Player Matchup

Tyr
Tyr
EspinafriLight
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 29L
1,550 Elo+
Solo
Artemis
Artemis
KabuDence
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,376 Elo+
Party 1
Kukulkan
Kukulkan
PatzyPollo
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 1
Kali
Kali
SHORYKAYS
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,120 Elo+
Solo
Cthulhu
Cthulhu
nabokov4
Cthulhu
Level 5
God Stats
4W - 6L
1,318 SR
Queue Stats
4W - 9L
1,342 Elo+
Party 1
Team Averages
Level 9
1,464 SR
1,328 Elo+

VS

Team Averages
Level 22
1,551 SR
1,592 Elo+
Anhur
Anhur
Chinator1
Anhur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,491 Elo+
Party 2
Ra
Ra
Facu_0507__
Ra
Level 29
God Stats
14W - 21L
1,500 SR
Queue Stats
118W - 172L
1,508 Elo+
Solo
Bellona
Bellona
babalurosa
Bellona
Level 22
God Stats
5W - 0L
1,754 SR
Queue Stats
111W - 59L
1,717 Elo+
Party 3
Ymir
Ymir
novastrikebl
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,540 Elo+
Party 2
Anubis
Anubis
悪い殺す
Anubis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 17L
1,703 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,652
465
2,763
7,373
3,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
KabuDence
Artemis
7
2 / 3 / 0
4,665
467
3,633
5,003
1,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
PatzyPollo
Kukulkan
8
1 / 5 / 0
5,108
511
419
5,234
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kali
7
0 / 4 / 0
4,569
457
1,459
6,631
1,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
nabokov4
Cthulhu
6
0 / 2 / 2
4,189
419
2,874
4,578
1,519
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Chinator1
Anhur
9
2 / 0 / 2
5,085
509
3,858
5,409
1,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
5 / 0 / 0
6,728
673
3,551
3,126
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
babalurosa
Bellona
11
5 / 2 / 2
6,294
629
5,231
7,011
4,740
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
1 / 2 / 4
5,140
514
1,745
6,155
2,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Anubis
11
5 / 0 / 4
6,548
655
4,829
4,266
1,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
18
18
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
Chinator1
Anhur
2
0
2
3
L
1
4
0
0.25
W
5
0
0
5
L
Artemis
KabuDence
Artemis
2
3
0
0.67
L
Kukulkan
PatzyPollo
Kukulkan
1
5
0
0.2
L
Kali
0
4
0
0
W
Bellona
babalurosa
Bellona
5
2
2
3
L
Cthulhu
nabokov4
Cthulhu
0
2
2
0.5
W
1
2
4
1.5
W
Anubis
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,148
Damage
19,214
28,819
Taken
25,967
9,727
Mitigated
11,418
6,073
Healing
11,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Chinator1
Anhur
3,858
1,463
0
3,018
5,409
1,492
970
1,720
3,689
0
18,959
L
2,763
456
0
2,011
7,373
3,513
0
1,998
5,375
0
14,625
W
3,551
352
14
1,397
3,126
1,133
1,036
105
3,021
37,497
0
L
Artemis
KabuDence
Artemis
3,633
2,054
0
1,530
5,003
1,285
105
2,023
2,980
0
14,439
L
Kukulkan
PatzyPollo
Kukulkan
419
348
0
250
5,234
1,634
0
2,890
2,344
14,003
0
L
Kali
1,459
702
0
2,152
6,631
1,776
0
1,598
5,033
0
16,671
W
Bellona
babalurosa
Bellona
5,231
2,268
0
2,896
7,011
4,740
82
169
6,617
0
25,912
L
Cthulhu
nabokov4
Cthulhu
2,874
424
0
130
4,578
1,519
0
1,616
2,962
8,303
0
W
1,745
394
0
1,000
6,155
2,594
224
1,154
5,001
8,448
0
W
Anubis
4,829
739
0
2,958
4,266
1,459
819
145
4,096
29,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,183
Gold Earned
29,795
153
Minions Killed
249
0
Camps Cleared
0
842,016
Distance Traveled
860,850
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,085
509
29
3
0
146,110
0
L
Tyr
4,652
465
26
3
0
189,816
3
W
Ra
6,728
673
74
7
0
202,783
0
L
Artemis
4,665
467
22
2
0
152,883
1
L
Kukulkan
5,108
511
36
4
0
137,595
0
L
Kali
4,569
457
47
5
0
172,152
1
W
Bellona
6,294
629
51
5
0
165,327
1
L
Cthulhu
4,189
419
22
2
0
189,570
3
W
Ymir
5,140
514
24
2
0
169,438
4
W
Anubis
6,548
655
71
7
0
177,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role