Player Matchup

Ymir
Ymir
DMoney4002
Ymir
Level 43
God Stats
0W - 4L
1,521 SR
Queue Stats
42W - 61L
1,413 Elo+
Party 2
Nemesis
Nemesis
Fite The Goat
Nemesis
Level 46
God Stats
5W - 8L
1,289 SR
Queue Stats
84W - 105L
1,497 Elo+
Party 2
King Arthur
King Arthur
Mister Tito1017
King Arthur
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 166L
1,316 Elo+
Party 3
Danzaburou
Danzaburou
Turdjuicer
Danzaburou
Level 25
God Stats
4W - 4L
1,688 SR
Queue Stats
13W - 27L
1,363 Elo+
Party 2
Hades
Hades
jeembur
Hades
Level 28
God Stats
97W - 109L
1,336 SR
Queue Stats
211W - 227L
1,320 Elo+
Party 3
Team Averages
Level 39
1,467 SR
1,382 Elo+

VS

Team Averages
Level 78
1,589 SR
1,464 Elo+
Nemesis
Nemesis
All022ah23
Nemesis
Level 77
God Stats
24W - 25L
1,656 SR
Queue Stats
383W - 401L
1,448 Elo+
Party 1
Skadi
Skadi
BROadwayBRODWN
Skadi
Level 84
God Stats
24W - 22L
1,558 SR
Queue Stats
298W - 326L
1,415 Elo+
Party 1
Nu Wa
Nu Wa
Jp6680
Nu Wa
Level 103
God Stats
4W - 5L
1,500 SR
Queue Stats
298W - 285L
1,536 Elo+
Solo
Khepri
Khepri
Mdawg226
Khepri
Level 26
God Stats
56W - 65L
1,732 SR
Queue Stats
289W - 311L
1,424 Elo+
Party 1
Chernobog
Chernobog
jccjosh
Chernobog
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 3 / 2
5,151
515
3,550
8,953
3,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
9
3 / 2 / 1
5,443
544
2,943
5,435
1,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
Mister Tito1017
King Arthur
7
0 / 7 / 0
4,189
419
2,796
8,285
3,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Turdjuicer
Danzaburou
6
0 / 5 / 1
4,130
413
772
4,969
1,115
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
jeembur
Hades
10
2 / 1 / 1
5,847
585
3,500
7,212
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
All022ah23
Nemesis
10
2 / 1 / 1
5,950
595
1,644
3,918
2,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
6 / 0 / 1
6,919
692
5,565
4,011
2,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Jp6680
Nu Wa
12
2 / 3 / 3
6,933
693
6,082
4,414
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
Mdawg226
Khepri
8
0 / 3 / 6
5,744
574
1,425
4,395
1,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
jccjosh
Chernobog
12
8 / 1 / 2
7,203
720
7,879
5,976
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
18
18
Deaths
8
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
All022ah23
Nemesis
2
1
1
2.5
W
6
0
1
6.5
L
2
3
2
1
L
Nemesis
3
2
1
1.75
W
Nu Wa
Jp6680
Nu Wa
2
3
3
1.17
W
Khepri
Mdawg226
Khepri
0
3
6
1
L
King Arthur
Mister Tito1017
King Arthur
0
7
0
0
L
Danzaburou
Turdjuicer
Danzaburou
0
5
1
0.1
W
Chernobog
jccjosh
Chernobog
8
1
2
9
L
Hades
jeembur
Hades
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,561
Damage
22,595
34,854
Taken
22,714
11,767
Mitigated
10,058
6,201
Healing
6,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
All022ah23
Nemesis
1,644
481
0
368
3,918
2,406
0
616
3,302
3,797
21,878
W
5,565
3,063
0
1,010
4,011
2,550
2,363
0
4,011
2,263
31,149
L
3,550
1,166
0
1,807
8,953
3,531
0
1,535
7,330
19,880
0
L
Nemesis
2,943
1,847
0
1,562
5,435
1,334
0
1,049
4,234
0
18,801
W
Nu Wa
Jp6680
Nu Wa
6,082
1,230
0
250
4,414
1,386
1,046
2,884
1,530
39,018
0
W
Khepri
Mdawg226
Khepri
1,425
280
156
608
4,395
1,726
215
1,800
2,595
8,239
0
L
King Arthur
Mister Tito1017
King Arthur
2,796
1,116
0
0
8,285
3,064
0
876
7,321
0
11,715
L
Danzaburou
Turdjuicer
Danzaburou
772
342
0
262
4,969
1,115
0
811
4,030
0
8,280
W
Chernobog
jccjosh
Chernobog
7,879
3,934
234
3,623
5,976
1,990
601
1,750
4,226
0
37,778
L
Hades
jeembur
Hades
3,500
219
30
2,540
7,212
2,723
0
3,167
3,819
30,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,760
Gold Earned
32,749
171
Minions Killed
283
0
Camps Cleared
0
906,155
Distance Traveled
865,036
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,950
595
52
5
0
194,777
5
W
Skadi
6,919
692
66
7
0
156,755
1
L
Ymir
5,151
515
27
3
0
183,931
1
L
Nemesis
5,443
544
44
4
0
208,202
1
W
Nu Wa
6,933
693
76
8
0
169,629
2
W
Khepri
5,744
574
12
1
0
186,946
3
L
King Arthur
4,189
419
18
2
0
202,029
1
L
Danzaburou
4,130
413
16
2
0
153,466
1
W
Chernobog
7,203
720
77
8
0
156,929
1
L
Hades
5,847
585
66
7
0
158,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role