Player Matchup

Neith
Neith
CoralQuill96955
Neith
Level 17
God Stats
8W - 19L
1,230 SR
Queue Stats
1,225W - 1,187L
1,523 Elo+
Party 2
Janus
Janus
HegeI
Janus
Level 7
God Stats
39W - 44L
1,669 SR
Queue Stats
203W - 162L
1,517 Elo+
Party 2
Skadi
Skadi
JlovesR
Skadi
Level 29
God Stats
0W - 2L
1,420 SR
Queue Stats
0W - 2L
1,169 Elo+
Party 3
Set
Set
KayDurk
Set
Level 22
God Stats
16W - 15L
1,725 SR
Queue Stats
39W - 45L
1,594 Elo+
Solo
Hel
Hel
OOH A BUNNY
Hel
Level 19
God Stats
0W - 2L
1,298 SR
Queue Stats
1W - 3L
1,169 Elo+
Party 3
Team Averages
Level 19
1,468 SR
1,395 Elo+

VS

Team Averages
Level 19
1,528 SR
1,418 Elo+
Jing Wei
Jing Wei
HothTheRaven
Jing Wei
Level 28
God Stats
14W - 8L
1,658 SR
Queue Stats
20W - 24L
1,462 Elo+
Solo
Kumbhakarna
Kumbhakarna
NAsikill
Kumbhakarna
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
119W - 93L
1,511 Elo+
Solo
Tsukuyomi
Tsukuyomi
albinausse132
Tsukuyomi
Level 27
God Stats
15W - 11L
1,484 SR
Queue Stats
59W - 43L
1,572 Elo+
Solo
Odin
Odin
lmCrow
Odin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,251 Elo+
Party 1
He Bo
He Bo
lmZeR0
He Bo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 5
9,827
427
10,196
17,701
6,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
HegeI
Janus
18
3 / 4 / 4
11,528
501
9,230
13,002
3,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
JlovesR
Skadi
17
5 / 7 / 5
10,554
459
11,926
16,079
4,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Set
18
8 / 7 / 5
11,763
511
16,329
23,186
12,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 6 / 3
8,618
375
5,037
10,363
2,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HothTheRaven
Jing Wei
19
9 / 3 / 3
13,369
581
10,800
11,248
4,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
NAsikill
Kumbhakarna
17
5 / 2 / 15
12,181
530
11,258
20,971
19,523
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
albinausse132
Tsukuyomi
20
12 / 5 / 5
13,796
600
23,287
19,521
8,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
lmCrow
Odin
18
4 / 2 / 3
12,000
522
8,074
14,393
15,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
lmZeR0
He Bo
16
0 / 9 / 6
10,505
457
9,635
15,132
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
62
21
Kills
30
30
Deaths
21
22
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
L
Janus
HegeI
Janus
3
4
4
1.25
W
Jing Wei
HothTheRaven
Jing Wei
9
3
3
3.5
L
Skadi
JlovesR
Skadi
5
7
5
1.07
L
Set
8
7
5
1.5
W
Kumbhakarna
NAsikill
Kumbhakarna
5
2
15
6.25
L
2
6
3
0.58
W
Tsukuyomi
albinausse132
Tsukuyomi
12
5
5
2.9
W
Odin
lmCrow
Odin
4
2
3
2.75
W
He Bo
lmZeR0
He Bo
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,718
Damage
63,054
80,331
Taken
81,265
29,061
Mitigated
51,848
21,113
Healing
11,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,196
3,849
0
3,403
17,701
6,316
0
7,523
10,153
0
43,208
L
Janus
HegeI
Janus
9,230
814
300
3,881
13,002
3,409
350
1,916
10,836
69,136
0
W
Jing Wei
HothTheRaven
Jing Wei
10,800
8,556
0
1,747
11,248
4,348
4,786
912
10,336
0
99,359
L
Skadi
JlovesR
Skadi
11,926
5,465
618
2,784
16,079
4,504
0
4,859
11,170
0
52,692
L
Set
16,329
6,825
0
7,258
23,186
12,239
180
3,047
20,039
1,413
77,925
W
Kumbhakarna
NAsikill
Kumbhakarna
11,258
1,640
520
2,114
20,971
19,523
293
4,448
16,443
32,721
0
L
5,037
1,429
1,253
1,616
10,363
2,593
0
3,548
6,790
29,516
0
W
Tsukuyomi
albinausse132
Tsukuyomi
23,287
5,718
0
5,042
19,521
8,413
2,286
2,867
16,539
0
110,315
W
Odin
lmCrow
Odin
8,074
1,080
0
1,488
14,393
15,008
1,420
5,438
8,621
0
61,750
W
He Bo
lmZeR0
He Bo
9,635
1,046
0
1,047
15,132
4,556
1,341
1,406
13,660
44,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,290
Gold Earned
61,851
453
Minions Killed
541
0
Camps Cleared
0
2,029,267
Distance Traveled
2,048,327
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,827
427
75
3
0
396,762
1
L
Janus
11,528
501
146
6
0
457,422
4
W
Jing Wei
13,369
581
152
7
0
418,969
9
L
Skadi
10,554
459
79
3
0
382,955
6
L
Set
11,763
511
109
5
0
406,297
0
W
Kumbhakarna
12,181
530
31
1
0
474,103
5
L
Hel
8,618
375
44
2
0
385,831
1
W
Tsukuyomi
13,796
600
142
6
0
413,984
2
W
Odin
12,000
522
136
6
0
391,028
1
W
He Bo
10,505
457
80
3
0
350,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role