Player Matchup

Hun Batz
Hun Batz
B1ggerPlease
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,401 Elo+
Solo
Neith
Neith
KisamaKimi
Neith
Level 26
God Stats
29W - 38L
1,566 SR
Queue Stats
307W - 325L
1,589 Elo+
Solo
Zeus
Zeus
OW_VladmirPutin
Zeus
Level 7
God Stats
2W - 1L
1,935 SR
Queue Stats
31W - 27L
1,697 Elo+
Solo
Jormungandr
Jormungandr
Rileybug1201
Jormungandr
Level 16
God Stats
28W - 29L
1,572 SR
Queue Stats
81W - 69L
1,531 Elo+
Solo
Ares
Ares
monkeyboxmonkey7
Ares
Level 29
God Stats
7W - 10L
1,500 SR
Queue Stats
86W - 94L
1,500 Elo+
Solo
Team Averages
Level 17
1,615 SR
1,544 Elo+

VS

Team Averages
Level 21
1,629 SR
1,582 Elo+
Arachne
Arachne
Guero1831
Arachne
Level 26
God Stats
15W - 7L
1,437 SR
Queue Stats
80W - 68L
1,484 Elo+
Solo
Cernunnos
Cernunnos
Kryptonite_tR
Cernunnos
Level 13
God Stats
4W - 0L
1,784 SR
Queue Stats
5W - 1L
1,738 Elo+
Party 1
Cthulhu
Cthulhu
Step_Vroo
Cthulhu
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 17L
1,738 Elo+
Party 1
Guan Yu
Guan Yu
imainem
Guan Yu
Level 26
God Stats
8W - 0L
1,925 SR
Queue Stats
34W - 32L
1,548 Elo+
Solo
Olorun
Olorun
matthewlgreen0
Olorun
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 81L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
B1ggerPlease
Hun Batz
18
5 / 8 / 4
12,171
529
13,468
19,216
7,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
13
1 / 7 / 1
8,709
379
7,927
14,742
5,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
6 / 5 / 3
13,085
569
17,237
14,915
4,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Rileybug1201
Jormungandr
16
1 / 5 / 1
9,818
427
9,076
16,706
11,178
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 5 / 2
9,442
411
5,918
24,045
23,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Guero1831
Arachne
19
10 / 1 / 4
12,281
534
16,145
16,834
6,887
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Kryptonite_tR
Cernunnos
20
5 / 3 / 3
12,587
547
17,352
16,162
10,136
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Step_Vroo
Cthulhu
19
4 / 3 / 2
12,199
530
14,218
17,594
17,685
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
imainem
Guan Yu
20
10 / 2 / 5
13,603
591
16,593
19,797
11,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
1 / 5 / 7
11,157
485
3,651
14,769
5,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
14
Kills
30
30
Deaths
14
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
B1ggerPlease
Hun Batz
5
8
4
0.88
W
Arachne
Guero1831
Arachne
10
1
4
12
L
Neith
1
7
1
0.21
W
Cernunnos
Kryptonite_tR
Cernunnos
5
3
3
2.17
L
6
5
3
1.5
L
Jormungandr
Rileybug1201
Jormungandr
1
5
1
0.3
W
Cthulhu
Step_Vroo
Cthulhu
4
3
2
1.67
W
Guan Yu
imainem
Guan Yu
10
2
5
6.25
W
1
5
7
0.9
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,626
Damage
67,959
89,624
Taken
85,156
52,403
Mitigated
52,313
24,963
Healing
39,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
B1ggerPlease
Hun Batz
13,468
5,227
0
4,499
19,216
7,414
0
4,090
15,126
0
75,858
W
Arachne
Guero1831
Arachne
16,145
11,438
0
7,096
16,834
6,887
73
4,931
11,821
0
68,780
L
Neith
7,927
3,815
0
3,498
14,742
5,664
734
334
14,408
0
59,032
W
Cernunnos
Kryptonite_tR
Cernunnos
17,352
8,332
0
9,542
16,162
10,136
4,984
4,194
11,915
9,087
95,241
L
17,237
1,562
118
5,173
14,915
4,285
468
2,409
12,506
83,950
0
L
Jormungandr
Rileybug1201
Jormungandr
9,076
2,116
0
4,610
16,706
11,178
431
10,877
5,829
50,499
0
W
Cthulhu
Step_Vroo
Cthulhu
14,218
3,048
0
5,967
17,594
17,685
190
10,045
7,389
72,766
0
W
Guan Yu
imainem
Guan Yu
16,593
4,006
739
9,516
19,797
11,959
399
6,969
12,524
0
114,503
W
3,651
2,538
231
6,899
14,769
5,646
1,760
5,289
9,276
43,916
0
L
5,918
731
660
6,405
24,045
23,862
0
1,457
22,588
31,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,225
Gold Earned
61,827
513
Minions Killed
646
0
Camps Cleared
0
1,917,710
Distance Traveled
2,107,202
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,171
529
119
5
0
430,399
1
W
Arachne
12,281
534
81
4
0
480,592
5
L
Neith
8,709
379
110
5
0
345,651
0
W
Cernunnos
12,587
547
158
7
0
357,075
1
L
Zeus
13,085
569
144
6
0
386,167
1
L
Jormungandr
9,818
427
94
4
0
338,349
1
W
Cthulhu
12,199
530
146
6
0
399,599
0
W
Guan Yu
13,603
591
171
7
0
488,527
0
W
Olorun
11,157
485
90
4
0
381,409
0
L
Ares
9,442
411
46
2
0
417,144
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role