Player Matchup

Ra
Ra
DiceHeart
Ra
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
487W - 259L
1,538 Elo+
Party 1
Bacchus
Bacchus
DrunknX1
Bacchus
Level 106
God Stats
43W - 40L
1,713 SR
Queue Stats
335W - 401L
1,508 Elo+
Party 2
Heimdallr
Heimdallr
Galilath
Heimdallr
Level 149
God Stats
5W - 1L
1,500 SR
Queue Stats
173W - 88L
1,595 Elo+
Party 1
Mercury
Mercury
HUSSQ8_
Mercury
Level 126
God Stats
8W - 5L
1,582 SR
Queue Stats
505W - 532L
1,450 Elo+
Party 2
Camazotz
Camazotz
Ill-cookie-llI
Camazotz
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
244W - 285L
1,382 Elo+
Solo
Team Averages
Level 133
1,559 SR
1,495 Elo+

VS

Team Averages
Level 100
1,471 SR
1,466 Elo+
Apollo
Apollo
Bo_0k-Slayer
Apollo
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 189L
1,441 Elo+
Solo
Hercules
Hercules
Kaleb Read
Hercules
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 57L
1,467 Elo+
Solo
Nu Wa
Nu Wa
Moinxxx
Nu Wa
Level 105
God Stats
1W - 2L
1,686 SR
Queue Stats
84W - 86L
1,558 Elo+
Solo
Thor
Thor
alfieisbig132
Thor
Level 18
God Stats
3W - 4L
1,501 SR
Queue Stats
8W - 14L
1,386 Elo+
Solo
Cabrakan
Cabrakan
oP Sanjii
Cabrakan
Level 148
God Stats
5W - 12L
1,171 SR
Queue Stats
426W - 486L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 5
8,036
502
5,898
6,406
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
DrunknX1
Bacchus
12
0 / 0 / 6
7,204
450
4,993
8,855
5,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Galilath
Heimdallr
16
7 / 1 / 1
9,351
584
12,901
7,555
3,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
HUSSQ8_
Mercury
14
1 / 6 / 2
7,909
494
2,968
12,799
4,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
13
2 / 4 / 1
7,420
464
4,816
10,315
5,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
1 / 2 / 0
8,055
503
2,471
10,778
3,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Kaleb Read
Hercules
16
6 / 0 / 4
9,623
601
9,440
12,500
16,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Moinxxx
Nu Wa
13
2 / 5 / 2
8,265
517
9,544
10,765
3,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 5 / 0
5,186
324
649
6,777
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
oP Sanjii
Cabrakan
12
4 / 3 / 2
7,415
463
5,607
11,741
9,996
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
14
Kills
13
13
Deaths
15
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
2
0
0.5
W
4
2
5
3.25
W
Bacchus
DrunknX1
Bacchus
0
0
6
3
W
Heimdallr
Galilath
Heimdallr
7
1
1
7.5
W
Mercury
HUSSQ8_
Mercury
1
6
2
0.33
W
Camazotz
2
4
1
0.63
L
Hercules
Kaleb Read
Hercules
6
0
4
8
L
Nu Wa
Moinxxx
Nu Wa
2
5
2
0.6
L
0
5
0
0
L
Cabrakan
oP Sanjii
Cabrakan
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,576
Damage
27,711
45,930
Taken
52,561
20,861
Mitigated
35,797
16,863
Healing
15,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
2,471
1,179
0
5,059
10,778
3,806
80
789
9,981
0
63,731
W
5,898
658
543
2,153
6,406
1,967
0
3,083
3,147
51,502
0
W
Bacchus
DrunknX1
Bacchus
4,993
288
0
2,576
8,855
5,368
0
4,002
4,732
19,526
0
W
Heimdallr
Galilath
Heimdallr
12,901
5,452
0
2,755
7,555
3,073
725
2,331
5,152
0
69,547
W
Mercury
HUSSQ8_
Mercury
2,968
621
0
4,683
12,799
4,775
562
2,844
9,755
0
55,694
W
Camazotz
4,816
1,927
0
4,153
10,315
5,678
0
2,250
7,993
0
37,374
L
Hercules
Kaleb Read
Hercules
9,440
4,313
0
7,828
12,500
16,172
76
1,569
10,516
0
57,738
L
Nu Wa
Moinxxx
Nu Wa
9,544
2,133
0
1,030
10,765
3,973
296
2,184
8,458
49,898
0
L
649
266
0
590
6,777
1,850
368
1,876
4,857
0
6,568
L
Cabrakan
oP Sanjii
Cabrakan
5,607
591
336
1,127
11,741
9,996
0
4,116
7,461
21,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,920
Gold Earned
38,544
462
Minions Killed
370
0
Camps Cleared
0
1,506,126
Distance Traveled
1,605,643
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,055
503
125
8
0
339,226
1
W
Ra
8,036
502
104
7
0
250,349
5
W
Bacchus
7,204
450
30
2
0
324,826
5
W
Heimdallr
9,351
584
139
9
0
288,868
4
W
Mercury
7,909
494
110
7
0
334,870
5
W
Camazotz
7,420
464
79
5
0
307,213
2
L
Hercules
9,623
601
112
7
0
337,718
0
L
Nu Wa
8,265
517
99
6
0
321,402
0
L
Thor
5,186
324
11
1
0
285,130
2
L
Cabrakan
7,415
463
23
1
0
322,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role