Player Matchup

Apollo
Apollo
 
Apollo
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
NAMZ-B
Yemoja
Level 84
God Stats
9W - 6L
1,500 SR
Queue Stats
321W - 296L
1,523 Elo+
Party 1
King Arthur
King Arthur
XlRQx
King Arthur
Level 103
God Stats
32W - 36L
1,721 SR
Queue Stats
279W - 261L
1,445 Elo+
Solo
Da Ji
Da Ji
acoc0311
Da Ji
Level 85
God Stats
3W - 5L
1,631 SR
Queue Stats
299W - 289L
1,476 Elo+
Party 1
Team Averages
Level 98
1,570 SR
1,489 Elo+

VS

Team Averages
Level 110
1,411 SR
1,394 Elo+
Anubis
Anubis
DRxTHOMPSONx
Anubis
Level 128
God Stats
97W - 79L
1,342 SR
Queue Stats
311W - 366L
1,292 Elo+
Solo
Neith
Neith
FlySkittle
Neith
Level 128
God Stats
7W - 13L
1,181 SR
Queue Stats
34W - 47L
1,446 Elo+
Solo
Nu Wa
Nu Wa
JC11022002
Nu Wa
Level 125
God Stats
8W - 2L
1,738 SR
Queue Stats
287W - 331L
1,503 Elo+
Solo
Erlang Shen
Erlang Shen
T3aB4g0nU
Erlang Shen
Level 68
God Stats
4W - 3L
1,297 SR
Queue Stats
8W - 12L
1,300 Elo+
Solo
Cerberus
Cerberus
Vonas-_-
Cerberus
Level 100
God Stats
12W - 9L
1,500 SR
Queue Stats
275W - 283L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
2 / 5 / 5
8,458
470
7,915
13,901
3,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
 
Persephone
13
1 / 10 / 0
8,152
453
8,121
12,445
3,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yemoja
NAMZ-B
Yemoja
12
3 / 9 / 5
8,344
464
8,017
19,132
6,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
XlRQx
King Arthur
15
3 / 7 / 0
9,514
529
6,816
23,303
7,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Da Ji
acoc0311
Da Ji
11
5 / 8 / 3
8,279
460
5,187
12,615
5,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
3 / 3 / 5
10,625
590
12,847
8,739
4,119
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
17
6 / 2 / 10
11,195
622
12,392
11,525
4,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
16
8 / 3 / 10
10,792
600
11,681
9,424
3,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
T3aB4g0nU
Erlang Shen
17
16 / 3 / 7
11,316
629
16,351
12,596
9,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Vonas-_-
Cerberus
14
6 / 4 / 17
10,255
570
12,121
15,344
12,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
88
14
Kills
39
39
Deaths
15
13
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
5
5
0.9
L
Persephone
 
Persephone
1
10
0
0.1
W
Anubis
3
3
5
1.83
W
Neith
6
2
10
5.5
W
Nu Wa
8
3
10
4.33
L
Yemoja
NAMZ-B
Yemoja
3
9
5
0.61
W
Erlang Shen
T3aB4g0nU
Erlang Shen
16
3
7
6.5
W
Cerberus
Vonas-_-
Cerberus
6
4
17
3.63
L
King Arthur
XlRQx
King Arthur
3
7
0
0.43
L
Da Ji
acoc0311
Da Ji
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,056
Damage
65,392
81,396
Taken
57,628
27,496
Mitigated
34,373
16,424
Healing
20,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,915
3,618
0
4,459
13,901
3,731
1,172
4,632
9,103
0
48,700
L
Persephone
 
Persephone
8,121
584
0
876
12,445
3,681
540
5,178
6,956
49,802
0
W
Anubis
12,847
1,196
801
4,464
8,739
4,119
1,746
465
8,274
69,902
0
W
Neith
12,392
3,895
0
5,695
11,525
4,268
2,705
2,079
9,354
0
76,954
W
Nu Wa
11,681
2,054
0
1,747
9,424
3,457
2,654
4,805
4,211
55,251
0
L
Yemoja
NAMZ-B
Yemoja
8,017
1,571
2,038
2,380
19,132
6,983
0
6,853
12,195
25,686
0
W
Erlang Shen
T3aB4g0nU
Erlang Shen
16,351
8,726
0
1,996
12,596
9,981
1,973
3,504
9,056
8,300
56,025
W
Cerberus
Vonas-_-
Cerberus
12,121
444
1,134
4,263
15,344
12,548
0
4,864
10,414
31,802
0
L
King Arthur
XlRQx
King Arthur
6,816
802
0
5,692
23,303
7,798
598
13,510
9,645
0
56,457
L
Da Ji
acoc0311
Da Ji
5,187
1,741
293
686
12,615
5,303
0
6,277
6,181
1,979
20,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,747
Gold Earned
54,183
359
Minions Killed
499
0
Camps Cleared
0
1,454,316
Distance Traveled
1,691,468
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,458
470
80
4
0
310,761
2
L
Persephone
8,152
453
85
5
0
279,609
0
W
Anubis
10,625
590
139
8
0
298,988
3
W
Neith
11,195
622
141
8
0
303,729
3
W
Nu Wa
10,792
600
99
6
0
299,532
2
L
Yemoja
8,344
464
34
2
0
271,000
1
W
Erlang Shen
11,316
629
78
4
0
403,137
2
W
Cerberus
10,255
570
42
2
0
386,082
1
L
King Arthur
9,514
529
120
7
0
297,121
2
L
Da Ji
8,279
460
40
2
0
295,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role