Player Matchup

Cupid
Cupid
Seliene
Cupid
Level 24
God Stats
35W - 34L
1,576 SR
Queue Stats
408W - 395L
1,414 Elo+
Party 1
Ares
Ares
XolBoi
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,500 Elo+
Party 1
Arachne
Arachne
bloodNii
Arachne
Level 26
God Stats
39W - 16L
1,655 SR
Queue Stats
130W - 147L
1,455 Elo+
Party 1
Ra
Ra
błażej123
Ra
Level 26
God Stats
2W - 3L
1,715 SR
Queue Stats
40W - 44L
1,585 Elo+
Party 1
Yemoja
Yemoja
Холор
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,467 Elo+
Solo
Team Averages
Level 17
1,589 SR
1,484 Elo+

VS

Team Averages
Level 16
1,455 SR
1,466 Elo+
Sobek
Sobek
Mistxl
Sobek
Level 18
God Stats
10W - 12L
1,513 SR
Queue Stats
27W - 23L
1,539 Elo+
Solo
Thor
Thor
Pedreter
Thor
Level 5
God Stats
1W - 3L
1,745 SR
Queue Stats
25W - 31L
1,788 Elo+
Solo
Ra
Ra
Ponidjo
Ra
Level 23
God Stats
13W - 17L
1,305 SR
Queue Stats
85W - 95L
1,323 Elo+
Solo
Kukulkan
Kukulkan
WhiteBeadvs
Kukulkan
Level 4
God Stats
4W - 2L
1,203 SR
Queue Stats
13W - 15L
1,129 Elo+
Solo
Danzaburou
Danzaburou
bezemafallus
Danzaburou
Level 29
God Stats
5W - 9L
1,508 SR
Queue Stats
522W - 579L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Seliene
Cupid
18
6 / 0 / 12
11,670
1,061
11,732
9,989
4,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
XolBoi
Ares
17
0 / 4 / 12
10,924
993
4,117
13,310
12,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
bloodNii
Arachne
19
14 / 3 / 10
14,096
1,281
16,519
14,735
6,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
8 / 5 / 10
12,334
1,121
22,797
17,898
8,534
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
Холор
Yemoja
18
1 / 4 / 17
11,712
1,065
6,646
9,819
9,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

200

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Mistxl
Sobek
17
3 / 6 / 11
11,039
1,004
11,205
20,251
22,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
16
5 / 7 / 5
11,150
1,014
11,187
14,199
5,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 3 / 11
10,614
965
10,583
8,190
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
WhiteBeadvs
Kukulkan
16
4 / 5 / 9
10,891
990
15,255
9,927
4,158
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
bezemafallus
Danzaburou
16
3 / 8 / 6
10,690
972
10,491
15,158
6,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
58
29
Kills
16
16
Deaths
29
61
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Sobek
Mistxl
Sobek
3
6
11
1.42
L
Thor
5
7
5
1.07
L
1
3
11
2.17
W
Cupid
Seliene
Cupid
6
0
12
12
L
Kukulkan
WhiteBeadvs
Kukulkan
4
5
9
1.7
W
Ares
XolBoi
Ares
0
4
12
1.5
L
Danzaburou
bezemafallus
Danzaburou
3
8
6
0.75
W
Arachne
bloodNii
Arachne
14
3
10
6.33
W
8
5
10
2.6
W
Yemoja
Холор
Yemoja
1
4
17
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,811
Damage
58,721
65,751
Taken
67,725
41,887
Mitigated
42,420
16,106
Healing
6,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Mistxl
Sobek
11,205
1,129
0
1,378
20,251
22,388
0
13,331
6,920
21,065
0
L
Thor
11,187
2,745
0
640
14,199
5,553
0
6,012
8,187
0
28,630
L
10,583
1,301
2,328
1,851
8,190
3,435
0
4,522
3,668
37,386
0
W
Cupid
Seliene
Cupid
11,732
7,680
680
1,691
9,989
4,429
0
6,289
3,700
0
28,108
L
Kukulkan
WhiteBeadvs
Kukulkan
15,255
1,755
0
0
9,927
4,158
0
2,750
7,177
32,277
0
W
Ares
XolBoi
Ares
4,117
509
0
1,180
13,310
12,609
0
7,011
5,989
8,605
0
L
Danzaburou
bezemafallus
Danzaburou
10,491
4,009
0
524
15,158
6,886
0
6,945
8,213
0
30,050
W
Arachne
bloodNii
Arachne
16,519
11,869
0
3,782
14,735
6,980
0
7,452
7,283
0
32,143
W
22,797
3,412
724
2,867
17,898
8,534
0
10,847
6,878
56,028
0
W
Yemoja
Холор
Yemoja
6,646
1,434
3,322
1,860
9,819
9,335
0
5,444
4,375
23,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,736
Gold Earned
54,384
208
Minions Killed
194
5
Camps Cleared
0
1,074,046
Distance Traveled
1,087,105
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,039
1,004
26
2
0
245,164
0
L
Thor
11,150
1,014
34
3
0
203,898
0
L
Ra
10,614
965
65
6
0
219,547
0
W
Cupid
11,670
1,061
42
4
0
210,960
0
L
Kukulkan
10,891
990
40
4
0
217,407
0
W
Ares
10,924
993
2
0
0
213,550
3
L
Danzaburou
10,690
972
29
3
0
201,089
0
W
Arachne
14,096
1,281
29
3
5
267,028
1
W
Ra
12,334
1,121
99
9
0
217,544
0
W
Yemoja
11,712
1,065
36
3
0
164,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role