Player Matchup

Nemesis
Nemesis
Atlas2800
Nemesis
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
104W - 87L
1,600 Elo+
Party 2
Cerberus
Cerberus
BBGxTRETRUNKxOG
Cerberus
Level 36
God Stats
1W - 1L
1,216 SR
Queue Stats
145W - 189L
1,613 Elo+
Party 2
Sun Wukong
Sun Wukong
SHOOT3R872
Sun Wukong
Level 21
God Stats
2W - 3L
1,894 SR
Queue Stats
2W - 4L
1,572 Elo+
Party 2
Scylla
Scylla
WKN Ares
Scylla
Level 21
God Stats
15W - 23L
1,722 SR
Queue Stats
475W - 461L
1,507 Elo+
Party 2
Danzaburou
Danzaburou
xHypnotical
Danzaburou
Level 29
God Stats
76W - 52L
1,718 SR
Queue Stats
344W - 331L
1,403 Elo+
Party 2
Team Averages
Level 38
1,610 SR
1,539 Elo+

VS

Team Averages
Level 63
1,577 SR
1,485 Elo+
Zeus
Zeus
CuriousCarr
Zeus
Level 28
God Stats
7W - 7L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Party 1
Horus
Horus
JOSHCBLUE2
Horus
Level 27
God Stats
20W - 17L
1,500 SR
Queue Stats
25W - 23L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
PanPlatinum
Heimdallr
Level 29
God Stats
27W - 18L
1,500 SR
Queue Stats
36W - 33L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
ProMoves1
Ratatoskr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 63L
1,499 Elo+
Party 1
King Arthur
King Arthur
Star525
King Arthur
Level 107
God Stats
4W - 5L
1,886 SR
Queue Stats
86W - 87L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Atlas2800
Nemesis
20
10 / 3 / 7
13,545
564
16,638
18,392
13,585
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
17
2 / 7 / 15
10,719
447
9,252
20,495
15,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
SHOOT3R872
Sun Wukong
16
1 / 7 / 1
9,862
411
5,058
17,619
16,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
WKN Ares
Scylla
19
4 / 6 / 7
12,298
512
12,862
12,622
4,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
xHypnotical
Danzaburou
19
12 / 6 / 6
13,596
567
22,591
18,142
7,360
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 0
11,650
485
11,070
15,809
5,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
16
5 / 7 / 7
11,429
476
12,844
27,205
29,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
PanPlatinum
Heimdallr
16
4 / 7 / 8
10,980
458
12,851
17,656
12,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
ProMoves1
Ratatoskr
20
4 / 5 / 9
12,554
523
12,114
20,177
8,025
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Star525
King Arthur
20
13 / 4 / 2
13,555
565
21,157
19,439
22,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
55
29
Kills
29
29
Deaths
30
36
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Atlas2800
Nemesis
10
3
7
4.5
W
Cerberus
2
7
15
1.36
L
3
7
0
0.43
L
Horus
5
7
7
1.21
L
Heimdallr
PanPlatinum
Heimdallr
4
7
8
1.14
L
Ratatoskr
ProMoves1
Ratatoskr
4
5
9
1.7
W
Sun Wukong
SHOOT3R872
Sun Wukong
1
7
1
0.21
L
King Arthur
Star525
King Arthur
13
4
2
3.5
W
Scylla
WKN Ares
Scylla
4
6
7
1.25
W
Danzaburou
xHypnotical
Danzaburou
12
6
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,401
Damage
70,036
87,270
Taken
100,286
57,486
Mitigated
77,224
15,778
Healing
23,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Atlas2800
Nemesis
16,638
7,530
0
3,564
18,392
13,585
2,363
3,416
14,808
7,089
83,764
W
Cerberus
9,252
402
474
3,238
20,495
15,328
0
3,826
16,669
35,235
0
L
11,070
1,082
306
4,525
15,809
5,534
804
6,494
9,290
72,303
0
L
Horus
12,844
5,885
2,766
5,801
27,205
29,431
760
6,794
20,386
0
44,444
L
Heimdallr
PanPlatinum
Heimdallr
12,851
4,404
1,047
1,998
17,656
12,174
1,657
3,467
14,189
6,899
61,009
L
Ratatoskr
ProMoves1
Ratatoskr
12,114
3,629
0
6,368
20,177
8,025
0
3,522
16,630
0
106,364
W
Sun Wukong
SHOOT3R872
Sun Wukong
5,058
1,010
378
3,361
17,619
16,371
11
604
16,823
0
45,345
L
King Arthur
Star525
King Arthur
21,157
3,558
0
750
19,439
22,060
95
2,594
16,353
0
89,702
W
Scylla
WKN Ares
Scylla
12,862
603
297
967
12,622
4,842
1,186
3,309
9,313
73,164
0
W
Danzaburou
xHypnotical
Danzaburou
22,591
10,551
621
2,878
18,142
7,360
765
386
17,756
0
77,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,020
Gold Earned
60,168
485
Minions Killed
592
0
Camps Cleared
0
2,275,812
Distance Traveled
2,121,211
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,545
564
128
5
0
542,664
0
W
Cerberus
10,719
447
39
2
0
475,355
2
L
Zeus
11,650
485
142
6
0
358,872
5
L
Horus
11,429
476
57
2
0
448,761
1
L
Heimdallr
10,980
458
108
5
0
381,025
2
L
Ratatoskr
12,554
523
144
6
0
483,009
1
W
Sun Wukong
9,862
411
92
4
0
413,522
3
L
King Arthur
13,555
565
141
6
0
449,544
2
W
Scylla
12,298
512
121
5
0
388,408
0
W
Danzaburou
13,596
567
105
4
0
455,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role