Player Matchup

Bellona
Bellona
LTBWGaming
Bellona
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,829 Elo+
Party 1
Scylla
Scylla
PWB Berserker
Scylla
Level 86
God Stats
8W - 8L
1,857 SR
Queue Stats
336W - 290L
1,489 Elo+
Party 4
Skadi
Skadi
PWB Yisus7
Skadi
Level 29
God Stats
33W - 33L
1,407 SR
Queue Stats
45W - 50L
1,485 Elo+
Party 4
Yemoja
Yemoja
SakonShima
Yemoja
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
ThoseAreMyPlums
Set
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,499 Elo+
Party 1
Team Averages
Level 71
1,553 SR
1,560 Elo+

VS

Team Averages
Level 39
1,641 SR
1,512 Elo+
Bellona
Bellona
Bread__crumb
Bellona
Level 29
God Stats
8W - 5L
1,837 SR
Queue Stats
27W - 26L
1,495 Elo+
Party 3
Nemesis
Nemesis
Nykro-Artema
Nemesis
Level 28
God Stats
20W - 20L
1,611 SR
Queue Stats
416W - 457L
1,523 Elo+
Party 2
Ra
Ra
chanthebarber
Ra
Level 43
God Stats
19W - 20L
1,806 SR
Queue Stats
378W - 415L
1,475 Elo+
Solo
Cernunnos
Cernunnos
gowther332
Cernunnos
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
637W - 636L
1,535 Elo+
Party 2
Thanatos
Thanatos
iP2Win
Thanatos
Level 60
God Stats
38W - 51L
1,453 SR
Queue Stats
383W - 370L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LTBWGaming
Bellona
13
2 / 4 / 5
8,399
525
7,546
11,704
9,785
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 4 / 5
9,099
569
9,893
8,058
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
12
0 / 1 / 2
7,440
465
1,704
3,591
897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
SakonShima
Yemoja
12
1 / 1 / 5
8,065
504
2,111
8,978
5,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
17 / 1 / 2
11,683
730
14,397
12,867
6,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bread__crumb
Bellona
11
1 / 6 / 6
6,756
422
7,242
12,016
10,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
Nykro-Artema
Nemesis
11
1 / 5 / 6
7,197
450
1,629
9,992
2,701
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 7 / 5
7,939
496
5,387
9,309
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
gowther332
Cernunnos
15
1 / 1 / 0
8,440
528
5,095
7,269
2,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
iP2Win
Thanatos
14
5 / 6 / 4
8,329
521
6,007
14,828
4,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
32
24
Kills
11
11
Deaths
25
19
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bread__crumb
Bellona
1
6
6
0.67
W
Bellona
LTBWGaming
Bellona
2
4
5
1.13
L
Nemesis
Nykro-Artema
Nemesis
1
5
6
0.8
W
4
4
5
1.63
W
Skadi
0
1
2
1
W
Yemoja
SakonShima
Yemoja
1
1
5
3.5
W
17
1
2
18
L
3
7
5
0.79
L
Cernunnos
gowther332
Cernunnos
1
1
0
1
L
Thanatos
iP2Win
Thanatos
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,651
Damage
25,360
45,198
Taken
53,414
24,598
Mitigated
23,311
15,466
Healing
17,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bread__crumb
Bellona
7,242
1,163
0
2,145
12,016
10,202
0
2,370
9,607
1,947
27,216
W
Bellona
LTBWGaming
Bellona
7,546
2,703
0
2,818
11,704
9,785
2,256
844
10,860
0
41,089
L
Nemesis
Nykro-Artema
Nemesis
1,629
445
0
709
9,992
2,701
0
1,134
8,792
0
30,734
W
9,893
232
0
923
8,058
2,535
217
2,741
5,317
55,311
0
W
Skadi
1,704
710
123
889
3,591
897
796
104
3,487
0
32,802
W
Yemoja
SakonShima
Yemoja
2,111
402
450
2,215
8,978
5,146
572
1,029
7,949
25,940
0
W
14,397
6,095
0
8,048
12,867
6,235
1,052
850
12,017
0
89,940
L
5,387
263
327
1,566
9,309
2,997
0
3,793
5,268
36,981
0
L
Cernunnos
gowther332
Cernunnos
5,095
2,261
0
3,688
7,269
2,471
1,044
937
6,332
0
54,608
L
Thanatos
iP2Win
Thanatos
6,007
1,321
422
8,948
14,828
4,940
0
3,247
11,411
0
35,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,686
Gold Earned
38,661
453
Minions Killed
346
0
Camps Cleared
0
1,453,388
Distance Traveled
1,469,009
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,756
422
45
3
0
315,649
7
W
Bellona
8,399
525
71
4
0
262,507
0
L
Nemesis
7,197
450
58
4
0
308,201
5
W
Scylla
9,099
569
109
7
0
297,376
2
W
Skadi
7,440
465
74
5
0
266,076
1
W
Yemoja
8,065
504
47
3
0
289,292
5
W
Set
11,683
730
152
10
0
338,137
3
L
Ra
7,939
496
66
4
0
263,892
3
L
Cernunnos
8,440
528
108
7
0
282,340
1
L
Thanatos
8,329
521
69
4
0
298,927
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role