Player Matchup

He Bo
He Bo
Ash299
He Bo
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 229L
1,313 Elo+
Solo
Ne Zha
Ne Zha
Biotschoklaet
Ne Zha
Level 128
God Stats
3W - 2L
1,327 SR
Queue Stats
98W - 94L
1,599 Elo+
Party 1
Medusa
Medusa
Tonibownie
Medusa
Level 64
God Stats
28W - 32L
1,420 SR
Queue Stats
208W - 223L
1,566 Elo+
Party 1
Nu Wa
Nu Wa
fansyboyO2
Nu Wa
Level 147
God Stats
13W - 17L
1,465 SR
Queue Stats
190W - 205L
1,464 Elo+
Solo
Serqet
Serqet
maxiKing7014
Serqet
Level 69
God Stats
1W - 3L
1,714 SR
Queue Stats
125W - 94L
1,550 Elo+
Solo
Team Averages
Level 95
1,485 SR
1,499 Elo+

VS

Team Averages
Level 125
1,555 SR
1,492 Elo+
Poseidon
Poseidon
AlexUKG
Poseidon
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
Decim4te
Sun Wukong
Level 118
God Stats
21W - 14L
1,391 SR
Queue Stats
463W - 453L
1,400 Elo+
Solo
Camazotz
Camazotz
OrbitB
Camazotz
Level 106
God Stats
4W - 2L
1,500 SR
Queue Stats
385W - 375L
1,515 Elo+
Solo
Izanami
Izanami
Soliuxa
Izanami
Level 138
God Stats
16W - 11L
1,884 SR
Queue Stats
39W - 34L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
zolaxxxkiller
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ash299
He Bo
18
4 / 12 / 7
12,135
433
8,485
23,886
23,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

18
2 / 7 / 9
11,559
413
12,952
21,851
20,340
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Tonibownie
Medusa
20
5 / 8 / 4
12,621
451
10,769
23,199
9,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
20
9 / 8 / 4
14,922
533
47,703
19,629
9,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
18
3 / 6 / 9
12,077
431
9,524
15,879
8,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AlexUKG
Poseidon
20
13 / 2 / 14
17,385
621
19,360
20,550
7,742
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Decim4te
Sun Wukong
20
6 / 3 / 11
15,406
550
14,670
29,981
22,553
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Camazotz
OrbitB
Camazotz
20
10 / 5 / 11
15,780
564
16,786
32,887
12,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Soliuxa
Izanami
20
4 / 8 / 11
14,352
513
10,622
22,263
10,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
zolaxxxkiller
Baron Samedi
20
8 / 5 / 14
14,673
524
19,333
24,048
24,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
102
23
Kills
41
41
Deaths
23
33
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AlexUKG
Poseidon
13
2
14
10
L
He Bo
Ash299
He Bo
4
12
7
0.63
L
2
7
9
0.93
W
Sun Wukong
Decim4te
Sun Wukong
6
3
11
3.83
W
Camazotz
OrbitB
Camazotz
10
5
11
3.1
W
Izanami
Soliuxa
Izanami
4
8
11
1.19
L
Medusa
Tonibownie
Medusa
5
8
4
0.88
L
Nu Wa
9
8
4
1.38
L
Serqet
3
6
9
1.25
W
Baron Samedi
zolaxxxkiller
Baron Samedi
8
5
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,433
Damage
80,771
104,444
Taken
129,729
71,821
Mitigated
77,791
17,784
Healing
54,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AlexUKG
Poseidon
19,360
4,027
0
10,703
20,550
7,742
2,237
9,003
11,211
150,253
0
L
He Bo
Ash299
He Bo
8,485
607
99
3,214
23,886
23,888
522
11,850
11,721
44,069
0
L
12,952
2,782
397
1,955
21,851
20,340
102
7,588
14,079
0
67,786
W
Sun Wukong
Decim4te
Sun Wukong
14,670
2,902
0
10,672
29,981
22,553
679
16,844
12,343
718
98,428
W
Camazotz
OrbitB
Camazotz
16,786
3,658
0
13,796
32,887
12,613
0
16,082
16,705
0
112,528
W
Izanami
Soliuxa
Izanami
10,622
6,274
0
4,456
22,263
10,248
5,530
7,286
14,486
8,200
84,294
L
Medusa
Tonibownie
Medusa
10,769
4,106
0
8,008
23,199
9,355
842
9,928
13,101
0
93,565
L
Nu Wa
47,703
9,542
0
3,769
19,629
9,505
608
2,775
16,834
132,532
0
L
Serqet
9,524
2,942
0
342
15,879
8,733
0
6,829
8,964
4,627
42,353
W
Baron Samedi
zolaxxxkiller
Baron Samedi
19,333
1,901
3,619
11,176
24,048
24,635
682
8,108
15,625
69,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,314
Gold Earned
77,596
535
Minions Killed
725
0
Camps Cleared
0
2,399,046
Distance Traveled
2,622,671
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
17,385
621
223
8
0
597,580
5
L
He Bo
12,135
433
62
2
0
411,013
5
L
Ne Zha
11,559
413
70
3
0
511,987
9
W
Sun Wukong
15,406
550
163
6
0
539,495
3
W
Camazotz
15,780
564
129
5
0
541,908
4
W
Izanami
14,352
513
131
5
0
474,254
8
L
Medusa
12,621
451
136
5
0
471,602
5
L
Nu Wa
14,922
533
202
7
0
419,073
4
L
Serqet
12,077
431
65
2
0
585,371
1
W
Baron Samedi
14,673
524
79
3
0
469,434
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role