Player Matchup

Cernunnos
Cernunnos
GUTTER RAGE
Cernunnos
Level 85
God Stats
15W - 14L
1,250 SR
Queue Stats
438W - 448L
1,408 Elo+
Solo
Kukulkan
Kukulkan
Mister Tito1017
Kukulkan
Level 54
God Stats
21W - 22L
1,564 SR
Queue Stats
137W - 166L
1,345 Elo+
Party 2
Bellona
Bellona
TATEDER
Bellona
Level 116
God Stats
14W - 8L
1,777 SR
Queue Stats
172W - 181L
1,509 Elo+
Solo
Chronos
Chronos
The-brown97
Chronos
Level 35
God Stats
1W - 1L
1,276 SR
Queue Stats
7W - 17L
1,109 Elo+
Solo
Loki
Loki
jeembur
Loki
Level 28
God Stats
26W - 22L
1,477 SR
Queue Stats
211W - 227L
1,348 Elo+
Party 2
Team Averages
Level 64
1,469 SR
1,344 Elo+

VS

Team Averages
Level 58
1,421 SR
1,388 Elo+
Ares
Ares
DARKHAZE777
Ares
Level 109
God Stats
5W - 5L
1,500 SR
Queue Stats
89W - 94L
1,480 Elo+
Solo
Apollo
Apollo
DMoney4002
Apollo
Level 43
God Stats
2W - 4L
1,500 SR
Queue Stats
42W - 61L
1,363 Elo+
Party 1
Cabrakan
Cabrakan
Fite The Goat
Cabrakan
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 105L
1,454 Elo+
Party 1
Thanatos
Thanatos
Leonidas5446
Thanatos
Level 69
God Stats
7W - 23L
1,106 SR
Queue Stats
314W - 535L
1,324 Elo+
Solo
Scylla
Scylla
Turdjuicer
Scylla
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 27L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GUTTER RAGE
Cernunnos
20
11 / 4 / 18
14,385
514
25,074
22,745
8,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
20
18 / 3 / 12
16,398
586
38,694
11,846
4,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
TATEDER
Bellona
20
10 / 8 / 13
15,198
543
19,303
33,703
21,990
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
The-brown97
Chronos
8
0 / 5 / 0
8,365
299
1,111
6,515
1,688
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
jeembur
Loki
20
2 / 4 / 6
12,410
443
5,668
13,952
5,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 5
11,993
428
18,487
30,026
32,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
DMoney4002
Apollo
18
3 / 9 / 5
11,806
422
10,925
27,548
10,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Fite The Goat
Cabrakan
20
14 / 4 / 2
15,821
565
24,475
26,271
20,666
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Leonidas5446
Thanatos
18
4 / 10 / 5
12,938
462
7,522
23,025
10,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Turdjuicer
Scylla
15
0 / 12 / 0
10,083
360
1,652
15,739
8,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
41
41
Kills
24
24
Deaths
44
49
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
9
5
0.61
L
Apollo
DMoney4002
Apollo
3
9
5
0.61
L
Cabrakan
Fite The Goat
Cabrakan
14
4
2
3.75
W
Cernunnos
GUTTER RAGE
Cernunnos
11
4
18
5
L
Thanatos
Leonidas5446
Thanatos
4
10
5
0.65
W
Kukulkan
18
3
12
8
W
Bellona
TATEDER
Bellona
10
8
13
2.06
W
Chronos
The-brown97
Chronos
0
5
0
0
L
Scylla
Turdjuicer
Scylla
0
12
0
0
W
Loki
jeembur
Loki
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,850
Damage
63,061
88,761
Taken
122,609
42,080
Mitigated
83,026
28,136
Healing
40,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,487
979
0
4,414
30,026
32,846
194
5,115
24,911
49,035
0
L
Apollo
DMoney4002
Apollo
10,925
4,748
0
7,505
27,548
10,699
96
9,248
18,300
0
81,569
L
Cabrakan
Fite The Goat
Cabrakan
24,475
1,639
0
10,273
26,271
20,666
2,241
11,252
15,019
96,577
0
W
Cernunnos
GUTTER RAGE
Cernunnos
25,074
12,518
0
13,117
22,745
8,881
1,897
9,768
12,923
0
98,807
L
Thanatos
Leonidas5446
Thanatos
7,522
740
0
16,248
23,025
10,752
212
10,186
12,839
0
84,955
W
Kukulkan
38,694
2,584
0
722
11,846
4,358
2,900
7,706
3,996
111,573
0
W
Bellona
TATEDER
Bellona
19,303
9,972
0
8,167
33,703
21,990
544
19,806
13,645
0
95,380
W
Chronos
The-brown97
Chronos
1,111
486
0
1,027
6,515
1,688
365
2,796
3,511
11,298
0
L
Scylla
Turdjuicer
Scylla
1,652
694
0
1,624
15,739
8,063
0
5,520
10,219
38,531
0
W
Loki
jeembur
Loki
5,668
1,727
0
5,103
13,952
5,163
1,230
5,494
8,313
0
79,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,756
Gold Earned
62,641
586
Minions Killed
505
0
Camps Cleared
0
2,195,449
Distance Traveled
2,344,331
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,993
428
33
1
0
492,121
4
L
Apollo
11,806
422
115
4
0
560,366
4
L
Cabrakan
15,821
565
160
6
0
420,378
2
W
Cernunnos
14,385
514
112
4
0
463,037
0
L
Thanatos
12,938
462
128
5
0
485,302
6
W
Kukulkan
16,398
586
177
6
0
522,041
4
W
Bellona
15,198
543
155
6
0
498,874
1
W
Chronos
8,365
299
23
1
0
180,836
3
L
Scylla
10,083
360
69
2
0
386,164
1
W
Loki
12,410
443
119
4
0
530,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role