,013
10,057
4,050
2,458
2,759
7,034
56,364
0
W
7,802
3,119
0
1,329
14,970
5,901
458
2,379
12,581
0
107,183
L
1,503
1,291
0
5,811
12,568
4,182
0
511
12,057
0
64,474
L
Amaterasu
Yenkesly
Amaterasu
5,543
3,026
0
6,895
20,604
14,179
586
2,779
17,825
214
91,778
L
6,214
551
0
1,364
17,447
16,429
156
6,697
10,750
22,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,477
Gold Earned
65,760
568
Minions Killed
702
0
Camps Cleared
0
2,087,548
Distance Traveled
2,244,087
25
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,708
488
38
2
0
437,899
8
W
Erlang Shen
15,733
656
230
10
0
482,475
0
W
Set
14,127
589
167
7
0
496,163
11
L
Loki
11,405
475
134
6
0
541,913
8
L
Raijin
9,501
396
98
4
0
349,828
2
W
Chang'e
11,757
490
106
4
0
440,010
6
W
Ullr
12,435
518
161
7
0
387,540
6
L
Rama
9,718
405
124
5
0
372,102
8
L
Amaterasu
11,545
481
178
7
0
418,113
4
L
Bacchus
9,308
388
34
1
0
405,592
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role