Player Matchup

Ares
Ares
DeadlySinz27
Ares
Level 20
God Stats
5W - 9L
1,294 SR
Queue Stats
388W - 463L
1,338 Elo+
Solo
Janus
Janus
Ramm313
Janus
Level 9
God Stats
2W - 2L
1,379 SR
Queue Stats
8W - 15L
1,405 Elo+
Solo
Danzaburou
Danzaburou
WenerB
Danzaburou
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 5L
1,749 Elo+
Solo
Thanatos
Thanatos
mimaleo_10
Thanatos
Level 17
God Stats
11W - 4L
1,929 SR
Queue Stats
32W - 30L
1,690 Elo+
Solo
Anhur
Anhur
theuninstaller
Anhur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,210 Elo+
Solo
Team Averages
Level 15
1,521 SR
1,478 Elo+

VS

Team Averages
Level 13
1,507 SR
1,458 Elo+
Hun Batz
Hun Batz
Catnuts
Hun Batz
Level 22
God Stats
2W - 3L
1,480 SR
Queue Stats
40W - 44L
1,395 Elo+
Solo
Zeus
Zeus
FOLING
Zeus
Level 10
God Stats
1W - 3L
1,350 SR
Queue Stats
1W - 6L
1,236 Elo+
Party 1
Thor
Thor
HAYZENBERG2002
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,549 Elo+
Party 1
Ares
Ares
Nellborac
Ares
Level 14
God Stats
9W - 8L
1,500 SR
Queue Stats
39W - 41L
1,526 Elo+
Solo
Artemis
Artemis
PlayBrx
Artemis
Level 15
God Stats
3W - 1L
1,705 SR
Queue Stats
17W - 16L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 7
7,384
434
4,031
12,206
7,667
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Ramm313
Janus
14
2 / 4 / 9
9,041
532
6,668
8,247
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
WenerB
Danzaburou
19
16 / 0 / 2
12,254
721
13,942
7,749
5,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
mimaleo_10
Thanatos
18
19 / 1 / 4
11,490
676
19,287
12,926
5,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 6
8,463
498
3,873
8,934
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Catnuts
Hun Batz
13
1 / 9 / 3
7,927
466
3,321
16,350
5,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
FOLING
Zeus
12
3 / 10 / 1
7,162
421
7,166
11,320
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 10 / 1
6,556
386
2,827
11,299
5,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
12
2 / 4 / 6
7,710
454
5,330
15,449
13,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
PlayBrx
Artemis
12
5 / 6 / 2
7,939
467
7,279
11,013
3,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
38
Kills
12
12
Deaths
39
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Catnuts
Hun Batz
1
9
3
0.28
W
0
4
7
0.88
L
Zeus
FOLING
Zeus
3
10
1
0.35
L
1
10
1
0.15
L
Ares
2
4
6
1.25
L
Artemis
PlayBrx
Artemis
5
6
2
1
W
Janus
Ramm313
Janus
2
4
9
1.63
W
Danzaburou
WenerB
Danzaburou
16
0
2
17
W
Thanatos
mimaleo_10
Thanatos
19
1
4
21
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,801
Damage
25,923
50,062
Taken
65,431
24,270
Mitigated
30,594
22,901
Healing
8,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Catnuts
Hun Batz
3,321
772
0
3,226
16,350
5,449
341
1,036
15,242
0
45,438
W
4,031
705
348
1,212
12,206
7,667
274
2,571
9,610
23,272
0
L
Zeus
FOLING
Zeus
7,166
1,415
0
960
11,320
2,555
153
1,873
9,271
30,378
0
L
2,827
890
0
125
11,299
5,314
173
1,922
9,247
0
18,583
L
Ares
5,330
542
0
1,124
15,449
13,279
403
4,060
11,295
25,842
0
L
Artemis
PlayBrx
Artemis
7,279
3,678
0
2,920
11,013
3,997
754
1,800
9,179
0
32,281
W
Janus
Ramm313
Janus
6,668
904
0
1,853
8,247
3,336
917
3,365
4,832
44,853
0
W
Danzaburou
WenerB
Danzaburou
13,942
5,686
0
1,969
7,749
5,042
3,759
2,160
5,501
4,118
84,439
W
Thanatos
mimaleo_10
Thanatos
19,287
8,000
0
14,763
12,926
5,368
768
2,403
10,448
0
86,519
W
3,873
1,145
0
2,756
8,934
2,857
785
1,997
6,937
0
36,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,632
Gold Earned
37,294
464
Minions Killed
259
0
Camps Cleared
0
1,518,625
Distance Traveled
1,370,068
3
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,927
466
98
6
0
304,358
8
W
Ares
7,384
434
29
2
0
299,660
0
L
Zeus
7,162
421
50
3
0
269,016
2
L
Thor
6,556
386
27
2
0
252,808
4
L
Ares
7,710
454
34
2
0
301,747
7
L
Artemis
7,939
467
50
3
0
242,139
0
W
Janus
9,041
532
86
5
0
279,926
1
W
Danzaburou
12,254
721
144
8
0
313,304
0
W
Thanatos
11,490
676
130
8
0
348,626
2
W
Anhur
8,463
498
75
4
0
277,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role